This flag indicates that when files are being replaced or added to archives (the
`r` flag) that the new file should not be inserted if it is not newer than the
file that already exists in the archive. The compiler never actually has a use
case of *not* wanting to insert a file because it already exists, and this
causes rlibs to not be updated in some cases when the compiler was re-run too
quickly.
Closes#18913
Special thanks to @retep998 for the [excellent writeup](https://github.com/rust-lang/rfcs/issues/1061) of tasks to be done and @ricky26 for initially blazing the trail here!
# MSVC Support
This goal of this series of commits is to add MSVC support to the Rust compiler
and build system, allowing it more easily interoperate with Visual Studio
installations and native libraries compiled outside of MinGW.
The tl;dr; of this change is that there is a new target of the compiler,
`x86_64-pc-windows-msvc`, which will not interact with the MinGW toolchain at
all and will instead use `link.exe` to assemble output artifacts.
## Why try to use MSVC?
With today's Rust distribution, when you install a compiler on Windows you also
install `gcc.exe` and a number of supporting libraries by default (this can be
opted out of). This allows installations to remain independent of MinGW
installations, but it still generally requires native code to be linked with
MinGW instead of MSVC. Some more background can also be found in #1768 about the
incompatibilities between MinGW and MSVC.
Overall the current installation strategy is quite nice so long as you don't
interact with native code, but once you do the usage of a MinGW-based `gcc.exe`
starts to get quite painful.
Relying on a nonstandard Windows toolchain has also been a long-standing "code
smell" of Rust and has been slated for remedy for quite some time now. Using a
standard toolchain is a great motivational factor for improving the
interoperability of Rust code with the native system.
## What does it mean to use MSVC?
"Using MSVC" can be a bit of a nebulous concept, but this PR defines it as:
* The build system for Rust will build as much code as possible with the MSVC
compiler, `cl.exe`.
* The build system will use native MSVC tools for managing archives.
* The compiler will link all output with `link.exe` instead of `gcc.exe`.
None of these are currently implemented today, but all are required for the
compiler to fluently interoperate with MSVC.
## How does this all work?
At the highest level, this PR adds a new target triple to the Rust compiler:
x86_64-pc-windows-msvc
All logic for using MSVC or not is scoped within this triple and code can
conditionally build for MSVC or MinGW via:
#[cfg(target_env = "msvc")]
It is expected that auto builders will be set up for MSVC-based compiles in
addition to the existing MinGW-based compiles, and we will likely soon start
shipping MSVC nightlies where `x86_64-pc-windows-msvc` is the host target triple
of the compiler.
# Summary of changes
Here I'll explain at a high level what many of the changes made were targeted
at, but many more details can be found in the commits themselves. Many thanks to
@retep998 for the excellent writeup in rust-lang/rfcs#1061 and @rick26 for a lot
of the initial proof-of-concept work!
## Build system changes
As is probably expected, a large chunk of this PR is changes to Rust's build
system to build with MSVC. At a high level **it is an explicit non goal** to
enable building outside of a MinGW shell, instead all Makefile infrastructure we
have today is retrofitted with support to use MSVC instead of the standard MSVC
toolchain. Some of the high-level changes are:
* The configure script now detects when MSVC is being targeted and adds a number
of additional requirements about the build environment:
* The `--msvc-root` option must be specified or `cl.exe` must be in PATH to
discover where MSVC is installed. The compiler in use is also required to
target x86_64.
* Once the MSVC root is known, the INCLUDE/LIB environment variables are
scraped so they can be reexported by the build system.
* CMake is required to build LLVM with MSVC (and LLVM is also configured with
CMake instead of the normal configure script).
* jemalloc is currently unconditionally disabled for MSVC targets as jemalloc
isn't a hard requirement and I don't know how to build it with MSVC.
* Invocations of a C and/or C++ compiler are now abstracted behind macros to
appropriately call the underlying compiler with the correct format of
arguments, for example there is now a macro for "assemble an archive from
objects" instead of hard-coded invocations of `$(AR) crus liboutput.a ...`
* The output filenames for standard libraries such as morestack/compiler-rt are
now "more correct" on windows as they are shipped as `foo.lib` instead of
`libfoo.a`.
* Rust targets can now depend on native tools provided by LLVM, and as you'll
see in the commits the entire MSVC target depends on `llvm-ar.exe`.
* Support for custom arbitrary makefile dependencies of Rust targets has been
added. The MSVC target for `rustc_llvm` currently requires a custom `.DEF`
file to be passed to the linker to get further linkages to complete.
## Compiler changes
The modifications made to the compiler have so far largely been minor tweaks
here and there, mostly just adding a layer of abstraction over whether MSVC or a
GNU-like linker is being used. At a high-level these changes are:
* The section name for metadata storage in dynamic libraries is called `.rustc`
for MSVC-based platorms as section names cannot contain more than 8
characters.
* The implementation of `rustc_back::Archive` was refactored, but the
functionality has remained the same.
* Targets can now specify the default `ar` utility to use, and for MSVC this
defaults to `llvm-ar.exe`
* The building of the linker command in `rustc_trans:🔙:link` has been
abstracted behind a trait for the same code path to be used between GNU and
MSVC linkers.
## Standard library changes
Only a few small changes were required to the stadnard library itself, and only
for minor differences between the C runtime of msvcrt.dll and MinGW's libc.a
* Some function names for floating point functions have leading underscores, and
some are not present at all.
* Linkage to the `advapi32` library for crypto-related functions is now
explicit.
* Some small bits of C code here and there were fixed for compatibility with
MSVC's cl.exe compiler.
# Future Work
This commit is not yet a 100% complete port to using MSVC as there are still
some key components missing as well as some unimplemented optimizations. This PR
is already getting large enough that I wanted to draw the line here, but here's
a list of what is not implemented in this PR, on purpose:
## Unwinding
The revision of our LLVM submodule [does not seem to implement][llvm] does not
support lowering SEH exception handling on the Windows MSVC targets, so
unwinding support is not currently implemented for the standard library (it's
lowered to an abort).
[llvm]: https://github.com/rust-lang/llvm/blob/rust-llvm-2015-02-19/lib/CodeGen/Passes.cpp#L454-L461
It looks like, however, that upstream LLVM has quite a bit more support for SEH
unwinding and landing pads than the current revision we have, so adding support
will likely just involve updating LLVM and then adding some shims of our own
here and there.
## dllimport and dllexport
An interesting part of Windows which MSVC forces our hand on (and apparently
MinGW didn't) is the usage of `dllimport` and `dllexport` attributes in LLVM IR
as well as native dependencies (in C these correspond to
`__declspec(dllimport)`).
Whenever a dynamic library is built by MSVC it must have its public interface
specified by functions tagged with `dllexport` or otherwise they're not
available to be linked against. This poses a few problems for the compiler, some
of which are somewhat fundamental, but this commit alters the compiler to attach
the `dllexport` attribute to all LLVM functions that are reachable (e.g. they're
already tagged with external linkage). This is suboptimal for a few reasons:
* If an object file will never be included in a dynamic library, there's no need
to attach the dllexport attribute. Most object files in Rust are not destined
to become part of a dll as binaries are statically linked by default.
* If the compiler is emitting both an rlib and a dylib, the same source object
file is currently used but with MSVC this may be less feasible. The compiler
may be able to get around this, but it may involve some invasive changes to
deal with this.
The flipside of this situation is that whenever you link to a dll and you import
a function from it, the import should be tagged with `dllimport`. At this time,
however, the compiler does not emit `dllimport` for any declarations other than
constants (where it is required), which is again suboptimal for even more
reasons!
* Calling a function imported from another dll without using `dllimport` causes
the linker/compiler to have extra overhead (one `jmp` instruction on x86) when
calling the function.
* The same object file may be used in different circumstances, so a function may
be imported from a dll if the object is linked into a dll, but it may be
just linked against if linked into an rlib.
* The compiler has no knowledge about whether native functions should be tagged
dllimport or not.
For now the compiler takes the perf hit (I do not have any numbers to this
effect) by marking very little as `dllimport` and praying the linker will take
care of everything. Fixing this problem will likely require adding a few
attributes to Rust itself (feature gated at the start) and then strongly
recommending static linkage on Windows! This may also involve shipping a
statically linked compiler on Windows instead of a dynamically linked compiler,
but these sorts of changes are pretty invasive and aren't part of this PR.
## CI integration
Thankfully we don't need to set up a new snapshot bot for the changes made here as our snapshots are freestanding already, we should be able to use the same snapshot to bootstrap both MinGW and MSVC compilers (once a new snapshot is made from these changes).
I plan on setting up a new suite of auto bots which are testing MSVC configurations for now as well, for now they'll just be bootstrapping and not running tests, but once unwinding is implemented they'll start running all tests as well and we'll eventually start gating on them as well.
---
I'd love as many eyes on this as we've got as this was one of my first interactions with MSVC and Visual Studio, so there may be glaring holes that I'm missing here and there!
cc @retep998, @ricky26, @vadimcn, @klutzy
r? @brson
This commit was initially written to target either `ar` or `lib.exe` for MSVC,
but it ended up not needing `lib.exe` support after all. I would personally like
to refactor this to one day not invoke processes at all (but rather use the
`llvm-ar.cpp` file in LLVM as alibrary) so I chose to preserve this refactoring
to allow it to be easily done in the future.
This allows compiling entire crates from memory or preprocessing source files before they are tokenized.
Minor API refactoring included, which is a [breaking-change] for libsyntax users:
* `ParseSess::{next_node_id, reserve_node_ids}` moved to rustc's `Session`
* `new_parse_sess` -> `ParseSess::new`
* `new_parse_sess_special_handler` -> `ParseSess::with_span_handler`
* `mk_span_handler` -> `SpanHandler::new`
* `default_handler` -> `Handler::new`
* `mk_handler` -> `Handler::with_emitter`
* `string_to_filemap(sess source, path)` -> `sess.codemap().new_filemap(path, source)`
I've been working with some archives generated by MSVC's `lib.exe` tool lately,
and it looks like the embedded name of the members in those archives sometimes
have slahes in the name (e.g. `foo/bar/baz.obj`). Currently the compiler chokes
on these paths as it assumes that each file in the archive is only the filename
(which is what unix does).
This commit interprets the name of each file in all archives as a path and then
only uses the `file_name` portion of the path to extract the file to a separate
location and then reassemble it back into a new archive later. Note that
duplicate filenames are already handled, so this won't introduce any conflicts.
This is OK to do given:
- PIE is supported on Android starting with API 16.
- The bots are running API 18.
- API < 16 now has a 12.5% market share[0] as of 2015-04-29.
Closes#17437.
[0] https://developer.android.com/about/dashboards/index.html
r? @alexcrichton
This commit is an implementation of [RFC 1044][rfc] which adds additional
surface area to the `std::fs` module. All new APIs are `#[unstable]` behind
assorted feature names for each one.
[rfc]: https://github.com/rust-lang/rfcs/pull/1044
The new APIs added are:
* `fs::canonicalize` - bindings to `realpath` on unix and
`GetFinalPathNameByHandle` on windows.
* `fs::symlink_metadata` - similar to `lstat` on unix
* `fs::FileType` and accessor methods as `is_{file,dir,symlink}`
* `fs::Metadata::file_type` - accessor for the raw file type
* `fs::DirEntry::metadata` - acquisition of metadata which is free on Windows
but requires a syscall on unix.
* `fs::DirEntry::file_type` - access the file type which may not require a
syscall on most platforms.
* `fs::DirEntry::file_name` - access just the file name without leading
components.
* `fs::PathExt::symlink_metadata` - convenience method for the top-level
function.
* `fs::PathExt::canonicalize` - convenience method for the top-level
function.
* `fs::PathExt::read_link` - convenience method for the top-level
function.
* `fs::PathExt::read_dir` - convenience method for the top-level
function.
* `std::os::raw` - type definitions for raw OS/C types available on all
platforms.
* `std::os::$platform` - new modules have been added for all currently supported
platforms (e.g. those more specific than just `unix`).
* `std::os::$platform::raw` - platform-specific type definitions. These modules
are populated with the bare essentials necessary for lowing I/O types into
their raw representations, and currently largely consist of the `stat`
definition for unix platforms.
This commit also deprecates `Metadata::{modified, accessed}` in favor of
inspecting the raw representations via the lowering methods of `Metadata`.
Closes https://github.com/rust-lang/rust/issues/24796
This is OK to do given:
- PIE is supported on Android starting with API 16.
- The bots are running API 18.
- API < 16 now has a 12.5% market share[0] as of 2015-04-29.
Unfortunately, this breaks backtrace support. See #17520.
Closes#17437.
[0] https://developer.android.com/about/dashboards/index.html
This commit is an implementation of [RFC 1044][rfc] which adds additional
surface area to the `std::fs` module. All new APIs are `#[unstable]` behind
assorted feature names for each one.
[rfc]: https://github.com/rust-lang/rfcs/pull/1044
The new APIs added are:
* `fs::canonicalize` - bindings to `realpath` on unix and
`GetFinalPathNameByHandle` on windows.
* `fs::symlink_metadata` - similar to `lstat` on unix
* `fs::FileType` and accessor methods as `is_{file,dir,symlink}`
* `fs::Metadata::file_type` - accessor for the raw file type
* `fs::DirEntry::metadata` - acquisition of metadata which is free on Windows
but requires a syscall on unix.
* `fs::DirEntry::file_type` - access the file type which may not require a
syscall on most platforms.
* `fs::DirEntry::file_name` - access just the file name without leading
components.
* `fs::PathExt::symlink_metadata` - convenience method for the top-level
function.
* `fs::PathExt::canonicalize` - convenience method for the top-level
function.
* `fs::PathExt::read_link` - convenience method for the top-level
function.
* `fs::PathExt::read_dir` - convenience method for the top-level
function.
* `std::os::raw` - type definitions for raw OS/C types available on all
platforms.
* `std::os::$platform` - new modules have been added for all currently supported
platforms (e.g. those more specific than just `unix`).
* `std::os::$platform::raw` - platform-specific type definitions. These modules
are populated with the bare essentials necessary for lowing I/O types into
their raw representations, and currently largely consist of the `stat`
definition for unix platforms.
This commit also deprecates `Metadata::{modified, accessed}` in favor of
inspecting the raw representations via the lowering methods of `Metadata`.
This commit adds support for x86_64-unknown-linux-musl as a target of the
compiler. There's some comments in the commit about some of the more flavorful
flags passed to the linker as it's not quite as trivial as the normal specs.
This adds a new `#[cfg]` matcher against the `target_env` property of the
destination target triple. For example all windows triples today end with `-gnu`
but we will also hopefully support non-`gnu` targets for Windows, at which point
we'll need to differentiate between the two. This new `target_env` matches is
provided and filled in with the target's environment name.
Currently the only non-empty value of this name is `gnu`, but `musl` will be
shortly added for the linux triples.
Changes the style guidelines regarding unit tests to recommend using a
sub-module named "tests" instead of "test" for unit tests as "test"
might clash with imports of libtest.
This commit removes all the old casting/generic traits from `std::num` that are
no longer in use by the standard library. This additionally removes the old
`strconv` module which has not seen much use in quite a long time. All generic
functionality has been supplanted with traits in the `num` crate and the
`strconv` module is supplanted with the [rust-strconv crate][rust-strconv].
[rust-strconv]: https://github.com/lifthrasiir/rust-strconv
This is a breaking change due to the removal of these deprecated crates, and the
alternative crates are listed above.
[breaking-change]
When linking an archive statically to an rlib, the compiler will extract all
contents of the archive and add them all to the rlib being generated. The
current method of extraction is to run `ar x`, dumping all files into a
temporary directory. Object archives, however, are allowed to have multiple
entries with the same file name, so there is no method for them to extract their
contents into a directory in a lossless fashion.
This commit adds iterator support to the `ArchiveRO` structure which hooks into
LLVM's support for reading object archives. This iterator is then used to
inspect each object in turn and extract it to a unique location for later
assembly.
This commit stabilizes a few remaining bits of the `io::Error` type:
* The `Error::new` method is now stable. The last `detail` parameter was removed
and the second `desc` parameter was generalized to `E: Into<Box<Error>>` to
allow creating an I/O error from any form of error. Currently there is no form
of downcasting, but this will be added in time.
* An implementation of `From<&str> for Box<Error>` was added to liballoc to
allow construction of errors from raw strings.
* The `Error::raw_os_error` method was stabilized as-is.
* Trait impls for `Clone`, `Eq`, and `PartialEq` were removed from `Error` as it
is not possible to use them with trait objects.
This is a breaking change due to the modification of the `new` method as well as
the removal of the trait implementations for the `Error` type.
[breaking-change]
* Marks `#[stable]` the contents of the `std::convert` module.
* Added methods `PathBuf::as_path`, `OsString::as_os_str`,
`String::as_str`, `Vec::{as_slice, as_mut_slice}`.
* Deprecates `OsStr::from_str` in favor of a new, stable, and more
general `OsStr::new`.
* Adds unstable methods `OsString::from_bytes` and `OsStr::{to_bytes,
to_cstring}` for ergonomic FFI usage.
[breaking-change]
r? @alexcrichton
This commit cleans out a large amount of deprecated APIs from the standard
library and some of the facade crates as well, updating all users in the
compiler and in tests as it goes along.
* Marks `#[stable]` the contents of the `std::convert` module.
* Added methods `PathBuf::as_path`, `OsString::as_os_str`,
`String::as_str`, `Vec::{as_slice, as_mut_slice}`.
* Deprecates `OsStr::from_str` in favor of a new, stable, and more
general `OsStr::new`.
* Adds unstable methods `OsString::from_bytes` and `OsStr::{to_bytes,
to_cstring}` for ergonomic FFI usage.
[breaking-change]
This commit stabilizes the `std::num` module:
* The `Int` and `Float` traits are deprecated in favor of (1) the
newly-added inherent methods and (2) the generic traits available in
rust-lang/num.
* The `Zero` and `One` traits are reintroduced in `std::num`, which
together with various other traits allow you to recover the most
common forms of generic programming.
* The `FromStrRadix` trait, and associated free function, is deprecated
in favor of inherent implementations.
* A wide range of methods and constants for both integers and floating
point numbers are now `#[stable]`, having been adjusted for integer
guidelines.
* `is_positive` and `is_negative` are renamed to `is_sign_positive` and
`is_sign_negative`, in order to address #22985
* The `Wrapping` type is moved to `std::num` and stabilized;
`WrappingOps` is deprecated in favor of inherent methods on the
integer types, and direct implementation of operations on
`Wrapping<X>` for each concrete integer type `X`.
Closes#22985Closes#21069
[breaking-change]
r? @alexcrichton
This commit stabilizes the `std::num` module:
* The `Int` and `Float` traits are deprecated in favor of (1) the
newly-added inherent methods and (2) the generic traits available in
rust-lang/num.
* The `Zero` and `One` traits are reintroduced in `std::num`, which
together with various other traits allow you to recover the most
common forms of generic programming.
* The `FromStrRadix` trait, and associated free function, is deprecated
in favor of inherent implementations.
* A wide range of methods and constants for both integers and floating
point numbers are now `#[stable]`, having been adjusted for integer
guidelines.
* `is_positive` and `is_negative` are renamed to `is_sign_positive` and
`is_sign_negative`, in order to address #22985
* The `Wrapping` type is moved to `std::num` and stabilized;
`WrappingOps` is deprecated in favor of inherent methods on the
integer types, and direct implementation of operations on
`Wrapping<X>` for each concrete integer type `X`.
Closes#22985Closes#21069
[breaking-change]
r? @alexcrichton
This commit stabilizes the `std::num` module:
* The `Int` and `Float` traits are deprecated in favor of (1) the
newly-added inherent methods and (2) the generic traits available in
rust-lang/num.
* The `Zero` and `One` traits are reintroduced in `std::num`, which
together with various other traits allow you to recover the most
common forms of generic programming.
* The `FromStrRadix` trait, and associated free function, is deprecated
in favor of inherent implementations.
* A wide range of methods and constants for both integers and floating
point numbers are now `#[stable]`, having been adjusted for integer
guidelines.
* `is_positive` and `is_negative` are renamed to `is_sign_positive` and
`is_sign_negative`, in order to address #22985
* The `Wrapping` type is moved to `std::num` and stabilized;
`WrappingOps` is deprecated in favor of inherent methods on the
integer types, and direct implementation of operations on
`Wrapping<X>` for each concrete integer type `X`.
Closes#22985Closes#21069
[breaking-change]
This functions swaps the order of arguments to a few functions that previously
took (output, input) parameters, but now take (input, output) parameters (in
that order).
The affected functions are:
* ptr::copy
* ptr::copy_nonoverlapping
* slice::bytes::copy_memory
* intrinsics::copy
* intrinsics::copy_nonoverlapping
Closes#22890
[breaking-change]
This commit:
* Introduces `std::convert`, providing an implementation of
RFC 529.
* Deprecates the `AsPath`, `AsOsStr`, and `IntoBytes` traits, all
in favor of the corresponding generic conversion traits.
Consequently, various IO APIs now take `AsRef<Path>` rather than
`AsPath`, and so on. Since the types provided by `std` implement both
traits, this should cause relatively little breakage.
* Deprecates many `from_foo` constructors in favor of `from`.
* Changes `PathBuf::new` to take no argument (creating an empty buffer,
as per convention). The previous behavior is now available as
`PathBuf::from`.
* De-stabilizes `IntoCow`. It's not clear whether we need this separate trait.
Closes#22751Closes#14433
[breaking-change]