fail!() used to require owned strings but can handle static strings
now. Also, it can pass its arguments to fmt!() on its own, no need for
the caller to call fmt!() itself.
The default versions (atomic_load and atomic_store) are sequentially consistent.
The atomic_load_acq intrinsic acquires as described in [1].
The atomic_store_rel intrinsic releases as described in [1].
[1]: http://llvm.org/docs/Atomics.html
**Caveat**: With the current commit, this check only works for `match`s, the checks (incorrectly) do not run for patterns in `let`s, and invalid/unsafe code compiles.
I don't know how to fix this, I experimented with some things to try to make let patterns and match patterns run on the same code (since this would presumably fix many of the other unsoundness issues of let-patterns, e.g. #6225), but I don't understand enough of the code. (I think I heard someone talking about a fix for `let` being in progress?)
Fixes#6344 and #6341.
This allows macros to create tests and benchmarks.
This is possibly unsound (I've got no idea, but it seemed to work), and being able to programmatically generate benchmarks to compare several implementations of similar algorithms is nice.
This fixes the issue described in #4202.
From what I understood of the code, when we reexport a trait in a submodule using e.g. "pub use foo::SomeTrait", we were not previously making an effort to reexport the static methods on that trait.
I'm new to the Rust code base (and the Rust language itself) so my approach may not be kosher, but this patch works by changing the encoder to include the static methods associated with traits.
I couldn't see any tests for this area of the code, so I didn't really have any examples to go by. If tests are needed, I'm happy to work through that if I can get some assistance to do so.
Use a bitset to represent built-in bounds. There are several places in the language where only builtin bounds (aka kinds) will be accepted, e.g. on closures, destructor type parameters perhaps, and on trait types.
r? @brson
Adds an `uninit` intrinsic.
It's just an empty function, so llvm optimizes it down to nothing.
I changed all of the `init` intrinsic usages to `uninit` where it seemed appropriate to.
its own type. Use a bitset to represent built-in bounds. There
are several places in the language where only builtin bounds (aka kinds)
will be accepted, e.g. on closures, destructor type parameters perhaps,
and on trait types.
Hi there,
Really enjoying Rust. Noticed a few typos so I searched around for a few more--here's some fixes.
Ran `make check` and got `summary of 24 test runs: 4868 passed; 0 failed; 330 ignored`.
Thanks!
Sean
At the moment this only includes type checking and there is no code generation support yet. I wanted to get the design reviewed first.
From discussion with @graydon at #5841, re-implemented as `#[simd]` attribute on structs.
Progressing towards #3499.
r? @ILyoan
This pulls all the logic for discovering the crate entry point into a new pass (out of resolve and typeck), then changes it so that main is only looked for at the crate level (`#[main]` can still be used anywhere).
I don't understand the special android logic here and worry that I may have broken it.
This "finishes" the generic deriving code (which I started in #5640), in the sense it supports everything that I can think of being useful. (Including lifetimes and type parameters on methods and traits, arguments and return values of (almost) any type, static methods.)
It closes#6149, but met with #6257, so the following doesn't work:
```rust
#[deriving(TotalEq)]
struct Foo<'self>(&'self int);
```
(It only fails for `TotalOrd`, `TotalEq` and `Clone`, since they are the only ones that call a method directly on sub-elements of the type, which means that the auto-deref interferes with the pointer.)
It also makes `Rand` (chooses a random variant, fills the fields with random values, including recursively for recursive types) and `ToStr` (`x.to_str()` is the same as `fmt!("%?", x)`) derivable, as well as converting IterBytes to the generic code (which made the code 2.5x shorter, more robust and added support for tuple structs).
({En,De}codable are trickier, so I'll convert them over later.)
Closes#5392 and #5393
I implemented the pop/swap methods for TrieMap/TreeMap/SmallIntMap, and I also updated all of them such that pop isn't just a remove/insert, but rather it's all done in one operation.
One thing I did notice is that with default methods it'd be really nice to define `insert` and `remove` in terms of `pop` and `swap` (or vice versa, just to have them available).
Cases like `Either<@int,()>` have a null case with at most one value but
a nonzero number of fields; if we misreport this, then bad things can
happen inside of, for example, pattern matching.
Closes#6117.
The test is reduced from a doc test, but making it separate ensures that
(1) unrelated changes to the docs won't leave this case uncovered, and
(2) the nature of any future failures will be more obvious to whoever
sees the tree on fire as a result.
Cases like `Either<@int,()>` have a null case with at most one value but
a nonzero number of fields; if we misreport this, then bad things can
happen inside of, for example, pattern matching.
Closes#6117.
First, it refers to a feature (trait bounds on type parameters) that's
apparently no longer in the language. Second, if I understand the issue
correctly, it should never have been a "run-pass" test because it was
supposed to fail.
One of the tests seems to have no current equivalent that's similar. Please let me know if that's incorrect, and I'll try fixing it instead of deleting it. I suppose a struct could be used instead of `any` and `match type`, but it seems like the original intent of the test was to exercise `match type`
As part of the numeric trait reform (see issue #4819), I have added the following traits to `core::num` and implemented them for Rust's primitive numeric types:
~~~rust
pub trait Bitwise: Not<Self>
+ BitAnd<Self,Self>
+ BitOr<Self,Self>
+ BitXor<Self,Self>
+ Shl<Self,Self>
+ Shr<Self,Self> {}
pub trait BitCount {
fn population_count(&self) -> Self;
fn leading_zeros(&self) -> Self;
fn trailing_zeros(&self) -> Self;
}
pub trait Bounded {
fn min_value() -> Self;
fn max_value() -> Self;
}
pub trait Primitive: Num
+ NumCast
+ Bounded
+ Neg<Self>
+ Add<Self,Self>
+ Sub<Self,Self>
+ Mul<Self,Self>
+ Quot<Self,Self>
+ Rem<Self,Self> {
fn bits() -> uint;
fn bytes() -> uint;
}
pub trait Int: Integer
+ Primitive
+ Bitwise
+ BitCount {}
pub trait Float: Real
+ Signed
+ Primitive {
fn NaN() -> Self;
fn infinity() -> Self;
fn neg_infinity() -> Self;
fn neg_zero() -> Self;
fn is_NaN(&self) -> bool;
fn is_infinite(&self) -> bool;
fn is_finite(&self) -> bool;
fn mantissa_digits() -> uint;
fn digits() -> uint;
fn epsilon() -> Self;
fn min_exp() -> int;
fn max_exp() -> int;
fn min_10_exp() -> int;
fn max_10_exp() -> int;
fn mul_add(&self, a: Self, b: Self) -> Self;
fn next_after(&self, other: Self) -> Self;
}
~~~
Note: I'm not sure my implementation for `BitCount::trailing_zeros` and `BitCount::leading_zeros` is correct for uints. I also need some assistance creating appropriate unit tests for them.
More work needs to be done in implementing specialized primitive floating-point and integer methods, but I'm beginning to reach the limits of my knowledge. Please leave your suggestions/critiques/ideas on #4819 if you have them – I'd very much appreciate hearing them.
I have also added an `Orderable` trait:
~~~rust
pub trait Orderable: Ord {
fn min(&self, other: &Self) -> Self;
fn max(&self, other: &Self) -> Self;
fn clamp(&self, mn: &Self, mx: &Self) -> Self;
}
~~~
This is a temporary trait until we have default methods. We don't want to encumber all implementors of Ord by requiring them to implement these functions, but at the same time we want to be able to take advantage of the speed of the specific numeric functions (like the `fmin` and `fmax` intrinsics).
From a cursory `git grep` this removes the last part of `core` that requires on `@` (other than `io` and the task local data section).
It renames `RandRes` to ~~StdRng~~ `IsaacRng` and `XorShiftState` to `XorShiftRng` as well as moving their constructors to static methods. To go with this, it adds `rng()` which is designed to be used when the programmer just wants a random number generator, without caring about which exact algorithm is being used.
It also removes all the `gen_int`, `gen_uint`, `gen_char` (etc) methods on `RngUtil` (by moving the defintions to the actual `Rand` instances). The replacement is using `RngUtil::gen`, either type-inferred or with an annotation (`rng.gen::<uint>()`).
I tried to have the `Rng` and `RngUtil` traits exported by `core::prelude` (since `core::rand` (except for `random()`) is useless without them), but this caused [an explosion of (seemingly unrelated) `error: unresolved import`'s](https://gist.github.com/5451839).
r? @nikomatsakis
This doesn't completely fix the x86 ABI for structs, but it does fix some cases. On linux, structs appear to be returned correctly now. On windows, structs are only returned by pointer when they are greater than 8 bytes. That scenario works now.
In the case where the struct is less than 8 bytes our generated code looks peculiar. When returning a pair of u16, C packs both variables into %eax to return them. Our generated code though expects to find one of the pair in %ax and the other in %dx. Similar for u8. I haven't looked into it yet.
There appears to also be struct passing problems on linux, where my `extern-pass-TwoU8s` and `extern-pass-TwoU16s` tests are failing.
This Adds a bunch of tests for passing and returning structs
of various sizes to C. It fixes the struct return rules on unix,
and on windows for structs of size > 8 bytes. Struct passing
on unix for structs under a certain size appears to still be broken.
This takes care of one of the last remnants of assumptions about enum layout. A type visitor is now passed a function to read a value's discriminant, then accesses fields by being passed a byte offset for each one. The latter may not be fully general, despite the constraints imposed on representations by borrowed pointers, but works for any representations currently planned and is relatively simple.
Closes#5652.
Update an old test to pass. I'm not 100% sure what the intent of the test was, but it's hard to see how I could have corrupted the intent of the test from the tiny changes I made.
This restores the trait that was lost in 216e85fadf. It will eventually be broken up into a more fine-grained trait hierarchy in the future once a design can be agreed upon.
This refactors much of the ast generation required for `deriving` instances into a common interface, so that new instances only need to specify what they do with the actual data, rather than worry about naming function arguments and extracting fields from structs and enum. (This all happens in `generic.rs`. I've tried to make sure it was well commented and explained, since it's a little abstract at points, but I'm sure it's still a little confusing.)
It makes instances like the comparison traits and `Clone` short and easy to write.
Caveats:
- Not surprisingly, this slows the expansion pass (in some cases, dramatically, specifically deriving Ord or TotalOrd on enums with many variants). However, this shouldn't be too concerning, since in a more realistic case (compiling `core.rc`) the time increased by 0.01s, which isn't worth mentioning. And, it possibly slows type checking very slightly (about 2% worst case), but I'm having trouble measuring it (and I don't understand why this would happen). I think this could be resolved by using traits and encoding it all in the type system so that monomorphisation handles everything, but that would probably be a little tricky to arrange nicely, reduce flexibility and make compiling rustc take longer. (Maybe some judicious use of `#[inline(always)]` would help too; I'll have a bit of a play with it.)
- The abstraction is not currently powerful enough for:
- `IterBytes`: doesn't support arguments of type other than `&Self`.
- `Encodable`/`Decodable` (#5090): doesn't support traits with parameters.
- `Rand` & `FromStr`; doesn't support static functions and arguments of type other than `&Self`.
- `ToStr`: I don't think it supports returning `~str` yet, but I haven't actually tried.
(The last 3 are traits that might be nice to have: the derived `ToStr`/`FromStr` could just read/write the same format as `fmt!("%?", x)`, like `Show` and `Read` in Haskell.)
I have ideas to resolve all of these, but I feel like it would essentially be a simpler version of the `mt` & `ty_` parts of `ast.rs`, and I'm not sure if the simplification is worth having 2 copies of similar code.
Also, makes Ord, TotalOrd and TotalEq derivable (closes#4269, #5588 and #5589), although a snapshot is required before they can be used in the rust repo.
If there is anything that is unclear (or incorrect) either here or in the code, I'd like to get it pointed out now, so I can explain/fix it while I'm still intimately familiar with the code.
This implements #5158. Currently it takes the command line args and the crate map. Since it doesn't take a `main` function pointer, you can't actually start the runtime easily, but that seems to be a shim to allow the current `rust_start` function to call into main.
However, you can do an end-run round the io library and do this:
```rust
use core::libc::{write, c_int, c_void, size_t, STDOUT_FILENO};
#[start]
fn my_start(_argc:int, _argv: **u8, _crate_map: *u8) -> int {
do str::as_buf("Hello World!\n") |s,len| {
unsafe {
write(STDOUT_FILENO, s as *c_void, len as size_t);
}
}
return 0;
}
```
Which is the most basic "Hello World" you can do in rust without starting up the runtime (though that has quite a lot to do with the fact that `core::io` uses `@` everywhere...)
Allow a deriving instance using the generic code to short-circuit for
any non-matching enum variants (grouping them all into a _ match),
reducing the number of arms required. Use this to speed up the Eq &
TotalEq implementations.
Good morning,
This first patch series adds support for `#[deriving(Decodable, Encodable)]`, but does not yet remove `#[auto_encode]` and `#[auto_decode]`. I need a snapshot to remove the old code. Along the way it also extends support for tuple structs and struct enum variants.
Also, it includes a minor fix to the pretty printer. We decided a while ago to use 4 spaces to indent a match arm instead of 2. This updates the pretty printer to reflect that.