This adds the flag --color, which allows the user to force coloring or
turn it off. The default behavior stays the same as before (colorize, if
output goes to tty).
Why this is beneficial is explained in issue #12881.
Please note that this commit doesn't include any regression tests. I
thought about how I'd write a test for this and it doesn't seem to be
worth the effort to me for a UI change like this.
Fixes#12881.
Previously the longer hand-written usage string was never being printed:
theoretically it was trying to detect when precisely `--help` was
passed (but not `-h`), but the getopts framework was considering a check
for the presence of `-h` to be a check for that of `--help` too,
i.e. the code was always going through the `-h` path.
This changes it to print the extended usage for both `-h` and `--help`,
meaning that it does actually appear correctly.
Submitting PR again, because I cannot reopen#13349, and github does not attach new patch to that PR.
=======
Optimize `Once::doit`: perform optimistic check that initializtion is
already completed. `load` is much cheaper than `fetch_add` at least
on x86_64.
Verified with this test:
```
static mut o: one::Once = one::ONCE_INIT;
unsafe {
loop {
let start = time::precise_time_ns();
let iters = 50000000u64;
for _ in range(0, iters) {
o.doit(|| { println!("once!"); });
}
let end = time::precise_time_ns();
let ps_per_iter = 1000 * (end - start) / iters;
println!("{} ps per iter", ps_per_iter);
// confuse the optimizer
o.doit(|| { println!("once!"); });
}
}
```
Test executed on Mac, Intel Core i7 2GHz. Result is:
* 20ns per iteration without patch
* 4ns per iteration with this patch applied
Once.doit could be even faster (800ps per iteration), if `doit` function
was split into a pair of `doit`/`doit_slow`, and `doit` marked as
`#[inline]` like this:
```
#[inline(always)]
pub fn doit(&self, f: ||) {
if self.cnt.load(atomics::SeqCst) < 0 {
return
}
self.doit_slow(f);
}
fn doit_slow(&self, f: ||) { ... }
```
Teach SVH computation to ignore more implementation artifacts.
In particular, this version of strict version hash (SVH) works much
like the deriving(Hash)-based implementation did, except that it
deliberately:
1. skips over content known not affect the generated crates, and,
2. uses a content-based hash for names instead of using the value of
the `Name` index itself, which can differ depending on the order
in which strings are interned (which in turn is affected by
e.g. the presence of `--cfg` options on the command line).
Fix#14132.
(Only after adding the tests did I realize that this is not really a
special case at the AST level; as far as the visitor is concerned,
`int` and `i32` and `i64` are just idents.)
Namely: non-pub `use` declarations *are* significant to the SVH
computation, since they can change which traits are part of the method
resolution step, and thus affect which methods get called from the
(potentially inlined) code.
In particular, this version of strict version hash (SVH) works much
like the deriving(Hash)-based implementation did, except that uses a
content-based hash that filters rustc implementation artifacts and
surface syntax artifacts.
Fix#14132.
`std::unstable::dynamic_library::open_external` currently takes a
`Path`, but because `Paths` produce normalized strings, this can
change the semantics of lookups in a given environment. This patch
generalizes the function to take a `ToCStr`-bounded type, which
includes both `Path`s and `str`s.
Closes#11650.
The existing APIs for spawning processes took strings for the command
and arguments, but the underlying system may not impose utf8 encoding,
so this is overly limiting.
The assumption we actually want to make is just that the command and
arguments are viewable as [u8] slices with no interior NULLs, i.e., as
CStrings. The ToCStr trait is a handy bound for types that meet this
requirement (such as &str and Path).
However, since the commands and arguments are often a mixture of
strings and paths, it would be inconvenient to take a slice with a
single T: ToCStr bound. So this patch revamps the process creation API
to instead use a builder-style interface, called `Command`, allowing
arguments to be added one at a time with differing ToCStr
implementations for each.
The initial cut of the builder API has some drawbacks that can be
addressed once issue #13851 (libstd as a facade) is closed. These are
detailed as FIXMEs.
Closes#11650.
[breaking-change]
This is a stopgap until DST (#12938) lands.
Until DST lands, we cannot decompose &str into & and str, so we cannot
usefully take ToCStr arguments by reference (without forcing an
additional & around &str). So we are instead temporarily adding an
instance for &Path and StrBuf, so that we can take ToCStr as owned. When
DST lands, the &Path instance should be removed, the string instances
should be revisted, and arguments bound by ToCStr should be passed by
reference.
FIXMEs have been added accordingly.
Provides better help for the resolve failures inside an `impl` if the name matches:
- a field on the self type
- a method on the self type
- a method on the current trait ref (in a trait impl)
Not handling trait method suggestions if in a regular `impl` (as you can see on line 69 of the test), I believe it is possible though.
Also, provides a better message when `self` fails to resolve due to being a static method.
It's using some unsafe pointers to skip copying the larger structures (which are only used in error conditions); it's likely possible to get it working with lifetimes (all the useful refs should outlive the visitor calls) but I haven't really figured that out for this case. (can switch to copying code if wanted)
Closes#2356.
I feel that this is a very vital, missing piece of functionality. This adds on to #13072.
Only bits used in the definition of the bitflag are considered for the universe set. This is a bit safer than simply inverting all of the bits in the wrapped value.
```rust
bitflags!(flags Flags: u32 {
FlagA = 0x00000001,
FlagB = 0x00000010,
FlagC = 0x00000100,
FlagABC = FlagA.bits
| FlagB.bits
| FlagC.bits
})
...
// `Not` implements set complement
assert!(!(FlagB | FlagC) == FlagA);
// `all` and `is_all` are the inverses of `empty` and `is_empty`
assert!(Flags::all() - FlagA == !FlagA);
assert!(FlagABC.is_all());
```