Avoid query cache sharding code in single-threaded mode
In non-parallel compilers, this is just adding needless overhead at compilation time (since there is only one shard statically anyway). This amounts to roughly ~10 seconds reduction in bootstrap time, with overall neutral (some wins, some losses) performance results.
Parallel compiler performance should be largely unaffected by this PR; sharding is kept there.
This was largely just caching the shard value at this point, which is not
particularly useful -- in the use sites the key was being hashed nearby anyway.
Specifically, rename the `Const` struct as `ConstS` and re-introduce `Const` as
this:
```
pub struct Const<'tcx>(&'tcx Interned<ConstS>);
```
This now matches `Ty` and `Predicate` more closely, including using
pointer-based `eq` and `hash`.
Notable changes:
- `mk_const` now takes a `ConstS`.
- `Const` was copy, despite being 48 bytes. Now `ConstS` is not, so need a
we need separate arena for it, because we can't use the `Dropless` one any
more.
- Many `&'tcx Const<'tcx>`/`&Const<'tcx>` to `Const<'tcx>` changes
- Many `ct.ty` to `ct.ty()` and `ct.val` to `ct.val()` changes.
- Lots of tedious sigil fiddling.
Specifically, change `Ty` from this:
```
pub type Ty<'tcx> = &'tcx TyS<'tcx>;
```
to this
```
pub struct Ty<'tcx>(Interned<'tcx, TyS<'tcx>>);
```
There are two benefits to this.
- It's now a first class type, so we can define methods on it. This
means we can move a lot of methods away from `TyS`, leaving `TyS` as a
barely-used type, which is appropriate given that it's not meant to
be used directly.
- The uniqueness requirement is now explicit, via the `Interned` type.
E.g. the pointer-based `Eq` and `Hash` comes from `Interned`, rather
than via `TyS`, which wasn't obvious at all.
Much of this commit is boring churn. The interesting changes are in
these files:
- compiler/rustc_middle/src/arena.rs
- compiler/rustc_middle/src/mir/visit.rs
- compiler/rustc_middle/src/ty/context.rs
- compiler/rustc_middle/src/ty/mod.rs
Specifically:
- Most mentions of `TyS` are removed. It's very much a dumb struct now;
`Ty` has all the smarts.
- `TyS` now has `crate` visibility instead of `pub`.
- `TyS::make_for_test` is removed in favour of the static `BOOL_TY`,
which just works better with the new structure.
- The `Eq`/`Ord`/`Hash` impls are removed from `TyS`. `Interned`s impls
of `Eq`/`Hash` now suffice. `Ord` is now partly on `Interned`
(pointer-based, for the `Equal` case) and partly on `TyS`
(contents-based, for the other cases).
- There are many tedious sigil adjustments, i.e. adding or removing `*`
or `&`. They seem to be unavoidable.
Refactor query system to maintain a global job id counter
This replaces the per-shard counters with a single global counter, simplifying
the JobId struct down to just a u64 and removing the need to pipe a DepKind
generic through a bunch of code. The performance implications on non-parallel
compilers are likely minimal (this switches to `Cell<u64>` as the backing
storage over a `u64`, but the latter was already inside a `RefCell` so it's not
really a significance divergence). On parallel compilers, the cost of a single
global u64 counter may be more significant: it adds a serialization point in
theory. On the other hand, we can imagine changing the counter to have a
thread-local component if it becomes worrisome or some similar structure.
The new design is sufficiently simpler that it warrants the potential for slight
changes down the line if/when we get parallel compilation to be more of a
default.
A u64 counter, instead of u32 (the old per-shard width), is chosen to avoid
possibly overflowing it and causing problems; it is effectively impossible that
we would overflow a u64 counter in this context.
Delete -Zquery-stats infrastructure
These statistics are computable from the self-profile data and/or ad-hoc collectable as needed, and in the meantime contribute to rustc bootstrap times -- locally, this PR shaves ~2.5% from rustc_query_impl builds in instruction counts.
If this does lose some functionality we want to keep, I think we should migrate it to self-profile (or a similar interface) rather than this ad-hoc reporting.
This replaces the per-shard counters with a single global counter, simplifying
the JobId struct down to just a u64 and removing the need to pipe a DepKind
generic through a bunch of code. The performance implications on non-parallel
compilers are likely minimal (this switches to `Cell<u64>` as the backing
storage over a `u64`, but the latter was already inside a `RefCell` so it's not
really a significance divergence). On parallel compilers, the cost of a single
global u64 counter may be more significant: it adds a serialization point in
theory. On the other hand, we can imagine changing the counter to have a
thread-local component if it becomes worrisome or some similar structure.
The new design is sufficiently simpler that it warrants the potential for slight
changes down the line if/when we get parallel compilation to be more of a
default.
A u64 counter, instead of u32 (the old per-shard width), is chosen to avoid
possibly overflowing it and causing problems; it is effectively impossible that
we would overflow a u64 counter in this context.
These statistics are computable from the self-profile data and/or ad-hoc
collectable as needed, and in the meantime contribute to rustc bootstrap times.
`Decoder` has two impls:
- opaque: this impl is already partly infallible, i.e. in some places it
currently panics on failure (e.g. if the input is too short, or on a
bad `Result` discriminant), and in some places it returns an error
(e.g. on a bad `Option` discriminant). The number of places where
either happens is surprisingly small, just because the binary
representation has very little redundancy and a lot of input reading
can occur even on malformed data.
- json: this impl is fully fallible, but it's only used (a) for the
`.rlink` file production, and there's a `FIXME` comment suggesting it
should change to a binary format, and (b) in a few tests in
non-fundamental ways. Indeed #85993 is open to remove it entirely.
And the top-level places in the compiler that call into decoding just
abort on error anyway. So the fallibility is providing little value, and
getting rid of it leads to some non-trivial performance improvements.
Much of this commit is pretty boring and mechanical. Some notes about
a few interesting parts:
- The commit removes `Decoder::{Error,error}`.
- `InternIteratorElement::intern_with`: the impl for `T` now has the same
optimization for small counts that the impl for `Result<T, E>` has,
because it's now much hotter.
- Decodable impls for SmallVec, LinkedList, VecDeque now all use
`collect`, which is nice; the one for `Vec` uses unsafe code, because
that gave better perf on some benchmarks.
Fixes#92163Fixes#92014
When writing to the incremental cache, we encode all `Span`s
we encounter, regardless of whether or not their `SourceFile`
comes from the local crate, or from a foreign crate.
When we decode a `Span`, we use the `StableSourceFileId` we encoded
to locate the matching `SourceFile` in the current session. If this
id corresponds to a `SourceFile` from another crate, then we need to
have already imported that `SourceFile` into our current session.
This usually happens automatically during resolution / macro expansion,
when we try to resolve definitions from other crates. In certain cases,
however, we may try to load a `Span` from a transitive dependency
without having ever imported the `SourceFile`s from that crate, leading
to an ICE.
This PR fixes the issue by calling `imported_source_files()`
when we encounter a `SourceFile` with a foreign `CrateNum`.
This ensures that all `SourceFile`s from that crate are imported
into the current session.
Remove `SymbolStr`
This was originally proposed in https://github.com/rust-lang/rust/pull/74554#discussion_r466203544. As well as removing the icky `SymbolStr` type, it allows the removal of a lot of `&` and `*` occurrences.
Best reviewed one commit at a time.
r? `@oli-obk`
By changing `as_str()` to take `&self` instead of `self`, we can just
return `&str`. We're still lying about lifetimes, but it's a smaller lie
than before, where `SymbolStr` contained a (fake) `&'static str`!
Build the query vtable directly.
Continuation of https://github.com/rust-lang/rust/pull/89978.
This shrinks the query interface and attempts to reduce the amount of function pointer calls.
Add support for artifact size profiling
This adds support for profiling artifact file sizes (incremental compilation artifacts and query cache to begin with).
Eventually we want to track this in perf.rlo so we can ensure that file sizes do not change dramatically on each pull request.
This relies on support in measureme: https://github.com/rust-lang/measureme/pull/169. Once that lands we can update this PR to not point to a git dependency.
This was worked on together with `@michaelwoerister.`
r? `@wesleywiser`
This was already only enabled in debug_assertions builds. Generally, it seems
like most use cases that would use this could also use the -Zself-profile flag
which also tracks cache hits (in all builds), and so the extra cfg's and such
are not really necessary.
This is largely just a small cleanup though, which primarily is intended to make
other changes easier by avoiding the need to deal with this field.
Refactor fingerprint reconstruction
This PR replaces can_reconstruct_query_key with fingerprint_style, which returns the style of the fingerprint for that query. This allows us to avoid trying to extract a DefId (or equivalent) from keys which *are* reconstructible because they're () but not as DefIds.
This is done with the goal of fixing -Zdump-dep-graph, which seems to have broken a while ago (I didn't try to bisect). Currently even on a `fn main() {}` file it'll ICE (you need to also pass -Zquery-dep-graph for it to work at all), and this patch indirectly fixes the cause of that ICE. This also adds a test for it continuing to work.
Turn vtable_allocation() into a query
This PR removes the untracked vtable-const-allocation cache from the `tcx` and turns the `vtable_allocation()` method into a query.
The change is pretty straightforward and should be backportable without too much effort.
Fixes https://github.com/rust-lang/rust/issues/89598.