37 Commits

Author SHA1 Message Date
Eric Holk
2f7c583bc1 Cleaning up task and comm exports, updating all the test cases. 2011-08-25 11:21:25 -07:00
unknown
44bef5f2cb Introduced task handles.
This is the new way to refer to tasks in rust-land. Currently all they
do is serve as a key to look up the old rust_task structure. Ideally
they won't be ref counted, but baby steps.
2011-08-08 16:55:38 -07:00
Eric Holk
d9b84a546c Converted the rest of the task-comm-* tests over. Also fixed some
channel lifecycle bugs.
2011-08-08 08:57:52 -07:00
Eric Holk
b62e80c1f0 Atomic ref counting for chans. 2011-08-05 15:27:28 -07:00
Eric Holk
d1dbb99984 Removing proxies and message queues. 2011-07-29 18:54:59 -07:00
Brian Anderson
3dd522b6b7 Add an assertion about the lock in rust_chan::disassociate 2011-07-28 16:04:49 -07:00
Brian Anderson
4b356097c2 Change the locking rules around channel disassociation again
This prevents port's destructor from accessing a deleted channel
2011-07-28 14:25:20 -07:00
Brian Anderson
5c0fd045ce Fiddle with the locking around channel disassociation
This still looks a bit sketchy to me (why isn't there locking in
port::destroy?) but this manages to get rid of a problem with channels
accessing their task after it's NULL.
2011-07-28 12:53:44 -07:00
Eric Holk
9618ab67ae Re-enabled the rest of the asserts and things in rust_chan.cpp 2011-07-28 10:47:29 -07:00
Eric Holk
b85dee8d5b Resurrecting some of the logging in rust_chan.cpp 2011-07-28 10:47:28 -07:00
Eric Holk
279844ce9f Atomic reference counting for tasks. 2011-07-28 10:47:28 -07:00
Eric Holk
62bc6b5113 Per-thread scheduling. Closes #682.
Tasks are spawned on a random thread. Currently they stay there, but
we should add task migration and load balancing in the future. This
should drammatically improve our task performance benchmarks.
2011-07-28 10:47:28 -07:00
Eric Holk
57459ec8ae Fixed another concurrency issue in channels. 2011-07-23 12:21:23 -07:00
Eric Holk
8878b128ba More work on word-count.
Updated the MapReduce protocol so that it's correct more often. It's
still not perfect, but the bugs repro less often now.

Also found a race condition in channel sending. The problem is that
send and receive both need to refer to the _unread field in
circular_buffer. For now I just grabbed the port lock to send. We can
probably get around this by using atomics instead.
2011-07-22 18:45:34 -07:00
Eric Holk
d79afd7916 Improving move semantics for channel operations.
This lets us un-XFAIL task-comm-10.rs.
2011-07-21 11:51:22 -07:00
Eric Holk
3ae4dcd41e Lots of work on memory tracking and channels.
We're trying to get closer to doing correct move semantics for channel
operations. This involves a lot of cleanup (such as removing the
unused sched parameter from rust_vec constructor) and making
circular_buffer kernel_owned.

Added tagging for memory allocations. This means we give a string tag
to everything we allocate. If we leak something and TRACK_ALLOCATIONS
is enabled, then it's much easier now to tell exactly what is leaking.
2011-07-21 11:51:22 -07:00
Graydon Hoare
39151f2ad8 Prohibit trailing whitespace under 'tidy' script. Clean up all caught cases. 2011-07-13 15:44:09 -07:00
Graydon Hoare
49116adbe9 Fix compile-command lines in rt. 2011-07-13 13:51:20 -07:00
Eric Holk
3958c72cd8 Some cleanup 2011-07-07 18:32:45 -07:00
Eric Holk
8acadb17c2 Work on debugging race conditions.
Ports and channels have been moved to the kernel pool, since they've
been known to outlive their associated task. This probably isn't the
right thing to do, the life cycle needs fixed instead.

Some refactorying in memory_region.cpp. Added a helper function to
increment and decrement the allocation counter. This makes it easier
to switch between atomic and non-atomic increments. Using atomic
increments for now, although this still does not fix the problem.
2011-07-07 18:22:27 -07:00
Rob Arnold
4e59b0be54 Sync rust_chan's deref() method with rustc's code.
If the channel is associated with a port then the destructor will assert.
Additionally, destruction of the object is not always appropriate. This brings
the deref() method into sync with the behavior of generated rust code which
only invokes destroy() once the reference count goes to 0.
2011-07-01 16:59:11 -07:00
Rob Arnold
73cc624e8e Move the channel destroy code into rust_chan.
This lets native code more easily destroy channels since directly deleting a
channel is not always the right way to destroy it.
2011-07-01 16:59:10 -07:00
Rob Arnold
09921cf86f Move channel cloning logic into a method on rust_chan.
This will allow us to more easily clone channels from native code.
2011-07-01 16:59:10 -07:00
Graydon Hoare
c796a8f24d Re-enable tidy (it was broken) and fix various non-tidy things. 2011-06-29 15:14:55 -07:00
Eric Holk
657e5a2bd5 Renamed what's left of rust_dom to rust_scheduler 2011-06-28 16:12:33 -07:00
Eric Holk
49a8cb34d2 Removed dom_owned, splitting things between task_owned and kernel_owned. Had to re-xfail a few tests brson recently un-xfailed. 2011-06-28 16:12:33 -07:00
Eric Holk
681c063ec0 Conservatively serialize nearly all upcalls. Successfuly ran make check with RUST_THREADS=8, so we're probably fairly safe now. In the future we can relax the synchronization to get better performance. 2011-06-27 09:58:39 -07:00
Eric Holk
4d99bf9af2 Added some locking to ports to prevent the case where two threads simultaneously wake up a task blocked on a certain port. 2011-06-27 09:58:39 -07:00
Marijn Haverbeke
880be6a940 Overhaul logging system in runtime
See https://github.com/graydon/rust/wiki/Logging-vision

The runtime logging categories are now treated in the same way as
modules in compiled code. Each domain now has a log_lvl that can be
used to restrict the logging from that domain (will be used to allow
logging to be restricted to a single domain).

Features dropped (can be brought back to life if there is interest):
  - Logger indentation
  - Multiple categories per log statement
  - I possibly broke some of the color code -- it confuses me
2011-04-19 16:57:13 +02:00
Marijn Haverbeke
9a7576fe2c Move to macro-based logging checks in the C++ code
No functions should be called for log statements that turn out to be
inactive.
2011-04-07 15:15:30 -07:00
Michael Bebenita
de611a3090 Lots of design changes around proxies and message passing. Made it so that domains can only talk to other domains via handles, and with the help of the rust_kernel. 2010-09-07 18:44:12 -07:00
Michael Bebenita
97d6342bf0 Synthesize a flush_chan upcall right before a channel's ref_count drops to zero. This should only happen in the Rust code and not in the drop glue, or on the unwind path. This change allows the task owning the channel to block on a flush and delete its own channel. This change also cleans up some code around rust_port and rust_chan. 2010-08-09 08:15:34 -07:00
Michael Bebenita
4246d567b7 Move ports out into their own file, add data_message and make communication system use it (and proxies) instead of existing token scheme. 2010-07-28 20:30:29 -07:00
Michael Bebenita
9fe4b0d404 Add modeline / file-local emacs var blocks. 2010-07-28 20:30:29 -07:00
Michael Bebenita
cc4906ba79 Wrap long lines. 2010-07-28 20:30:29 -07:00
Michael Bebenita
00d1465d13 Added a message passing system based on lock free queues for inter-thread communication. Channels now buffer on the sending side, and no longer require blocking when sending. Lots of other refactoring and bug fixes. 2010-07-19 14:05:18 -07:00
Graydon Hoare
d6b7c96c3e Populate tree. 2010-06-23 21:03:09 -07:00