Previously a `Symbol` was stored there, but this ended up causing hash
collisions in situations that otherwise shouldn't have a hash collision. Only
the symbol's string value was hashed, but it was possible for distinct symbols
to have the same string value, fooling various calcuations into thinking that
these paths *didn't* need disambiguating data when in fact they did!
By storing `InternedString` instead we're hopefully triggering all the exising
logic to disambiguate paths with same-name `Symbol` but actually distinct
locations.
This commit moves the calculation of the `LanguageItems` structure into a
query rather than being calculated before the `TyCtxt` exists, with the eventual
end goal of removing some `CrateStore` methods.
The main intent is to fix cases where EndRegion emission is believed
to be causing excess peak memory pressure.
It may also be a welcome change to people inspecting the MIR output
who find the EndRegions to be a distraction.
Forward-compatibly deny drops in constants if they *could* actually run.
This is part of #40036, specifically the checks for user-defined destructor invocations on locals which *may not* have been moved away, the motivating example being:
```rust
const FOO: i32 = (HasDrop {...}, 0).1;
```
The evaluation of constant MIR will continue to create `'static` slots for more locals than is necessary (if `Storage{Live,Dead}` statements are ignored), but it shouldn't be misusable.
r? @nikomatsakis
One can either use `-Z borrowck-mir` or add the `#[rustc_mir_borrowck]` attribute
to opt into MIR based borrow checking.
Note that regardless of whether one opts in or not, AST-based borrow
check will still run as well. The errors emitted from AST-based
borrow check will include a "(Ast)" suffix in their error message,
while the errors emitted from MIR-based borrow check will include a
"(Mir)" suffix.
post-rebase: removed check for intra-statement mutual conflict;
replaced with assertion checking that at most one borrow is generated
per statement.
post-rebase: removed dead code: `IdxSet::pairs` and supporting stuff.
AddValidation: handle Call terminators into blocks that have multiple incoming edges
The old code was just wrong: It would add validation on paths that don't even come from the call, and it would add multiple validations if multiple calls end return to the same block.