The various ...Rng::new() methods can hit IO errors from the OSRng they use,
and it seems sensible to expose them at a higher level. Unfortunately, writing
e.g. `StdRng::new().unwrap()` gives a much poorer error message than if it
failed internally, but this is a problem with all `IoResult`s.
The `print!` and `println!` macros are now the preferred method of printing, and so there is no reason to export the `stdio` functions in the prelude. The functions have also been replaced by their macro counterparts in the tutorial and other documentation so that newcomers don't get confused about what they should be using.
It is simply defined as `f64` across every platform right now.
A use case hasn't been presented for a `float` type defined as the
highest precision floating point type implemented in hardware on the
platform. Performance-wise, using the smallest precision correct for the
use case greatly saves on cache space and allows for fitting more
numbers into SSE/AVX registers.
If there was a use case, this could be implemented as simply a type
alias or a struct thanks to `#[cfg(...)]`.
Closes#6592
The mailing list thread, for reference:
https://mail.mozilla.org/pipermail/rust-dev/2013-July/004632.html
Also, documentation & general clean-up:
- remove `gen_char_from`: better served by `sample` or `choose`.
- `gen_bytes` generalised to `gen_vec`.
- `gen_int_range`/`gen_uint_range` merged into `gen_integer_range` and
made to be properly uniformly distributed. Fixes#8644.
Minor adjustments to other functions.
This module provided adaptors for the old internal iterator protocol,
but they proved to be quite unreadable and are not generic enough to
handle borrowed pointers well.
Since Rust no longer defines an internal iteration protocol, I don't
think there's going to be any reuse via these adaptors.
This is preparation for removing `@fn`.
This does *not* use default methods yet, because I don't know
whether they work. If they do, a forthcoming PR will use them.
This also changes the precedence of `as`.
Change the former repetition::
for 5.times { }
to::
do 5.times { }
.times() cannot be broken with `break` or `return` anymore; for those
cases, use a numerical range loop instead.
This moves all the basic random value generation into the Rand instances for
each type and then removes the `gen_int`, `gen_char` (etc) methods on RngUtil,
leaving only the generic `gen` and the more specialised methods.
Also, removes some imports that are redundant due to a `use core::prelude::*`
statement.