r? @brson
cc @alexcrichton
I still need to add error code explanation test with this, but I can't figure out a way to generate the `.md` files in order to test example source codes.
Will fix#27328.
Search results use the mapping found in `ItemType::to_static_str` for
the identifier, which could not be found on the page in the case of
associated items.
Tools which rely on DWARF for generating code coverage report, don't generate accurate numbers on test builds. For instance, [this sample main](757bdbf388/src/main.rs) returns [100% coverage](https://coveralls.io/builds/4940156/source?filename=main.rs) when [kcov](https://github.com/SimonKagstrom/kcov/) runs.
With @pnkfelix 's great help, we could narrow down the issue: The linker strips unused function during phase 6. Here's a patch which stops stripping when someone calls `rustc --test $ARGS`. @pnkfelix wasn't sure if we should add a new flag, or just use --test. What do you think @alexcrichton ?
Also, I'm not too sure: where is the best place to add a test for this addition?
Thanks for the help!
Also add a `clean` target for the makefiles to blow away everything related to
the build. Note that this specifically does not tamper with:
* the LLVM build directory
* the directory of the bootstrap system
* the cached downloads of cargo/rustc
This series of commits adds the initial implementation of a new build system for
the compiler and standard library based on Cargo. The high-level architecture
now looks like:
1. The `./configure` script is run with `--enable-rustbuild` and other standard
configuration options.
2. A `Makefile` is generate which proxies commands to the new build system.
3. The new build system has a Python script entry point which manages
downloading both a Rust and Cargo nightly. This initial script also manages
building the build system itself (which is written in Rust).
4. The build system, written in rust and called `bootstrap`, architects how to
call `cargo` and manages building all native libraries and such.
One might reasonably ask "why rewrite the build system?", which is a good
question! The Rust project has used Makefiles for as long as I can remember at
least, and while ugly and difficult to use are undeniably robust as they contain
years worth of tweaking and tuning for working on as many platforms in as many
situation as possible. The rationale behind this PR, however is:
* The makefiles are impenetrable to all but a few people on this
planet. This means that contributions to the build system are almost
nonexistent, and furthermore if a build system change is needed it's
incredibly difficult to figure out how to do so. This hindrance prevents us
from doing some "perhaps fancier" things we may wish to do in make.
* Our build system, while portable, is unfortunately not infinitely portable
everywhere. For example the recently-introduced MSVC target is quite unlikely
to have `make` installed by default (e.g. it requires building inside of an
MSYS2 shell currently). Conversely, the portability of make comes at a cost of
crazy and weird hacks to work around all sorts of versions of software
everywhere, especially when it comes to the configure script and makefiles.
By rewriting this logic in one of the most robust platforms there is, Rust,
we get to assuage all of these worries for free!
* There's a standard tool to build Rust crates, Cargo, but the standard library
and compiler don't use it. This means that they cannot benefit easily from the
crates.io ecosystem, nor can the ecosystem benefit from a standard way to
build this repository itself. Moving to Cargo should help assuage both of
these needs. This has the added benefit of making the compiler more
approachable for newbies as working on the compiler will just happen to be
working on a large Cargo project, all the same standard tools and tricks will
apply.
* There's a huge amount of portability information in the main distribution, for
example around cross compiling, compiling on new OSes, etc. Pushing this logic
into standard crates (like `gcc`) enables the community to immediately benefit
from new build logic.
Despite these benefits, it's going to be a long road to actually replace our
current build system. This PR is just the beginning and doesn't implement the
full suite of functionality as the current one, but there are many more to
follow! The current implementation strategy hopes to look like:
1. Land a second build system in-tree that can be itereated on an and
contributed to. This will not be used just yet in terms of gating new commits
to the repo.
2. Over time, bring the second build system to feature parity with the old build
system, start setting up CI for both build systems.
3. At some point in the future, switch the default to the new build system, but
keep the old one around.
4. At some further point in the future, delete the entire old build system.
---
Alright, so with all that out of the way, here's some more info on this PR
itself. The inital build system here is contained in the `src/bootstrap`
directory and just adds the necessary minimum bits to bootstrap the compiler
itself. There is currently no support for building documentation, running tests,
or installing, but the implemented support is:
* Compiling LLVM with `cmake` instead of `./configure` + `make`. The LLVM
project is removing their autotools build system, so we'd have to make this
transition eventually anyway.
* Compiling compiler-rt with `cmake` as well (for the same rationale as above).
* Adding `Cargo.toml` to map out the dependency graph to all crates, and also
adding `build.rs` files where appropriate. For example `alloc_jemalloc` has a
script to build jemalloc, `flate` has a script to build `miniz.c`, `std` will
build `libbacktrace`, etc.
* Orchestrating all the calls to `cargo` to build the standard distribution,
following the normal bootstrapping process. This also tracks dependencies
between steps to ensure cross-compilation targets happen as well.
* Configuration is intended to eventually be done through a `config.toml` file,
so support is implemented for this. The most likely vector of configuration
for now, however, is likely through `config.mk` (what `./configure` emits), so
the build system currently parses this information.
There's still quite a few steps left to do, and I'll open up some follow-up
issues (as well as a tracking issue) for this migration, but hopefully this is a
great start to get going! This PR is currently tested on all the
Windows/Linux/OSX triples for x86\_64 and x86, but more portability is always
welcome!
---
Future functionality left to implement
* [ ] Re-verify that multi-host builds work
* [ ] Verify android build works
* [ ] Verify iOS build work (mostly compiler-rt)
* [ ] Verify sha256 and ideally gpg of downloaded nightly compiler and nightly rustc
* [ ] Implement testing -- this is a huge bullet point with lots of sub-bullets
* [ ] Build and generate documentation (plus the various tools we have in-tree)
* [ ] Move various src/etc scripts into Rust -- not sure how this interacts with `make` build system
* [ ] Implement `make install` - like testing this is also quite massive
* [x] Deduplicate version information with makefiles
LLVM's memory dependence analysis doesn't properly account for calls
that could unwind and thus effectively act as a branching point. This
can lead to stores that are only visible when the call unwinds being
removed, possibly leading to calls to drop() functions with b0rked
memory contents.
As there is no fix for this in LLVM yet and we want to keep
compatibility to current LLVM versions anyways, we have to workaround
this bug by omitting the noalias attribute on &mut function arguments.
Benchmarks suggest that the performance loss by this change is very
small.
Thanks to @RalfJung for pushing me towards not removing too many
noalias annotations and @alexcrichton for helping out with the test for
this bug.
Fixes#29485
The pass removes the unwind branch of each terminator, thus moving the responsibility of handling
the -Z no-landing-pads flag to a small self-contained pass… instead of polluting the translator.
When building with Cargo we need to detect `feature = "jemalloc"` to enable
jemalloc, so propagate this same change to the build system to pass the right
`--cfg` argument.
This commit adds a `--enable-rustbuild` option to the configure script which
will copy a different `Makefile.in` into place to intercept all `make`
invocations.
Currently this makefile only has one target, but it's expected to be filled out
quite a bit over time!
Have all Cargo-built crates pass `--cfg cargobuild` and then add appropriate
`#[cfg]` definitions to all crates to avoid linking anything if this is passed.
This should help allow libstd to compile with both the makefiles and with Cargo.
This commits adds build scripts to the necessary Rust crates for all the native
dependencies. This is currently a duplication of the support found in mk/rt.mk
and is my best effort at representing the logic twice, but there may be some
unfortunate-and-inevitable divergence.
As a summary:
* alloc_jemalloc - build script to compile jemallocal
* flate - build script to compile miniz.c
* rustc_llvm - build script to run llvm-config and learn about how to link it.
Note that this crucially (and will not ever) compile LLVM as that would take
far too long.
* rustdoc - build script to compile hoedown
* std - script to determine lots of libraries/linkages as well as compile
libbacktrace
As demonstrated in the `resolve_socket_addr` change, this is less awkward than re-creating a new address from the other parts.
If this is to be accepted, pleas open a tracking issue (I can’t set the appropriate tags) and I’ll update the PR with the tracking issue number.