**Note**: I only tested on top of my #10670 PR, size reductions come from both change sets.
With this, [more enums are shrinked](https://gist.github.com/eddyb/08fef0dfc6ff54e890bc), the most significant one being `ast_node`, from 104 bytes (master) to 96 (#10670) and now to 32 bytes.
My own testcase requires **200MB** less when compiling (not including the other **200MB** gained in #10670), and rustc-stage2 is down by about **130MB**.
I believe there is more to gain by fiddling with the enums' layouts.
In this series of commits, I've implemented static linking for rust. The scheme I implemented was the same as my [mailing list post](https://mail.mozilla.org/pipermail/rust-dev/2013-November/006686.html).
The commits have more details to the nitty gritty of what went on. I've rebased this on top of my native mutex pull request (#10479), but I imagine that it will land before this lands, I just wanted to pre-emptively get all the rebase conflicts out of the way (becuase this is reorganizing building librustrt as well).
Some contentious points I want to make sure are all good:
* I've added more "compiler chooses a default" behavior than I would like, I want to make sure that this is all very clearly outlined in the code, and if not I would like to remove behavior or make it clearer.
* I want to make sure that the new "fancy suite" tests are ok (using make/python instead of another rust crate)
If we do indeed pursue this, I would be more than willing to write up a document describing how linking in rust works. I believe that this behavior should be very understandable, and the compiler should never hinder someone just because linking is a little fuzzy.
This commit implements the support necessary for generating both intermediate
and result static rust libraries. This is an implementation of my thoughts in
https://mail.mozilla.org/pipermail/rust-dev/2013-November/006686.html.
When compiling a library, we still retain the "lib" option, although now there
are "rlib", "staticlib", and "dylib" as options for crate_type (and these are
stackable). The idea of "lib" is to generate the "compiler default" instead of
having too choose (although all are interchangeable). For now I have left the
"complier default" to be a dynamic library for size reasons.
Of the rust libraries, lib{std,extra,rustuv} will bootstrap with an
rlib/dylib pair, but lib{rustc,syntax,rustdoc,rustpkg} will only be built as a
dynamic object. I chose this for size reasons, but also because you're probably
not going to be embedding the rustc compiler anywhere any time soon.
Other than the options outlined above, there are a few defaults/preferences that
are now opinionated in the compiler:
* If both a .dylib and .rlib are found for a rust library, the compiler will
prefer the .rlib variant. This is overridable via the -Z prefer-dynamic option
* If generating a "lib", the compiler will generate a dynamic library. This is
overridable by explicitly saying what flavor you'd like (rlib, staticlib,
dylib).
* If no options are passed to the command line, and no crate_type is found in
the destination crate, then an executable is generated
With this change, you can successfully build a rust program with 0 dynamic
dependencies on rust libraries. There is still a dynamic dependency on
librustrt, but I plan on removing that in a subsequent commit.
This change includes no tests just yet. Our current testing
infrastructure/harnesses aren't very amenable to doing flavorful things with
linking, so I'm planning on adding a new mode of testing which I believe belongs
as a separate commit.
Closes#552
Previously, `//// foo` and `/*** foo ***/` were accepted as doc comments. This
changes that, so that only `/// foo` and `/** foo ***/` are accepted. This
confuses many newcomers and it seems weird.
Also update the manual for these changes, and modernify the EBNF for comments.
Closes#10638
### Rationale
There is no reason to support more than 2³² nodes or names at this moment, as compiling something that big (even without considering the quadratic space usage of some analysis passes) would take at least **64GB**.
Meanwhile, some can't (or barely can) compile rustc because it requires almost **1.5GB**.
### Potential problems
Can someone confirm this doesn't affect metadata (de)serialization? I can't tell myself, I know nothing about it.
### Results
Some structures have a size reduction of 25% to 50%: [before](https://gist.github.com/luqmana/3a82a51fa9c86d9191fa) - [after](https://gist.github.com/eddyb/5a75f8973d3d8018afd3).
Sadly, there isn't a massive change in the memory used for compiling stage2 librustc (it doesn't go over **1.4GB** as [before](http://huonw.github.io/isrustfastyet/mem/), but I can barely see the difference).
However, my own testcase (previously peaking at **1.6GB** in typeck) shows a reduction of **200**-**400MB**.
Currently, the parser doesn't give any context when it finds an unclosed
delimiter and it's not EOF. Report the most recent unclosed delimiter, to help
the user along.
Closes#10636
Currently, the parser doesn't give any context when it finds an unclosed
delimiter and it's not EOF. Report the most recent unclosed delimiter, to help
the user along.
Closes#10636
This was needed to access UEFI boot services in my new Boot2Rust experiment.
I also realized that Rust functions declared as extern always use the C calling convention regardless of how they were declared, so this pull request fixes that as well.
ToStr, Encodable and Decodable are not marked as such, since they're
already expensive, and lead to large methods, so inlining will bloat the
metadata & the binaries.
This means that something like
#[deriving(Eq)]
struct A { x: int }
creates an instance like
#[doc = "Automatically derived."]
impl ::std::cmp::Eq for A {
#[inline]
fn eq(&self, __arg_0: &A) -> ::bool {
match *__arg_0 {
A{x: ref __self_1_0} =>
match *self {
A{x: ref __self_0_0} => true && __self_0_0.eq(__self_1_0)
}
}
}
#[inline]
fn ne(&self, __arg_0: &A) -> ::bool {
match *__arg_0 {
A{x: ref __self_1_0} =>
match *self {
A{x: ref __self_0_0} => false || __self_0_0.ne(__self_1_0)
}
}
}
}
(The change being the `#[inline]` attributes.)
ToStr, Encodable and Decodable are not marked as such, since they're
already expensive, and lead to large methods, so inlining will bloat the
metadata & the binaries.
This means that something like
#[deriving(Eq)]
struct A { x: int }
creates an instance like
#[doc = "Automatically derived."]
impl ::std::cmp::Eq for A {
#[inline]
fn eq(&self, __arg_0: &A) -> ::bool {
match *__arg_0 {
A{x: ref __self_1_0} =>
match *self {
A{x: ref __self_0_0} => true && __self_0_0.eq(__self_1_0)
}
}
}
#[inline]
fn ne(&self, __arg_0: &A) -> ::bool {
match *__arg_0 {
A{x: ref __self_1_0} =>
match *self {
A{x: ref __self_0_0} => false || __self_0_0.ne(__self_1_0)
}
}
}
}
(The change being the `#[inline]` attributes.)
Now the privacy pass returns enough information that other passes do not need to duplicate the visibility rules, and the missing_doc implementation is more consistent with other lint checks.
Previously, the `exported_items` set created by the privacy pass was
incomplete. Specifically, it did not include items that had been defined
at a private path but then `pub use`d at a public path. This commit
finds all crate exports during the privacy pass. Consequently, some code
in the reachable pass and in rustdoc is no longer necessary. This commit
then removes the separate `MissingDocLintVisitor` lint pass, opting to
check missing_doc lint in the same pass as the other lint checkers using
the visibility result computed by the privacy pass.
Fixes#9777.
These two attributes are no longer useful now that Rust has decided to leave
segmented stacks behind. It is assumed that the rust task's stack is always
large enough to make an FFI call (due to the stack being very large).
There's always the case of stack overflow, however, to consider. This does not
change the behavior of stack overflow in Rust. This is still normally triggered
by the __morestack function and aborts the whole process.
C stack overflow will continue to corrupt the stack, however (as it did before
this commit as well). The future improvement of a guard page at the end of every
rust stack is still unimplemented and is intended to be the mechanism through
which we attempt to detect C stack overflow.
Closes#8822Closes#10155
This adds an other ABI option which allows a custom selection over the target
architecture and OS. The only current candidate for this change is that kernel32
on win32 uses stdcall, but on win64 it uses the cdecl calling convention.
Otherwise everywhere else this is defined as using the Cdecl calling convention.
cc #10049Closes#8774
This adds an other ABI option which allows a custom selection over the target
architecture and OS. The only current candidate for this change is that kernel32
on win32 uses stdcall, but on win64 it uses the cdecl calling convention.
Otherwise everywhere else this is defined as using the Cdecl calling convention.
cc #10049Closes#8774
Fully support multiple lifetime parameters on types and elsewhere, removing special treatment for `'self`. I am submitting this a touch early in that I plan to push a new commit with more tests specifically targeting types with multiple lifetime parameters -- but the current code bootstraps and passes `make check`.
Fixes#4846
This rearranges the deriving code so that #[deriving] a trait on a field
that doesn't implement that trait will point to the field in question,
e.g.
struct NotEq; // doesn't implement Eq
#[deriving(Eq)]
struct Foo {
ok: int,
also_ok: ~str,
bad: NotEq // error points here.
}
Unfortunately, this means the error is disconnected from the `deriving`
itself but there's no current way to pass that information through to
rustc except via the spans, at the moment.
Fixes#7724.
This adds bindings to the remaining functions provided by libuv, all of which
are useful operations on files which need to get exposed somehow.
Some highlights:
* Dropped `FileReader` and `FileWriter` and `FileStream` for one `File` type
* Moved all file-related methods to be static methods under `File`
* All directory related methods are still top-level functions
* Created `io::FilePermission` types (backed by u32) that are what you'd expect
* Created `io::FileType` and refactored `FileStat` to use FileType and
FilePermission
* Removed the expanding matrix of `FileMode` operations. The mode of reading a
file will not have the O_CREAT flag, but a write mode will always have the
O_CREAT flag.
Closes#10130Closes#10131Closes#10121
This commit moves all thread-blocking I/O functions from the std::os module.
Their replacements can be found in either std::rt::io::file or in a hidden
"old_os" module inside of native::file. I didn't want to outright delete these
functions because they have a lot of special casing learned over time for each
OS/platform, and I imagine that these will someday get integrated into a
blocking implementation of IoFactory. For now, they're moved to a private module
to prevent bitrot and still have tests to ensure that they work.
I've also expanded the extensions to a few more methods defined on Path, most of
which were previously defined in std::os but now have non-thread-blocking
implementations as part of using the current IoFactory.
The api of io::file is in flux, but I plan on changing it in the next commit as
well.
Closes#10057
New standards have arisen in recent months, mostly for the use of
rustpkg, but the main Rust codebase has not been altered to match these
new specifications. This changeset rectifies most of these issues.
- Renamed the crate source files `src/libX/X.rs` to `lib.rs`, for
consistency with current styles; this affects extra, rustc, rustdoc,
rustpkg, rustuv, std, syntax.
- Renamed `X/X.rs` to `X/mod.rs,` as is now recommended style, for
`std::num` and `std::terminfo`.
- Shifted `src/libstd/str/ascii.rs` out of the otherwise unused `str`
directory, to be consistent with its import path of `std::ascii`;
libstd is flat at present so it's more appropriate thus.
While this removes some `#[path = "..."]` directives, it does not remove
all of them, and leaves certain other inconsistencies, such as `std::u8`
et al. which are actually stored in `src/libstd/num/` (one subdirectory
down). No quorum has been reached on this issue, so I felt it best to
leave them all alone at present. #9208 deals with the possibility of
making libstd more hierarchical (such as changing the crate to match the
current filesystem structure, which would make the module path
`std::num::u8`).
There is one thing remaining in which this repository is not
rustpkg-compliant: rustpkg would have `src/std/` et al. rather than
`src/libstd/` et al. I have not endeavoured to change that at this point
as it would guarantee prompt bitrot and confusion. A change of that
magnitude needs to be discussed first.
This extension can be used to concatenate string literals at compile time. C has
this useful ability when placing string literals lexically next to one another,
but this needs to be handled at the syntax extension level to recursively expand
macros.
The major use case for this is something like:
macro_rules! mylog( ($fmt:expr $($arg:tt)*) => {
error2!(concat!(file!(), ":", line!(), " - ", $fmt) $($arg)*);
})
Where the mylog macro will automatically prepend the filename/line number to the
beginning of every log message.
- `begin_unwind` and `fail!` is now generic over any `T: Any + Send`.
- Every value you fail with gets boxed as an `~Any`.
- Because of implementation issues, `&'static str` and `~str` are still
handled specially behind the scenes.
- Changed the big macro source string in libsyntax to a raw string
literal, and enabled doc comments there.
- `begin_unwind` is now generic over any `T: Any + Send`.
- Every value you fail with gets boxed as an `~Any`.
- Because of implementation details, `&'static str` and `~str` are still
handled specially behind the scenes.
- Changed the big macro source string in libsyntax to a raw string
literal, and enabled doc comments there.
Allows an enum with a discriminant to use any of the primitive integer types to store it. By default the smallest usable type is chosen, but this can be overridden with an attribute: `#[repr(int)]` etc., or `#[repr(C)]` to match the target's C ABI for the equivalent C enum.
Also adds a lint pass for using non-FFI safe enums in extern declarations, checks that specified discriminants can be stored in the specified type if any, and fixes assorted code that was assuming int.
Used nowhere, and these are likely incorrect anyway: self needs to be
dereferenced once more otherwise the method calls will be reusing the
current impl... bam! Infinite recursion.