Refactor call terminator to always include destination place
In #71117 people seemed to agree that call terminators should always have a destination place, even if the call was guaranteed to diverge. This implements that. Unsurprisingly, the diff touches a lot of code, but thankfully I had to do almost nothing interesting. The only interesting thing came up in const prop, where the stack frame having no return place was also used to indicate that the layout could not be computed (or similar). I replaced this with a ZST allocation, which should continue to do the right things.
cc `@RalfJung` `@eddyb` who were involved in the original conversation
r? rust-lang/mir-opt
Move a bunch of branches together into one if block, for easier reading.
Resolve comments
Attempt to make some branches unreachable [tmp]
Revert unreachable branches
Rollup of 5 pull requests
Successful merges:
- #97240 (Typo suggestion for a variable with a name similar to struct fields)
- #97289 (Lifetime variance fixes for clippy)
- #97290 (Turn on `fast_submodules` unconditionally)
- #97336 (typo)
- #97337 (Fix stabilization version of `Ipv6Addr::to_ipv4_mapped`)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
Turn on `fast_submodules` unconditionally
I don't know why anyone would turn this off; doing so makes builds much slower (nearly a 60x slowdown according to #49057).
Remove the option to do so, which makes bootstrap a little easier to maintain.
Bootstrap continues to allow you to manage submodules manually by setting `submodules = false`.
Lifetime variance fixes for clippy
#97287 migrates rustc to a `Ty` type that is invariant over its lifetime `'tcx`, so I need to fix a bunch of places that assume that `Ty<'a>` and `Ty<'b>` can be shortened to some common lifetime.
This is doable, since everything is already `'tcx`, so all this PR does is be a bit more explicit that elided lifetimes are actually `'tcx`.
Split out from #97287 so the clippy team can review independently.
I don't know why anyone would turn this off; doing so makes builds much slower (nearly a 60x slowdown according to #49057).
Remove the option to do so, which makes bootstrap a little easier to maintain.
Bootstrap continues to allow you to manage submodules manually by setting `submodules = false`.
Disallow compare-mode=nll test differences
This ensures that new tests don't get added not as revisions if they have nll output. This will make stabilization PR easier.
r? `@Mark-Simulacrum`
As currently written, when a logic error occurs in a collection's trait
parameters, this allows *completely arbitrary* misbehavior, so long as
it does not cause undefined behavior in std. However, because the extent
of misbehavior is not specified, it is allowed for *any* code in std to
start misbehaving in arbitrary ways which are not formally UB; consider
the theoretical example of a global which gets set on an observed logic
error. Because the misbehavior is only bound by not resulting in UB from
safe APIs and the crate-level encapsulation boundary of all of std, this
makes writing user unsafe code that utilizes std theoretically
impossible, as it now relies on undocumented QOI that unrelated parts of
std cannot be caused to misbehave by a misuse of std::collections APIs.
In practice, this is a nonconcern, because std has reasonable QOI and an
implementation that takes advantage of this freedom is essentially a
malicious implementation and only compliant by the most langauage-lawyer
reading of the documentation.
To close this hole, we just add a small clause to the existing logic
error paragraph that ensures that any misbehavior is limited to the
collection which observed the logic error, making it more plausible to
prove the soundness of user unsafe code.
This is not meant to be formal; a formal refinement would likely need to
mention that values derived from the collection can also misbehave after a
logic error is observed, as well as define what it means to "observe" a
logic error in the first place. This fix errs on the side of informality
in order to close the hole without complicating a normal reading which
can assume a reasonable nonmalicious QOI.
See also [discussion on IRLO][1].
[1]: https://internals.rust-lang.org/t/using-std-collections-and-unsafe-anything-can-happen/16640
Lifetime variance fixes for rustc
#97287 migrates rustc to a `Ty` type that is invariant over its lifetime `'tcx`, so I need to fix a bunch of places that assume that `Ty<'a>` and `Ty<'b>` can be unified by shortening both to some common lifetime.
This is doable, since many lifetimes are already `'tcx`, so all this PR does is be a bit more explicit that elided lifetimes are actually `'tcx`.
Split out from #97287 so the compiler team can review independently.
Document rounding for floating-point primitive operations and string parsing
The docs for floating point don't have much to say at present about either the precision of their results or rounding behaviour.
As I understand it[^1][^2], Rust doesn't support operating with non-default rounding directions, so we need only describe roundTiesToEven.
[^1]: https://github.com/rust-lang/rust/issues/41753#issuecomment-299322887
[^2]: https://github.com/llvm/llvm-project/issues/8472#issuecomment-980888781
This PR makes a start by documenting that for primitive operations and `from_str()`.
Use const initializer for LOCAL_PANIC_COUNT
This reduces the size of the __getit function for LOCAL_PANIC_COUNT and should speed up accesses of LOCAL_PANIC_COUNT a bit.
rustdoc: shrink GenericArgs/PathSegment with boxed slices
This PR also contains a few cleanup bits and pieces, but one of them is a broken intra-doc link, and the other is removing an unused Hash impl. The last commit is the one that matters.
Clarify slice and Vec iteration order
While already being inferable from the doc examples, it wasn't fully specified. This is the only logical way to do a slice iterator, so I think this should be uncontroversial. It also improves the `Vec::into_iter` example to better show the order and that the iterator returns owned values.
Change `NonNull::as_uninit_*` to take self by value (as opposed to reference), matching primitive pointers.
Copied from my comment on [#75402](https://github.com/rust-lang/rust/issues/75402#issuecomment-1100496823):
> I noticed that `as_uninit_*` on pointers take `self` by value (and pointers are `Copy`), e.g. see [`as_uninit_mut`](https://doc.rust-lang.org/core/primitive.pointer.html#method.as_uninit_mut).
>
> However, on `NonNull`, these functions take `self` by reference, e.g. see the function with the same name by for `NonNull`: [`as_uninit_mut`](https://doc.rust-lang.org/std/ptr/struct.NonNull.html#method.as_uninit_mut) takes `self` by mutable reference. Even more inconsistent, [`as_uninit_slice_mut`](https://doc.rust-lang.org/std/ptr/struct.NonNull.html#method.as_uninit_slice_mut) returns a mutable reference, but takes `self` by immutable reference.
>
> I think these methods should take `self` by value for consistency. The returned lifetime is unbounded anyways and not tied to the pointer/NonNull value anyways
I realized the change is trivial (if desired) so here I am creating my first PR. I think it's not a breaking change since (it's on nightly and) `NonNull` is `Copy`; all previous usages of these methods taking `self` by reference should continue to compile. However, it might cause warnings to appear on usages of `NonNull::as_uninit_mut`, which used to require the the `NonNull` variable be declared `mut`, but now it's not necessary.