FragmentKind played two roles:
* entry point to the parser
* syntactic category of a macro call
These are different use-cases, and warrant different types. For example,
macro can't expand to visibility, but we have such fragment today.
This PR introduces `ExpandsTo` enum to separate this two use-cases.
I suspect we might further split `FragmentKind` into `$x:specifier` enum
specific to MBE, and a general parser entry point, but that's for
another PR!
9970: feat: Implement attribute input token mapping, fix attribute item token mapping r=Veykril a=Veykril
![image](https://user-images.githubusercontent.com/3757771/130328577-4c1ad72c-51b1-47c3-8d3d-3242ec44a355.png)
The token mapping for items with attributes got overwritten partially by the attributes non-item input, since attributes have two different inputs, the item and the direct input both.
This PR gives attributes a second TokenMap for its direct input. We now shift all normal input IDs by the item input maximum(we maybe wanna swap this see below) similar to what we do for macro-rules/def. For mapping down we then have to figure out whether we are inside the direct attribute input or its item input to pick the appropriate mapping which can be done with some token range comparisons.
Fixes https://github.com/rust-analyzer/rust-analyzer/issues/9867
Co-authored-by: Lukas Wirth <lukastw97@gmail.com>
Today, rust-analyzer (and rustc, and bat, and IntelliJ) fail badly on
some kinds of maliciously constructed code, like a deep sequence of
nested parenthesis.
"Who writes 100k nested parenthesis" you'd ask?
Well, in a language with macros, a run-away macro expansion might do
that (see the added tests)! Such expansion can be broad, rather than
deep, so it bypasses recursion check at the macro-expansion layer, but
triggers deep recursion in parser.
In the ideal world, the parser would just handle deeply nested structs
gracefully. We'll get there some day, but at the moment, let's try to be
simple, and just avoid expanding macros with unbalanced parenthesis in
the first place.
closes#9358
9453: Add first-class limits. r=matklad,lnicola a=rbartlensky
Partially fixes#9286.
This introduces a new `Limits` structure which is passed as an input
to `SourceDatabase`. This makes limits accessible almost everywhere in
the code, since most places have a database in scope.
One downside of this approach is that whenever you query limits, you
essentially do an `Arc::clone` which is less than ideal.
Let me know if I missed anything, or would like me to take a different approach!
Co-authored-by: Robert Bartlensky <bartlensky.robert@gmail.com>
At the moment, this moves only a single diagnostic, but the idea is
reafactor the rest to use the same pattern. We are going to have a
single file per diagnostic. This file will define diagnostics code,
rendering range and fixes, if any. It'll also have all of the tests.
This is similar to how we deal with assists.
After we refactor all diagnostics to follow this pattern, we'll probably
move them to a new `ide_diagnostics` crate.
Not that we intentionally want to test all diagnostics on this layer,
despite the fact that they are generally emitted in the guts on the
compiler. Diagnostics care to much about the end presentation
details/fixes to be worth-while "unit" testing. So, we'll unit-test only
the primary output of compilation process (types and name res tables),
and will use integrated UI tests for diagnostics.
8866: Update salsa r=matklad a=jonas-schievink
This updates salsa to include https://github.com/salsa-rs/salsa/pull/265, and removes all cancellation-related code from rust-analyzer
Co-authored-by: Jonas Schievink <jonasschievink@gmail.com>