This also eliminates a use of a `Path` convenience function, in support
of #80741, refactoring `std::path` to focus on pure data structures and
algorithms.
Add fast futex-based thread parker for Windows.
This adds a fast futex-based thread parker for Windows. It either uses WaitOnAddress+WakeByAddressSingle or NT Keyed Events (NtWaitForKeyedEvent+NtReleaseKeyedEvent), depending on which is available. Together, this makes this thread parker work for Windows XP and up. Before this change, park()/unpark() did not work on Windows XP: it needs condition variables, which only exist since Windows Vista.
---
Unfortunately, NT Keyed Events are an undocumented Windows API. However:
- This API is relatively simple with obvious behaviour, and there are several (unofficial) articles documenting the details. [1]
- parking_lot has been using this API for years (on Windows versions before Windows 8). [2] Many big projects extensively use parking_lot, such as servo and the Rust compiler itself.
- It is the underlying API used by Windows SRW locks and Windows critical sections. [3] [4]
- The source code of the implementations of Wine, ReactOs, and Windows XP are available and match the expected behaviour.
- The main risk with an undocumented API is that it might change in the future. But since we only use it for older versions of Windows, that's not a problem.
- Even if these functions do not block or wake as we expect (which is unlikely, see all previous points), this implementation would still be memory safe. The NT Keyed Events API is only used to sleep/block in the right place.
[1]\: http://www.locklessinc.com/articles/keyed_events/
[2]\: https://github.com/Amanieu/parking_lot/commit/43abbc964e
[3]\: https://docs.microsoft.com/en-us/archive/msdn-magazine/2012/november/windows-with-c-the-evolution-of-synchronization-in-windows-and-c
[4]\: Windows Internals, Part 1, ISBN 9780735671300
---
The choice of fallback API is inspired by parking_lot(_core), but the implementation of this thread parker is different. While parking_lot has no use for a fast path (park() directly returning if unpark() was already called), this implementation has a fast path that returns without even checking which waiting/waking API to use, as the same atomic variable with compatible states is used in all cases.
Dogfood `str_split_once()`
Part of https://github.com/rust-lang/rust/issues/74773.
Beyond increased clarity, this fixes some instances of a common confusion with how `splitn(2)` behaves: the first element will always be `Some()`, regardless of the delimiter, and even if the value is empty.
Given this code:
```rust
fn main() {
let val = "...";
let mut iter = val.splitn(2, '=');
println!("Input: {:?}, first: {:?}, second: {:?}", val, iter.next(), iter.next());
}
```
We get:
```
Input: "no_delimiter", first: Some("no_delimiter"), second: None
Input: "k=v", first: Some("k"), second: Some("v")
Input: "=", first: Some(""), second: Some("")
```
Using `str_split_once()` makes more clear what happens when the delimiter is not found.
The code in io::stdio before this change misused the ReentrantMutexes,
by calling init() on them and moving them afterwards. Now that
ReentrantMutex requires Pin for init(), this mistake is no longer easy
to make.
Static mutex is static
StaticMutex is only ever used with as a static (as the name already suggests). So it doesn't have to be generic over a lifetime, but can simply assume 'static.
This 'static lifetime guarantees the object is never moved, so this is no longer a manually checked requirement for unsafe calls to lock().
@rustbot modify labels: +T-libs +A-concurrency +C-cleanup
For backtrace, use StaticMutex instead of a raw sys Mutex.
The code used the very unsafe `sys::mutex::Mutex` directly, and built its own unlock-on-drop wrapper around it. The StaticMutex wrapper already provides that and is easier to use safely.
@rustbot modify labels: +T-libs +C-cleanup
Use futex-based thread-parker for Wasm32.
This uses the existing `sys_common/thread_parker/futex.rs` futex-based thread parker (that was already used for Linux) for wasm32 as well (if the wasm32 atomics target feature is enabled, which is not the case by default).
Wasm32 provides the basic futex operations as instructions: https://webassembly.github.io/threads/syntax/instructions.html
These are now exposed from `sys::futex::{futex_wait, futex_wake}`, just like on Linux. So, `thread_parker/futex.rs` stays completely unmodified.
StaticMutex is only ever used with as a static (as the name already
suggests). So it doesn't have to be generic over a lifetime, but can
simply assume 'static.
This 'static lifetime guarantees the object is never moved, so this is
no longer a manually checked requirement for unsafe calls to lock().
The comment said it's UB to call lock() while it is locked. That'd be
quite a useless Mutex. :) It was supposed to say 'locked by the same
thread', not just 'locked'.
Unbox mutexes and condvars on some platforms
Both mutexes and condition variables contained a Box containing the actual os-specific object. This was done because moving these objects may cause undefined behaviour on some platforms.
However, this is not needed on Windows[1], Wasm[2], cloudabi[2], and 'unsupported'[3], were the box was only needlessly making them less efficient.
This change gets rid of the box on those platforms.
On those platforms, `Condvar` can no longer verify it is only used with one `Mutex`, as mutexes no longer have a stable address. This was addressed and considered acceptable in #76932.
[1]\: https://docs.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-initializesrwlock
[2]\: These are just a single atomic integer together with futex wait/wake calls/instructions.
[3]\: The `unsupported` platform doesn't support multiple threads at all.
Add accessors to Command.
This adds some accessor methods to `Command` to provide a way to access the values set when building the `Command`. An example where this can be useful is to display the command to be executed. This is roughly based on the [`ProcessBuilder`](13b73cdaf7/src/cargo/util/process_builder.rs (L105-L134)) in Cargo.
Possible concerns about the API:
- Values with NULs on Unix will be returned as `"<string-with-nul>"`. I don't think it is practical to avoid this, since otherwise a whole separate copy of all the values would need to be kept in `Command`.
- Does not handle `arg0` on Unix. This can be awkward to support in `get_args` and is rarely used. I figure if someone really wants it, it can be added to `CommandExt` as a separate method.
- Does not offer a way to detect `env_clear`. I'm uncertain if it would be useful for anyone.
- Does not offer a way to get an environment variable by name (`get_env`). I figure this can be added later if anyone really wants it. I think the motivation for this is weak, though. Also, the API could be a little awkward (return a `Option<Option<&OsStr>>`?).
- `get_envs` could skip "cleared" entries and just return `&OsStr` values instead of `Option<&OsStr>`. I'm on the fence here. My use case is to display a shell command, and I only intend it to be roughly equivalent to the actual execution, and I probably won't display `None` entries. I erred on the side of providing extra information, but I suspect many situations will just filter out the `None`s.
- Could implement more iterator stuff (like `DoubleEndedIterator`).
I have not implemented new std items before, so I'm uncertain if the existing issue should be reused, or if a new tracking issue is needed.
cc #44434
Split sys_common::Mutex in StaticMutex and MovableMutex.
The (unsafe) `Mutex` from `sys_common` had a rather complicated interface. You were supposed to call `init()` manually, unless you could guarantee it was neither moved nor used reentrantly.
Calling `destroy()` was also optional, although it was unclear if 1) resources might be leaked or not, and 2) if `destroy()` should only be called when `init()` was called.
This allowed for a number of interesting (confusing?) different ways to use this `Mutex`, all captured in a single type.
In practice, this type was only ever used in two ways:
1. As a static variable. In this case, neither `init()` nor `destroy()` are called. The variable is never moved, and it is never used reentrantly. It is only ever locked using the `LockGuard`, never with `raw_lock`.
2. As a `Box`ed variable. In this case, both `init()` and `destroy()` are called, it will be moved and possibly used reentrantly.
No other combinations are used anywhere in `std`.
This change simplifies things by splitting this `Mutex` type into two types matching the two use cases: `StaticMutex` and `MovableMutex`.
The interface of both new types is now both safer and simpler. The first one does not call nor expose `init`/`destroy`, and the second one calls those automatically in its `new()` and `Drop` functions. Also, the locking functions of `MovableMutex` are no longer unsafe.
---
This will also make it easier to conditionally box mutexes later, by moving that decision into sys/sys_common. Some of the mutex implementations (at least those of Wasm and 'sys/unsupported') are safe to move, so wouldn't need a box. ~~(But that's blocked on #76932 for now.)~~ (See #77380.)
Use futex-based thread::park/unpark on Linux.
This moves the parking/unparking logic out of `thread/mod.rs` into a module named `thread_parker` in `sys_common`. The current implementation is moved to `sys_common/thread_parker/generic.rs` and the new implementation using futexes is added in `sys_common/thread_parker/futex.rs`.
The (unsafe) Mutex from sys_common had a rather complicated interface.
You were supposed to call init() manually, unless you could guarantee it
was neither moved nor used reentrantly.
Calling `destroy()` was also optional, although it was unclear if 1)
resources might be leaked or not, and 2) if destroy() should only be
called when `init()` was called.
This allowed for a number of interesting (confusing?) different ways to
use this Mutex, all captured in a single type.
In practice, this type was only ever used in two ways:
1. As a static variable. In this case, neither init() nor destroy() are
called. The variable is never moved, and it is never used
reentrantly. It is only ever locked using the LockGuard, never with
raw_lock.
2. As a Boxed variable. In this case, both init() and destroy() are
called, it will be moved and possibly used reentrantly.
No other combinations are used anywhere in `std`.
This change simplifies things by splitting this Mutex type into
two types matching the two use cases: StaticMutex and MovableMutex.
The interface of both new types is now both safer and simpler. The first
one does not call nor expose init/destroy, and the second one calls
those automatically in its new() and Drop functions. Also, the locking
functions of MovableMutex are no longer unsafe.
Use Arc::clone and Rc::clone in documentation
This PR replaces uses of `x.clone()` by `Rc::clone(&x)` (or `Arc::clone(&x)`) to better match the documentation for those types.
@rustbot modify labels: T-doc
This commit is a proof-of-concept for switching the standard library's
backtrace symbolication mechanism on most platforms from libbacktrace to
gimli. The standard library's support for `RUST_BACKTRACE=1` requires
in-process parsing of object files and DWARF debug information to
interpret it and print the filename/line number of stack frames as part
of a backtrace.
Historically this support in the standard library has come from a
library called "libbacktrace". The libbacktrace library seems to have
been extracted from gcc at some point and is written in C. We've had a
lot of issues with libbacktrace over time, unfortunately, though. The
library does not appear to be actively maintained since we've had
patches sit for months-to-years without comments. We have discovered a
good number of soundness issues with the library itself, both when
parsing valid DWARF as well as invalid DWARF. This is enough of an issue
that the libs team has previously decided that we cannot feed untrusted
inputs to libbacktrace. This also doesn't take into account the
portability of libbacktrace which has been difficult to manage and
maintain over time. While possible there are lots of exceptions and it's
the main C dependency of the standard library right now.
For years it's been the desire to switch over to a Rust-based solution
for symbolicating backtraces. It's been assumed that we'll be using the
Gimli family of crates for this purpose, which are targeted at safely
and efficiently parsing DWARF debug information. I've been working
recently to shore up the Gimli support in the `backtrace` crate. As of a
few weeks ago the `backtrace` crate, by default, uses Gimli when loaded
from crates.io. This transition has gone well enough that I figured it
was time to start talking seriously about this change to the standard
library.
This commit is a preview of what's probably the best way to integrate
the `backtrace` crate into the standard library with the Gimli feature
turned on. While today it's used as a crates.io dependency, this commit
switches the `backtrace` crate to a submodule of this repository which
will need to be updated manually. This is not done lightly, but is
thought to be the best solution. The primary reason for this is that the
`backtrace` crate needs to do some pretty nontrivial filesystem
interactions to locate debug information. Working without `std::fs` is
not an option, and while it might be possible to do some sort of
trait-based solution when prototyped it was found to be too unergonomic.
Using a submodule allows the `backtrace` crate to build as a submodule
of the `std` crate itself, enabling it to use `std::fs` and such.
Otherwise this adds new dependencies to the standard library. This step
requires extra attention because this means that these crates are now
going to be included with all Rust programs by default. It's important
to note, however, that we're already shipping libbacktrace with all Rust
programs by default and it has a bunch of C code implementing all of
this internally anyway, so we're basically already switching
already-shipping functionality to Rust from C.
* `object` - this crate is used to parse object file headers and
contents. Very low-level support is used from this crate and almost
all of it is disabled. Largely we're just using struct definitions as
well as convenience methods internally to read bytes and such.
* `addr2line` - this is the main meat of the implementation for
symbolication. This crate depends on `gimli` for DWARF parsing and
then provides interfaces needed by the `backtrace` crate to turn an
address into a filename / line number. This crate is actually pretty
small (fits in a single file almost!) and mirrors most of what
`dwarf.c` does for libbacktrace.
* `miniz_oxide` - the libbacktrace crate transparently handles
compressed debug information which is compressed with zlib. This crate
is used to decompress compressed debug sections.
* `gimli` - not actually used directly, but a dependency of `addr2line`.
* `adler32`- not used directly either, but a dependency of
`miniz_oxide`.
The goal of this change is to improve the safety of backtrace
symbolication in the standard library, especially in the face of
possibly malformed DWARF debug information. Even to this day we're still
seeing segfaults in libbacktrace which could possibly become security
vulnerabilities. This change should almost entirely eliminate this
possibility whilc also paving the way forward to adding more features
like split debug information.
Some references for those interested are:
* Original addition of libbacktrace - #12602
* OOM with libbacktrace - #24231
* Backtrace failure due to use of uninitialized value - #28447
* Possibility to feed untrusted data to libbacktrace - #21889
* Soundness fix for libbacktrace - #33729
* Crash in libbacktrace - #39468
* Support for macOS, never merged - ianlancetaylor/libbacktrace#2
* Performance issues with libbacktrace - #29293, #37477
* Update procedure is quite complicated due to how many patches we
need to carry - #50955
* Libbacktrace doesn't work on MinGW with dynamic libs - #71060
* Segfault in libbacktrace on macOS - #71397
Switching to Rust will not make us immune to all of these issues. The
crashes are expected to go away, but correctness and performance may
still have bugs arise. The gimli and `backtrace` crates, however, are
actively maintained unlike libbacktrace, so this should enable us to at
least efficiently apply fixes as situations come up.