Standardize the is_sep() functions to be the same in both posix and
windows, and re-export from path. Update extra::glob to use this.
Remove the usage of either, as it's going away.
Move the WindowsPath-specific methods out of WindowsPath and make them
top-level functions of path::windows instead. This way you cannot
accidentally write code that will fail to compile on non-windows
architectures without typing ::windows anywhere.
Remove GenericPath::from_c_str() and just impl BytesContainer for
CString instead.
Remove .join_path() and .push_path() and just implement BytesContainer
for Path instead.
Remove FilenameDisplay and add a boolean flag to Display instead.
Remove .each_parent(). It only had one caller, so just inline its
definition there.
Add a new trait BytesContainer that is implemented for both byte vectors
and strings.
Convert Path::from_vec and ::from_str to one function, Path::new().
Remove all the _str-suffixed mutation methods (push, join, with_*,
set_*) and modify the non-suffixed versions to use BytesContainer.
Remove the old path.
Rename path2 to path.
Update all clients for the new path.
Also make some miscellaneous changes to the Path APIs to help the
adoption process.
Avoid allocating extra copies of strings by using "" instead of ~"" for
the debug options list and for the `time` function. This is a small
change, but it is in a path that's always executed.
This change adds -Z soft-float option for generating
software floating point library calls.
It also implies using soft float ABI, that is the same as llc.
It is useful for targets that have no FPU.
This is the second of two parts of #8991, now possible as a new snapshot
has been made. (The first part implemented the unreachable!() macro; it
was #8992, 6b7b8f2682.)
``std::util::unreachable()`` is removed summarily; any code which used
it should now use the ``unreachable!()`` macro.
Closes#9312.
Closes#8991.
This removes another large chunk of this odd 'clownshoes' identifier showing up
in symbol names. These all originated from external crates because the encoded
items were encoded independently of the paths calculated in ast_map. The
encoding of these paths now uses the helper function in ast_map to calculate the
"pretty name" for an impl block.
Unfortunately there is still no information about generics in the symbol name,
but it's certainly vastly better than before
hash::__extensions__::write::_version::v0.8
becomes
hash::Writer$SipState::write::hversion::v0.8
This also fixes bugs in which lots of methods would show up as `meth_XXX`, they
now only show up as `meth` and throw some extra characters onto the version
string.
These commits fix bugs related to identically named statics in functions of implementations in various situations. The commit messages have most of the information about what bugs are being fixed and why.
As a bonus, while I was messing around with name mangling, I improved the backtraces we'll get in gdb by removing `__extensions__` for the trait/type being implemented and by adding the method name as well. Yay!
Remove __extensions__ from method symbols as well as the meth_XXX. The XXX is
now used to append a few characters at the end of the name of the symbol.
Closes#6602
A [dialogue](https://github.com/mozilla/rust/pull/8909#discussion-diff-6102725) on PR #8909 inspired me to make this change.
r? anyone
(It is possible that `std::path` itself will soon be replaced with a new implementation that kballard's working on, as mentioned in the dialogue linked above, but this revision is simple enough that I figured I'd offer it up.)
In most cases this involved removing a ~str allocations or clones
(yay), or coercing a ~str to a slice. In a few places, I had to bind
an intermediate Path (e.g. path.pop() return values), so that it would
live long enough to support the borrowed &str.
And in a few places, where the code was actively using the property
that the old API returned ~str's, I had to put in to_owned() or
clone(); but in those cases, we're trading an allocation within the
path.rs code for one in the client code, so they neutralize each
other.
As with the previous commit, this is targeted at removing the possibility of
collisions between statics. The main use case here is when there's a
type-parametric function with an inner static that's compiled as a library.
Before this commit, any impl would generate a path item of "__extensions__".
This changes this identifier to be a "pretty name", which is either the last
element of the path of the trait implemented or the last element of the type's
path that's being implemented. That doesn't quite cut it though, so the (trait,
type) pair is hashed and again used to append information to the symbol.
Essentially, __extensions__ was removed for something nicer for debugging, and
then some more information was added to symbol name by including a hash of the
trait being implemented and type it's being implemented for. This should prevent
colliding names for inner statics in regular functions with similar names.
The only changes to the default passes is that O1 now doesn't run the inline
pass, just always-inline with lifetime intrinsics. O2 also now has a threshold
of 225 instead of 275. Otherwise the default passes being run is the same.
I've also added a few more options for configuring the pass pipeline. Namely you
can now specify arguments to LLVM directly via the `--llvm-args` command line
option which operates similarly to `--passes`. I also added the ability to turn
off pre-population of the pass manager in case you want to run *only* your own
passes.
Beforehand, it was unclear whether rust was performing the "recommended set" of
optimizations provided by LLVM for code. This commit changes the way we run
passes to closely mirror that of clang, which in theory does it correctly. The
notable changes include:
* Passes are no longer explicitly added one by one. This would be difficult to
keep up with as LLVM changes and we don't guaranteed always know the best
order in which to run passes
* Passes are now managed by LLVM's PassManagerBuilder object. This is then used
to populate the various pass managers run.
* We now run both a FunctionPassManager and a module-wide PassManager. This is
what clang does, and I presume that we *may* see a speed boost from the
module-wide passes just having to do less work. I have no measured this.
* The codegen pass manager has been extracted to its own separate pass manager
to not get mixed up with the other passes
* All pass managers now include passes for target-specific data layout and
analysis passes
Some new features include:
* You can now print all passes being run with `-Z print-llvm-passes`
* When specifying passes via `--passes`, the passes are now appended to the
default list of passes instead of overwriting them.
* The output of `--passes list` is now generated by LLVM instead of maintaining
a list of passes ourselves
* Loop vectorization is turned on by default as an optimization pass and can be
disabled with `-Z no-vectorize-loops`
The first commit message is pretty good, but whomever reviews this should probably also at least glance at the changes I made in LLVM. I basically reorganized our pending patch queue to be a bit more organized and clearer in what needs to go where. After this, our queue would be:
* Add the `no-split-stack` attribute
* Add the `fixedstacksegment` attribute
* Add split-stacks for arm android
* Add split-stacks for arm linux
* Add split stacks for mips
Then there's a patch which I added to get rust to build at all on LLVM-head, and I'm not quite sure why it's there, but nothing seems to be crashing for now! (famous last words).
Otherwise, I just updated code to reflect the changes I made in LLVM with the only major change being the advent of the new `no_split_stack` attribute. This is work towards #1226, but someone more familiar with the code should probably actually assign the attribute to the appropriate functions.
Also as a bonus, I've verified that this closes#5774
.with_c_str() is a replacement for the old .as_c_str(), to avoid
unnecessary boilerplate.
Replace all usages of .to_c_str().with_ref() with .with_c_str().
Adds `--target-cpu` flag which lets you choose a more specific target cpu instead of just passing the default, `generic`. It's more or less akin to `-mcpu`/`-mtune` in clang/gcc.
what amount a T* pointer must be adjusted to reach the contents
of the box. For `~T` types, this requires knowing the type `T`,
which is not known in the case of objects.
r? @graydon Also, notably, make rustpkgtest depend on the rustpkg executable (otherwise, tests that shell out to rustpgk might run when rustpkg doesn't exist).
This commit allows you to write:
extern mod x = "a/b/c";
which means rustc will search in the RUST_PATH for a package with
ID a/b/c, and bind it to the name `x` if it's found.
Incidentally, move get_relative_to from back::rpath into std::path
env! aborts compilation of the specified environment variable is not
defined and takes an optional second argument containing a custom
error message. option_env! creates an Option<&'static str> containing
the value of the environment variable.
There are no run-pass tests that check the behavior when the environment
variable is defined since the test framework doesn't support setting
environment variables at compile time as opposed to runtime. However,
both env! and option_env! are used inside of rustc itself, which should
act as a sufficient test.
Close#2248
- Made naming schemes consistent between Option, Result and Either
- Changed Options Add implementation to work like the maybe monad (return None if any of the inputs is None)
- Removed duplicate Option::get and renamed all related functions to use the term `unwrap` instead