This commit fixes all of the fallout of the previous commit which is an attempt
to refine privacy. There were a few unfortunate leaks which now must be plugged,
and the most horrible one is the current `shouldnt_be_public` module now inside
`std::rt`. I think that this either needs a slight reorganization of the
runtime, or otherwise it needs to just wait for the external users of these
modules to get replaced with their `rt` implementations.
Other fixes involve making things pub which should be pub, and otherwise
updating error messages that now reference privacy instead of referencing an
"unresolved name" (yay!).
This moves all local_data stuff into the `local_data` module and only that
module alone. It also removes a fair amount of "super-unsafe" code in favor of
just vanilla code generated by the compiler at the same time.
Closes#8113
This removes the stacking of type parameters that occurs when invoking
trait methods, and fixes all places in the standard library that were
relying on it. It is somewhat awkward in places; I think we'll probably
want something like the `Foo::<for T>::new()` syntax.
As for now, rekillable is an unsafe function, instead, it should behave
just like unkillable by encapsulating unsafe code within an unsafe
block.
This patch does that and removes unsafe blocks that were encapsulating
rekillable calls throughout rust's libs.
Fixes#8232
Mostly optimizing TLS accesses to bring local heap allocation performance
closer to that of oldsched. It's not completely at parity but removing the
branches involved in supporting oldsched and optimizing pthread_get/setspecific
to instead use our dedicated TCB slot will probably make up for it.
This lazily initializes the taskgroup structs for ```spawn_unlinked``` tasks. If such a task never spawns another task linked to it (or a descendant of it), its taskgroup is simply never initialized at all. Also if an unlinked task spawns another unlinked task, neither of them will need to initialize their taskgroups. This works for the main task too.
I benchmarked this with the following test case and observed a ~~21% speedup (average over 4 runs: 7.85 sec -> 6.20 sec, 2.5 GHz)~~ 11% speedup, see comment below.
```
use std::task;
use std::cell::Cell;
use std::rt::comm;
static NUM: uint = 1024*256;
fn run(f: ~fn()) {
let mut t = task::task();
t.unlinked();
t.spawn(f);
}
fn main() {
do NUM.times {
let (p,c) = comm::oneshot();
let c = Cell::new(c);
do run { c.take().send(()); }
p.recv();
}
}
```
- Made naming schemes consistent between Option, Result and Either
- Changed Options Add implementation to work like the maybe monad (return None if any of the inputs is None)
- Removed duplicate Option::get and renamed all related functions to use the term `unwrap` instead
old design the TLS held the scheduler struct, and the scheduler struct
held the active task. This posed all sorts of weird problems due to
how we wanted to use the contents of TLS. The cleaner approach is to
leave the active task in TLS and have the task hold the scheduler. To
make this work out the scheduler has to run inside a regular task, and
then once that is the case the context switching code is massively
simplified, as instead of three possible paths there is only one. The
logical flow is also easier to follow, as the scheduler struct acts
somewhat like a "token" indicating what is active.
These changes also necessitated changing a large number of runtime
tests, and rewriting most of the runtime testing helpers.
Polish level is "low", as I will very soon start on more scheduler
changes that will require wiping the polish off. That being said there
should be sufficient comments around anything complex to make this
entirely respectable as a standalone commit.
Change the former repetition::
for 5.times { }
to::
do 5.times { }
.times() cannot be broken with `break` or `return` anymore; for those
cases, use a numerical range loop instead.
This removes a bunch of options from the task builder interface that are irrelevant to the new scheduler and were generally unused anyway. It also bumps the stack size of new scheduler tasks so that there's enough room to run rustc and changes the interface to `Thread` to not implicitly join threads on destruction, but instead require an explicit, and mandatory, call to `join`.