The rationale is that BOM stripping is needed for lazy source loading
for external crates, and duplication can be avoided by moving the
corresponding functionality to libsyntax_pos.
Update rust-installer for Windows executable mode
It now marks a few whitelisted extensions as executable in the tarball,
so Windows packages can be extracted on other platforms and directly
execute install.sh.
It also includes a fix for the chmod on bulk dirs, so now the html docs
won't be marked executable en masse.
Fixes#42121
r? @alexcrichton
It now marks a few whitelisted extensions as executable in the tarball,
so Windows packages can be extracted on other platforms and directly
execute install.sh.
It also includes a fix for the chmod on bulk dirs, so now the html docs
won't be marked executable en masse.
Fixes#42121
r? @alexcrichton
This avoids double compiled Cargo. Hopefully this would speed up (extended) compilation for ~10m.
Notes: when updating Cargo submodule, the replacement version may also need to be updated.
Make only rustc_trans depend on rustc_llvm
With these changes, only rustc_trans depends directly on rustc_llvm (and no crate gained a new dependency on trans). This means changing LLVM doesn't rebuild librustc or rustc_metadata, only rustc_trans, rustc_driver and the rustc executable
Also, rustc_driver technically doesn't know about LLVM any more (of course, it still handles a ton of options that conceptually refer to LLVM, but it delegates their implementation to trans).
What I *didn't* implement was merging most or all of rustc_llvm into rustc_trans. I ran into a nasty bug, which was probably just a silly typo somewhere but I probably won't have the time to figure it out in the next week or two. I opened #41699 for that step.
Fixes#41473
This does not actually improve build times, since it still depends
on rustc_trans, but is better layering and fits the multi-backend
future slightly better.
Consequently, session creation can no longer initialize LLVM.
The few places that use the compiler without going through
rustc_driver/CompilerCalls thus need to be careful to manually
initialize LLVM (via rustc_trans!) immediately after session
creation.
This means librustc is not rebuilt when LLVM changes.
Move the code for loading metadata from rlibs and dylibs from
rustc_metadata into rustc_trans, and introduce a trait to avoid
introducing a direct dependency on rustc_trans.
This means rustc_metadata is no longer rebuilt when LLVM changes.
When -Z profile is passed, the GCDAProfiling LLVM pass is added
to the pipeline, which uses debug information to instrument the IR.
After compiling with -Z profile, the $(OUT_DIR)/$(CRATE_NAME).gcno
file is created, containing initial profiling information.
After running the program built, the $(OUT_DIR)/$(CRATE_NAME).gcda
file is created, containing branch counters.
The created *.gcno and *.gcda files can be processed using
the "llvm-cov gcov" and "lcov" tools. The profiling data LLVM
generates does not faithfully follow the GCC's format for *.gcno
and *.gcda files, and so it will probably not work with other tools
(such as gcov itself) that consume these files.
use diff crate for compile-fail test diagnostics #41474
Hello!
This fixes#41474
We were using a custom implementation to dump the differences between expected and actual outputs of compile-fail tests.
I removed this internal implementation and added `diff` crate as a new dependency to `compile-fail`.
Again, huge thanks to @nikomatsakis for guiding.
Currently our slowest test suite on android, run-pass, takes over 5 times longer
than the x86_64 component (~400 -> ~2200s). Typically QEMU emulation does indeed
add overhead, but not 5x for this kind of workload. One of the slowest parts of
the Android process is that *compilation* happens serially. Tests themselves
need to run single-threaded on the emulator (due to how the test harness works)
and this forces the compiles themselves to be single threaded.
Now Travis gives us more than one core per machine, so it'd be much better if we
could take advantage of them! The emulator itself is still fundamentally
single-threaded, but we should see a nice speedup by sending binaries for it to
run much more quickly.
It turns out that we've already got all the tools to do this in-tree. The
qemu-test-{server,client} that are in use for the ARM Linux testing are a
perfect match for the Android emulator. This commit migrates the custom adb
management code in compiletest/rustbuild to the same qemu-test-{server,client}
implementation that ARM Linux uses.
This allows us to lift the parallelism restriction on the compiletest test
suites, namely run-pass. Consequently although we'll still basically run the
tests themselves in single threaded mode we'll be able to compile all of them in
parallel, keeping the pipeline much more full and using more cores for the work
at hand. Additionally the architecture here should be a bit speedier as it
should have less overhead than adb which is a whole new process on both the host
and the emulator!
Locally on an 8 core machine I've seen the run-pass test suite speed up from
taking nearly an hour to only taking 6 minutes. I don't think we'll see quite a
drastic speedup on Travis but I'm hoping this change can place the Android tests
well below 2 hours instead of just above 2 hours.
Because the client/server here are now repurposed for more than just QEMU,
they've been renamed to `remote-test-{server,client}`.
Note that this PR does not currently modify how debuginfo tests are executed on
Android. While parallelizable it wouldn't be quite as easy, so that's left to
another day. Thankfully that test suite is much smaller than the run-pass test
suite.
As a final fix I discovered that the ARM and Android test suites were actually
running all library unit tests (e.g. stdtest, coretest, etc) twice. I've
corrected that to only run tests once which should also give a nice boost in
overall cycle time here.
Prior to this commit, the contents of the Unstable Book were assumed to
be unstable features. This commit moves features into 'language features'
or 'library features' subsections. It also moves the 'linker_flavor'
compiler flag into a new 'Compiler Flags' subsection.
Even though it was helpful, I removed the tidy check that
cross-references the SUMMARY.md links with the Unstable Book directory
contents just because it would be difficult to maintain.
Relevant PR: https://github.com/rust-lang/rust/issues/41142.
Add a tidy lint that checks for...
* Unstable Book sections with no corresponding SUMMARY.md links
* unstable features that don't have Unstable Book sections
* Unstable Book sections that don't have corresponding unstable features
This commit deletes the internal liblog in favor of the implementation that
lives on crates.io. Similarly it's also setting a convention for adding crates
to the compiler. The main restriction right now is that we want compiler
implementation details to be unreachable from normal Rust code (e.g. requires a
feature), and by default everything in the sysroot is reachable via `extern
crate`.
The proposal here is to require that crates pulled in have these lines in their
`src/lib.rs`:
#![cfg_attr(rustbuild, feature(staged_api, rustc_private))]
#![cfg_attr(rustbuild, unstable(feature = "rustc_private", issue = "27812"))]
This'll mean that by default they're not using these attributes but when
compiled as part of the compiler they do a few things:
* Mark themselves as entirely unstable via the `staged_api` feature and the
`#![unstable]` attribute.
* Allow usage of other unstable crates via `feature(rustc_private)` which is
required if the crate relies on any other crates to compile (other than std).