Commit Graph

13 Commits

Author SHA1 Message Date
Alex Crichton
89b0e6e12b Register new snapshots 2014-06-15 23:30:24 -07:00
Alex Crichton
75014f7b17 libs: Fix miscellaneous fallout of librustrt 2014-06-06 23:00:01 -07:00
Alex Crichton
f09592a5d1 io: Implement process wait timeouts
This implements set_timeout() for std::io::Process which will affect wait()
operations on the process. This follows the same pattern as the rest of the
timeouts emerging in std::io::net.

The implementation was super easy for everything except libnative on unix
(backwards from usual!), which required a good bit of signal handling. There's a
doc comment explaining the strategy in libnative. Internally, this also required
refactoring the "helper thread" implementation used by libnative to allow for an
extra helper thread (not just the timer).

This is a breaking change in terms of the io::Process API. It is now possible
for wait() to fail, and subsequently wait_with_output(). These two functions now
return IoResult<T> due to the fact that they can time out.

Additionally, the wait_with_output() function has moved from taking `&mut self`
to taking `self`. If a timeout occurs while waiting with output, the semantics
are undesirable in almost all cases if attempting to re-wait on the process.
Equivalent functionality can still be achieved by dealing with the output
handles manually.

[breaking-change]

cc #13523
2014-05-13 17:27:42 -07:00
Falco Hirschenberger
6c26cbb602 Add lint check for negating uint literals and variables.
See #11273 and #13318
2014-05-03 00:13:26 +02:00
Alex Crichton
e5d3e5180f std: Add support for an accept() timeout
This adds experimental support for timeouts when accepting sockets through
`TcpAcceptor::accept`. This does not add a separate `accept_timeout` function,
but rather it adds a `set_timeout` function instead. This second function is
intended to be used as a hard deadline after which all accepts will never block
and fail immediately.

This idea was derived from Go's SetDeadline() methods. We do not currently have
a robust time abstraction in the standard library, so I opted to have the
argument be a relative time in millseconds into the future. I believe a more
appropriate argument type is an absolute time, but this concept does not exist
yet (this is also why the function is marked #[experimental]).

The native support is built on select(), similarly to connect_timeout(), and the
green support is based on channel select and a timer.

cc #13523
2014-04-23 19:07:31 -07:00
Alex Crichton
545d4718c8 std: Make std::comm return types consistent
There are currently a number of return values from the std::comm methods, not
all of which are necessarily completely expressive:

  Sender::try_send(t: T) -> bool
    This method currently doesn't transmit back the data `t` if the send fails
    due to the other end having disconnected. Additionally, this shares the name
    of the synchronous try_send method, but it differs in semantics in that it
    only has one failure case, not two (the buffer can never be full).

  SyncSender::try_send(t: T) -> TrySendResult<T>
    This method accurately conveys all possible information, but it uses a
    custom type to the std::comm module with no convenience methods on it.
    Additionally, if you want to inspect the result you're forced to import
    something from `std::comm`.

  SyncSender::send_opt(t: T) -> Option<T>
    This method uses Some(T) as an "error value" and None as a "success value",
    but almost all other uses of Option<T> have Some/None the other way

  Receiver::try_recv(t: T) -> TryRecvResult<T>
    Similarly to the synchronous try_send, this custom return type is lacking in
    terms of usability (no convenience methods).

With this number of drawbacks in mind, I believed it was time to re-work the
return types of these methods. The new API for the comm module is:

  Sender::send(t: T) -> ()
  Sender::send_opt(t: T) -> Result<(), T>
  SyncSender::send(t: T) -> ()
  SyncSender::send_opt(t: T) -> Result<(), T>
  SyncSender::try_send(t: T) -> Result<(), TrySendError<T>>
  Receiver::recv() -> T
  Receiver::recv_opt() -> Result<T, ()>
  Receiver::try_recv() -> Result<T, TryRecvError>

The notable changes made are:

* Sender::try_send => Sender::send_opt. This renaming brings the semantics in
  line with the SyncSender::send_opt method. An asychronous send only has one
  failure case, unlike the synchronous try_send method which has two failure
  cases (full/disconnected).

* Sender::send_opt returns the data back to the caller if the send is guaranteed
  to fail. This method previously returned `bool`, but then it was unable to
  retrieve the data if the data was guaranteed to fail to send. There is still a
  race such that when `Ok(())` is returned the data could still fail to be
  received, but that's inherent to an asynchronous channel.

* Result is now the basis of all return values. This not only adds lots of
  convenience methods to all return values for free, but it also means that you
  can inspect the return values with no extra imports (Ok/Err are in the
  prelude). Additionally, it's now self documenting when something failed or not
  because the return value has "Err" in the name.

Things I'm a little uneasy about:

* The methods send_opt and recv_opt are not returning options, but rather
  results. I felt more strongly that Option was the wrong return type than the
  _opt prefix was wrong, and I coudn't think of a much better name for these
  methods. One possible way to think about them is to read the _opt suffix as
  "optionally".

* Result<T, ()> is often better expressed as Option<T>. This is only applicable
  to the recv_opt() method, but I thought it would be more consistent for
  everything to return Result rather than one method returning an Option.

Despite my two reasons to feel uneasy, I feel much better about the consistency
in return values at this point, and I think the only real open question is if
there's a better suffix for {send,recv}_opt.

Closes #11527
2014-04-10 21:41:19 -07:00
Huon Wilson
32cf4a188c native: remove some internal ~[]. 2014-04-10 15:21:58 -07:00
Corey Richardson
0459ee77d0 Fix fallout from std::libc separation 2014-04-04 09:31:44 -07:00
Alex Crichton
9a259f4303 Fix fallout of requiring uint indices 2014-04-02 15:56:31 -07:00
Alex Crichton
14587f88ca native: Switch field privacy as necessary 2014-03-31 15:47:35 -07:00
Alex Crichton
7858065113 std: Rename Chan/Port types and constructor
* Chan<T> => Sender<T>
* Port<T> => Receiver<T>
* Chan::new() => channel()
* constructor returns (Sender, Receiver) instead of (Receiver, Sender)
* local variables named `port` renamed to `rx`
* local variables named `chan` renamed to `tx`

Closes #11765
2014-03-13 13:23:29 -07:00
Alex Crichton
c765a8e7ad Fixing remaining warnings and errors throughout 2014-02-03 10:39:23 -08:00
Alex Crichton
b8e43838cf Implement native timers
Native timers are a much hairier thing to deal with than green timers due to the
interface that we would like to expose (both a blocking sleep() and a
channel-based interface). I ended up implementing timers in three different ways
for the various platforms that we supports.

In all three of the implementations, there is a worker thread which does send()s
on channels for timers. This worker thread is initialized once and then
communicated to in a platform-specific manner, but there's always a shared
channel available for sending messages to the worker thread.

* Windows - I decided to use windows kernel timer objects via
  CreateWaitableTimer and SetWaitableTimer in order to provide sleeping
  capabilities. The worker thread blocks via WaitForMultipleObjects where one of
  the objects is an event that is used to wake up the helper thread (which then
  drains the incoming message channel for requests).

* Linux/(Android?) - These have the ideal interface for implementing timers,
  timerfd_create. Each timer corresponds to a timerfd, and the helper thread
  uses epoll to wait for all active timers and then send() for the next one that
  wakes up. The tricky part in this implementation is updating a timerfd, but
  see the implementation for the fun details

* OSX/FreeBSD - These obviously don't have the windows APIs, and sadly don't
  have the timerfd api available to them, so I have thrown together a solution
  which uses select() plus a timeout in order to ad-hoc-ly implement a timer
  solution for threads. The implementation is backed by a sorted array of timers
  which need to fire. As I said, this is an ad-hoc solution which is certainly
  not accurate timing-wise. I have done this implementation due to the lack of
  other primitives to provide an implementation, and I've done it the best that
  I could, but I'm sure that there's room for improvement.

I'm pretty happy with how these implementations turned out. In theory we could
drop the timerfd implementation and have linux use the select() + timeout
implementation, but it's so inaccurate that I would much rather continue to use
timerfd rather than my ad-hoc select() implementation.

The only change that I would make to the API in general is to have a generic
sleep() method on an IoFactory which doesn't require allocating a Timer object.
For everything but windows it's super-cheap to request a blocking sleep for a
set amount of time, and it's probably worth it to provide a sleep() which
doesn't do something like allocate a file descriptor on linux.
2014-01-22 19:31:39 -08:00