We've got a freshly minted beta compiler, let's update to use that on nightly!
This has a few other changes associated with it as well
* A bump to the rustc version number (to 1.19.0)
* Movement of the `cargo` and `rls` submodules to their "proper" location in
`src/tools/{cargo,rls}`. Now that Cargo workspaces support the `exclude`
option this can work.
* Updates of the `cargo` and `rls` submodules to their master branches.
* Tweak to the `src/stage0.txt` format to be more amenable for Cargo version
numbers. On the beta channel Cargo will bootstrap from a different version
than rustc (e.g. the version numbers are different), so we need different
configuration for this.
* Addition of `dev` as a readable key in the `src/stage0.txt` format. If present
then stage0 compilers are downloaded from `dev-static.rust-lang.org` instead
of `static.rust-lang.org`. This is added to accomodate our updated release
process with Travis and AppVeyor.
Currently our slowest test suite on android, run-pass, takes over 5 times longer
than the x86_64 component (~400 -> ~2200s). Typically QEMU emulation does indeed
add overhead, but not 5x for this kind of workload. One of the slowest parts of
the Android process is that *compilation* happens serially. Tests themselves
need to run single-threaded on the emulator (due to how the test harness works)
and this forces the compiles themselves to be single threaded.
Now Travis gives us more than one core per machine, so it'd be much better if we
could take advantage of them! The emulator itself is still fundamentally
single-threaded, but we should see a nice speedup by sending binaries for it to
run much more quickly.
It turns out that we've already got all the tools to do this in-tree. The
qemu-test-{server,client} that are in use for the ARM Linux testing are a
perfect match for the Android emulator. This commit migrates the custom adb
management code in compiletest/rustbuild to the same qemu-test-{server,client}
implementation that ARM Linux uses.
This allows us to lift the parallelism restriction on the compiletest test
suites, namely run-pass. Consequently although we'll still basically run the
tests themselves in single threaded mode we'll be able to compile all of them in
parallel, keeping the pipeline much more full and using more cores for the work
at hand. Additionally the architecture here should be a bit speedier as it
should have less overhead than adb which is a whole new process on both the host
and the emulator!
Locally on an 8 core machine I've seen the run-pass test suite speed up from
taking nearly an hour to only taking 6 minutes. I don't think we'll see quite a
drastic speedup on Travis but I'm hoping this change can place the Android tests
well below 2 hours instead of just above 2 hours.
Because the client/server here are now repurposed for more than just QEMU,
they've been renamed to `remote-test-{server,client}`.
Note that this PR does not currently modify how debuginfo tests are executed on
Android. While parallelizable it wouldn't be quite as easy, so that's left to
another day. Thankfully that test suite is much smaller than the run-pass test
suite.
As a final fix I discovered that the ARM and Android test suites were actually
running all library unit tests (e.g. stdtest, coretest, etc) twice. I've
corrected that to only run tests once which should also give a nice boost in
overall cycle time here.
This causes problems when first cloning and bootstrapping the repository
unfortunately, so let's ensure that Cargo sticks around in its own workspace.
Because Cargo is a submodule it's not available by default on the inital clone
of the rust-lang/rust repository. Normally it's the responsibility of the
rustbuild to take care of this, but unfortunately to build rustbuild itself we
need to resolve the workspace conflicts.
To deal with this we'll just have to ensure that all submodules are in their own
workspace, which sort of makes sense anyway as updates to dependencies as
bugfixes to Cargo should go to rust-lang/cargo instead of rust-lang/rust. In any
case this commit removes Cargo from the global workspace which should resolve
the issues that we've been seeing.
To actually perform this the `cargo` submodule has been moved to the top
directory to ensure it's outside the scope of `src/Cargo.toml` as a workspace.
As we continue to add more crates to the compiler and use them to implement
various features we want to be sure we're not accidentally expanding the API
surface area of the compiler! To that end this commit adds a new `run-make` test
which will attempt to `extern crate foo` all crates in the sysroot, verifying
that they're all unstable.
This commit discovered that the `std_shim` and `test_shim` crates were
accidentally stable and fixes the situation by deleting those shims. The shims
are no longer necessary due to changes in Cargo that have happened since they
were originally incepted.
This commit adds support to the build system to execute test suites that cannot
run natively but can instead run inside of a QEMU emulator. A proof-of-concept
builder was added for the `arm-unknown-linux-gnueabihf` target to show off how
this might work.
In general the architecture is to have a server running inside of the emulator
which a local client connects to. The protocol between the server/client
supports compiling tests on the host and running them on the target inside the
emulator.
Closes#33114
This commit adds a new tool, `build-manifest`, which is used to generate a
distribution manifest of all produced artifacts. This tool is intended to
replace the `build-rust-manifest.py` script that's currently located on the
buildmaster. The intention is that we'll have a builder which periodically:
* Downloads all artifacts for a commit
* Runs `./x.py dist hash-and-sign`. This will generate `sha256` and `asc` files
as well as TOML manifests.
* Upload all generated hashes and manifests to the directory the artifacts came
from.
* Upload *all* artifacts (tarballs and hashes and manifests) to an archived
location.
* If necessary, upload all artifacts to the main location.
This script is intended to just be the second step here where orchestrating
uploads and such will all happen externally from the build system itself.
This involves hacking the code used to run cargo test on various
packages, because it reads Cargo.lock to determine which packages should
be tested. This change implements a blacklist, since that will catch new
crates when they are added in the future.