Config revamp
Fixes https://github.com/rust-lang/rust-analyzer/issues/11790
Fixes https://github.com/rust-lang/rust-analyzer/issues/12115
This PR changes a lot of config names, and a few ones are being merged or split apart. The reason for this is that our configuration names currently are rather inconsistent and some where poorly chosen in regards to extensability. This PR plans to fix that.
We still allow the old config names by patching them to the new ones before deserializing to keep backwards compatability with other clients (the VSCode client will auto update the config) but ideally we will get rid of that layer in the future.
Here is a list of the changes:
These are simple renames `old_name | alias1 | alias2 ... -> new_name` (the vscode client will fix these up automagically):
```
assist_allowMergingIntoGlobImports -> imports_merge_glob
assist_exprFillDefault -> assist_expressionFillDefault
assist_importEnforceGranularity -> imports_granularity_enforce
assist_importGranularity | assist_importMergeBehavior | assist_importMergeBehaviour -> imports_granularity_group
assist_importGroup -> imports_group_enable
assist_importPrefix -> imports_prefix
cache_warmup -> primeCaches_enable
cargo_loadOutDirsFromCheck -> cargo_buildScripts_enable
cargo_runBuildScripts | cargo_runBuildScriptsCommand -> cargo_runBuildScripts_overrideCommand
cargo_useRustcWrapperForBuildScripts -> cargo_runBuildScripts_useRustcWrapper
completion_snippets -> completion_snippets_custom
diagnostics_enableExperimental -> diagnostics_experimental_enable
experimental_procAttrMacros -> procMacro_attributes_enable
highlighting_strings -> semanticHighlighting_strings_enable
highlightRelated_breakPoints -> semanticHighlighting_breakPoints_enable
highlightRelated_exitPoints -> semanticHighlighting_exitPoints_enable
highlightRelated_yieldPoints -> semanticHighlighting_yieldPoints_enable
highlightRelated_references -> semanticHighlighting_references_enable
hover_documentation -> hover_documentation_enable
hover_linksInHover | hoverActions_linksInHover -> hover_links_enable
hoverActions_debug -> hoverActions_debug_enable
hoverActions_enable -> hoverActions_enable_enable
hoverActions_gotoTypeDef -> hoverActions_gotoTypeDef_enable
hoverActions_implementations -> hoverActions_implementations_enable
hoverActions_references -> hoverActions_references_enable
hoverActions_run -> hoverActions_run_enable
inlayHints_chainingHints -> inlayHints_chainingHints_enable
inlayHints_closureReturnTypeHints -> inlayHints_closureReturnTypeHints_enable
inlayHints_hideNamedConstructorHints -> inlayHints_typeHints_hideNamedConstructorHints
inlayHints_parameterHints -> inlayHints_parameterHints_enable
inlayHints_reborrowHints -> inlayHints_reborrowHints_enable
inlayHints_typeHints -> inlayHints_typeHints_enable
lruCapacity -> lru_capacity
runnables_cargoExtraArgs -> runnables_extraArgs
runnables_overrideCargo -> runnables_command
rustcSource -> rustc_source
rustfmt_enableRangeFormatting -> rustfmt_rangeFormatting_enable
```
These are configs that have been merged or split apart, which have to be manually updated by the user:
```
callInfo_full -> signatureInfo_detail, signatureInfo_documentation_enable
cargo_allFeatures, cargo_features -> cargo_features
checkOnSave_allFeatures, checkOnSave_features -> checkOnSave_features
completion_addCallArgumentSnippets completion_addCallParenthesis -> completion_callable_snippets
```
feat: allow customizing the command for running build scripts
I have tested this locally and it fixed#9201 with some small changes on the compiler side with suggestions from https://github.com/rust-analyzer/rust-analyzer/issues/9201#issuecomment-1019554086.
I have also added an environment variable `IS_RA_BUILDSCRIPT_CHECK` for crates to detect that it is a check for buildscripts, and allows defaulting to bogus values for expected environment variables.
11883: fix(ide): move moudle directory when rename r=rainy-me a=rainy-me
fix: #10992
Added `FileSystemEdit::MoveDir` variant for move dirs. Original implemented as recursively move child mod files but had many issues like
1. left empty dir after rename file
2. only affect rust file
3. not performant
so changed to current version
Co-authored-by: rainy-me <github@yue.coffee>