Add ThreadId for comparing threads
This adds the capability to store and compare threads with the current calling thread via a new struct, `std:🧵:ThreadId`. Addresses the need outlined in issue #21507.
This avoids the need to add any special checks to the existing thread structs and does not rely on the system to provide an identifier for a thread, since it seems that this approach is unreliable and undesirable. Instead, this simply uses a lazily-created, thread-local `usize` whose value is copied from a global atomic counter. The code should be simple enough that it should be as much reliable as the `#[thread_local]` attribute it uses (however much that is).
`ThreadId`s can be compared directly for equality and have copy semantics.
Also see these other attempts:
- rust-lang/rust#29457
- rust-lang/rust#29448
- rust-lang/rust#29447
And this in the RFC repo: rust-lang/rfcs#1435
Logically, it's a vector of pairs, so might as well represent it that
way.
The commit also changes `scan_stack` so that it is initialized with the
default size, instead of the excessive `55 * linewidth` size, which it
usually doesn't get even close to reaching.
`opaque::Decoder::read_str` is very hot within `rustc` due to its use in
the reading of crate metadata, and it currently returns a `String`. This
commit changes it to instead return a `Cow<str>`, which avoids a heap
allocation.
This change reduces the number of calls to `malloc` by almost 10% in
some benchmarks.
This is a [breaking-change] to libserialize.
These functions allow to read from and write to a file in one atomic
action from multiple threads, avoiding the race between the seek and the
read.
The functions are named `{read,write}_at` on non-Windows (which don't
change the file cursor), and `seek_{read,write}` on Windows (which
change the file cursor).
rustbuild: Optimize build times slightly
As the entry point for building the Rust compiler, a good user experience hinges
on this compiling quickly to get to the meat of the problem. To that end use
`#[cfg]`-specific dependencies to avoid building Windows crates on Unix and drop
the `regex` crate for now which was easily replacable with some string
searching.
As the entry point for building the Rust compiler, a good user experience hinges
on this compiling quickly to get to the meat of the problem. To that end use
`#[cfg]`-specific dependencies to avoid building Windows crates on Unix and drop
the `regex` crate for now which was easily replacable with some string
searching.
Leverage Cargo workspaces in rustbuild
This is a continuation of https://github.com/rust-lang/rust/pull/36032 which implements the change to use `cargo metadata` to learn about the crate graph.
Prevent accidentally running 'make install' as sudo.
r? @alexcrichton
I missed this in the previous PR, but this seems to work. It should probably go in a rollup, but I don't know how to do those. :/
Avoid some `pat_to_string` calls.
`ty_of_method_or_bare_fn` currently calls `pat_to_string` even when it
doesn't need to. Fixing this avoids hundreds of large allocations (e.g.
171,600 bytes, in `mk_printer`) in several of rustc-benchmarks.
This updates the commit to use workspaces to use `cargo metadata` instead of
hardcoded lists about what to test. This should help us be resilient to updates
in the future on behalf of the crate DAG and minimize the amount of files that
need to be touched.