Commit Graph

105 Commits

Author SHA1 Message Date
bors
f6b446f4a9 Auto merge of #25624 - steveklabnik:rollup, r=steveklabnik
- Successful merges: #25583, #25585, #25602, #25604, #25607, #25611, #25614, #25620
- Failed merges:
2015-05-20 04:28:47 +00:00
bors
43cf733bfa Auto merge of #25350 - alexcrichton:msvc, r=brson
Special thanks to @retep998 for the [excellent writeup](https://github.com/rust-lang/rfcs/issues/1061) of tasks to be done and @ricky26 for initially blazing the trail here!

# MSVC Support

This goal of this series of commits is to add MSVC support to the Rust compiler
and build system, allowing it more easily interoperate with Visual Studio
installations and native libraries compiled outside of MinGW.

The tl;dr; of this change is that there is a new target of the compiler,
`x86_64-pc-windows-msvc`, which will not interact with the MinGW toolchain at
all and will instead use `link.exe` to assemble output artifacts.

## Why try to use MSVC?

With today's Rust distribution, when you install a compiler on Windows you also
install `gcc.exe` and a number of supporting libraries by default (this can be
opted out of). This allows installations to remain independent of MinGW
installations, but it still generally requires native code to be linked with
MinGW instead of MSVC. Some more background can also be found in #1768 about the
incompatibilities between MinGW and MSVC.

Overall the current installation strategy is quite nice so long as you don't
interact with native code, but once you do the usage of a MinGW-based `gcc.exe`
starts to get quite painful.

Relying on a nonstandard Windows toolchain has also been a long-standing "code
smell" of Rust and has been slated for remedy for quite some time now. Using a
standard toolchain is a great motivational factor for improving the
interoperability of Rust code with the native system.

## What does it mean to use MSVC?

"Using MSVC" can be a bit of a nebulous concept, but this PR defines it as:

* The build system for Rust will build as much code as possible with the MSVC
  compiler, `cl.exe`.
* The build system will use native MSVC tools for managing archives.
* The compiler will link all output with `link.exe` instead of `gcc.exe`.

None of these are currently implemented today, but all are required for the
compiler to fluently interoperate with MSVC.

## How does this all work?

At the highest level, this PR adds a new target triple to the Rust compiler:

    x86_64-pc-windows-msvc

All logic for using MSVC or not is scoped within this triple and code can
conditionally build for MSVC or MinGW via:

    #[cfg(target_env = "msvc")]

It is expected that auto builders will be set up for MSVC-based compiles in
addition to the existing MinGW-based compiles, and we will likely soon start
shipping MSVC nightlies where `x86_64-pc-windows-msvc` is the host target triple
of the compiler.

# Summary of changes

Here I'll explain at a high level what many of the changes made were targeted
at, but many more details can be found in the commits themselves. Many thanks to
@retep998 for the excellent writeup in rust-lang/rfcs#1061 and @rick26 for a lot
of the initial proof-of-concept work!

## Build system changes

As is probably expected, a large chunk of this PR is changes to Rust's build
system to build with MSVC. At a high level **it is an explicit non goal** to
enable building outside of a MinGW shell, instead all Makefile infrastructure we
have today is retrofitted with support to use MSVC instead of the standard MSVC
toolchain. Some of the high-level changes are:

* The configure script now detects when MSVC is being targeted and adds a number
  of additional requirements about the build environment:
  * The `--msvc-root` option must be specified or `cl.exe` must be in PATH to
    discover where MSVC is installed. The compiler in use is also required to
    target x86_64.
  * Once the MSVC root is known, the INCLUDE/LIB environment variables are
    scraped so they can be reexported by the build system.
  * CMake is required to build LLVM with MSVC (and LLVM is also configured with
    CMake instead of the normal configure script).
  * jemalloc is currently unconditionally disabled for MSVC targets as jemalloc
    isn't a hard requirement and I don't know how to build it with MSVC.
* Invocations of a C and/or C++ compiler are now abstracted behind macros to
  appropriately call the underlying compiler with the correct format of
  arguments, for example there is now a macro for "assemble an archive from
  objects" instead of hard-coded invocations of `$(AR) crus liboutput.a ...`
* The output filenames for standard libraries such as morestack/compiler-rt are
  now "more correct" on windows as they are shipped as `foo.lib` instead of
  `libfoo.a`.
* Rust targets can now depend on native tools provided by LLVM, and as you'll
  see in the commits the entire MSVC target depends on `llvm-ar.exe`.
* Support for custom arbitrary makefile dependencies of Rust targets has been
  added. The MSVC target for `rustc_llvm` currently requires a custom `.DEF`
  file to be passed to the linker to get further linkages to complete.

## Compiler changes

The modifications made to the compiler have so far largely been minor tweaks
here and there, mostly just adding a layer of abstraction over whether MSVC or a
GNU-like linker is being used. At a high-level these changes are:

* The section name for metadata storage in dynamic libraries is called `.rustc`
  for MSVC-based platorms as section names cannot contain more than 8
  characters.
* The implementation of `rustc_back::Archive` was refactored, but the
  functionality has remained the same.
* Targets can now specify the default `ar` utility to use, and for MSVC this
  defaults to `llvm-ar.exe`
* The building of the linker command in `rustc_trans:🔙:link` has been
  abstracted behind a trait for the same code path to be used between GNU and
  MSVC linkers.

## Standard library changes

Only a few small changes were required to the stadnard library itself, and only
for minor differences between the C runtime of msvcrt.dll and MinGW's libc.a

* Some function names for floating point functions have leading underscores, and
  some are not present at all.
* Linkage to the `advapi32` library for crypto-related functions is now
  explicit.
* Some small bits of C code here and there were fixed for compatibility with
  MSVC's cl.exe compiler.

# Future Work

This commit is not yet a 100% complete port to using MSVC as there are still
some key components missing as well as some unimplemented optimizations. This PR
is already getting large enough that I wanted to draw the line here, but here's
a list of what is not implemented in this PR, on purpose:

## Unwinding

The revision of our LLVM submodule [does not seem to implement][llvm] does not
support lowering SEH exception handling on the Windows MSVC targets, so
unwinding support is not currently implemented for the standard library (it's
lowered to an abort).

[llvm]: https://github.com/rust-lang/llvm/blob/rust-llvm-2015-02-19/lib/CodeGen/Passes.cpp#L454-L461

It looks like, however, that upstream LLVM has quite a bit more support for SEH
unwinding and landing pads than the current revision we have, so adding support
will likely just involve updating LLVM and then adding some shims of our own
here and there.

## dllimport and dllexport

An interesting part of Windows which MSVC forces our hand on (and apparently
MinGW didn't) is the usage of `dllimport` and `dllexport` attributes in LLVM IR
as well as native dependencies (in C these correspond to
`__declspec(dllimport)`).

Whenever a dynamic library is built by MSVC it must have its public interface
specified by functions tagged with `dllexport` or otherwise they're not
available to be linked against. This poses a few problems for the compiler, some
of which are somewhat fundamental, but this commit alters the compiler to attach
the `dllexport` attribute to all LLVM functions that are reachable (e.g. they're
already tagged with external linkage). This is suboptimal for a few reasons:

* If an object file will never be included in a dynamic library, there's no need
  to attach the dllexport attribute. Most object files in Rust are not destined
  to become part of a dll as binaries are statically linked by default.
* If the compiler is emitting both an rlib and a dylib, the same source object
  file is currently used but with MSVC this may be less feasible. The compiler
  may be able to get around this, but it may involve some invasive changes to
  deal with this.

The flipside of this situation is that whenever you link to a dll and you import
a function from it, the import should be tagged with `dllimport`. At this time,
however, the compiler does not emit `dllimport` for any declarations other than
constants (where it is required), which is again suboptimal for even more
reasons!

* Calling a function imported from another dll without using `dllimport` causes
  the linker/compiler to have extra overhead (one `jmp` instruction on x86) when
  calling the function.
* The same object file may be used in different circumstances, so a function may
  be imported from a dll if the object is linked into a dll, but it may be
  just linked against if linked into an rlib.
* The compiler has no knowledge about whether native functions should be tagged
  dllimport or not.

For now the compiler takes the perf hit (I do not have any numbers to this
effect) by marking very little as `dllimport` and praying the linker will take
care of everything. Fixing this problem will likely require adding a few
attributes to Rust itself (feature gated at the start) and then strongly
recommending static linkage on Windows! This may also involve shipping a
statically linked compiler on Windows instead of a dynamically linked compiler,
but these sorts of changes are pretty invasive and aren't part of this PR.

## CI integration

Thankfully we don't need to set up a new snapshot bot for the changes made here as our snapshots are freestanding already, we should be able to use the same snapshot to bootstrap both MinGW and MSVC compilers (once a new snapshot is made from these changes).

I plan on setting up a new suite of auto bots which are testing MSVC configurations for now as well, for now they'll just be bootstrapping and not running tests, but once unwinding is implemented they'll start running all tests as well and we'll eventually start gating on them as well.

---

I'd love as many eyes on this as we've got as this was one of my first interactions with MSVC and Visual Studio, so there may be glaring holes that I'm missing here and there!

cc @retep998, @ricky26, @vadimcn, @klutzy 

r? @brson
2015-05-20 00:31:55 +00:00
Brian Anderson
01c93a59e8 mk: Report the prerelease version on beta again. Fixes #25618 2015-05-19 11:34:34 -07:00
Alex Crichton
a4ef308473 mk: Add the ability to depend on native LLVM tools
The compiler will require that `llvm-ar.exe` be available for MSVC-targeting
builds (more comments on this soon), so this commit adds support for targets to
depend on LLVM tools. The `core` library for MSVC depends on `llvm-ar.exe` which
will be copied into place for the target before the compiler starts to run.

Note that these targets all depend on `llvm-config.exe` to ensure that they're
built before they're attempted to be copied.
2015-05-19 10:53:04 -07:00
Alex Crichton
b56d47cc80 mk: Enable building LLVM targeting MSVC
This commit modifies the makefiles to enable building LLVM with cmake and Visual
Studio to generate an LLVM that targets MSVC. Rust's configure script requires
cmake to be installed when targeting MSVC and will configure LLVM with cmake
instead of the normal `./configure` script LLVM provides. The build will then
run cmake to execute the build instead of the normal `make`.

Currently `make clean-llvm` isn't supported on MSVC as I can't figure out how to
run a "clean" target for the Visual Studio files.
2015-05-19 10:52:57 -07:00
Alex Crichton
150663c3b6 mk: Correct names of installed libs on windows
Previously libmorestack.a and libcompiler-rt.a were installed, but link.exe
looks for morestack.lib and compiler-rt.lib by default, so we need to install
these with the correct name
2015-05-19 10:36:00 -07:00
Alex Crichton
eb5bf151a5 mk: Remove generation of .d files
Looks like cl.exe doesn't support this and we're also barely using them anyway
as we have very few header files and C code in general.
2015-05-19 10:36:00 -07:00
Brian Anderson
6149e32b0b Bump version to 1.2 2015-05-15 11:24:00 -07:00
bors
e5394240a2 Auto merge of #25208 - lfairy:version-hash, r=brson
The code takes a prefix of the MD5 hash of the version string.

Since the hash command differs across GNU and BSD platforms, we scan for
the right one in the configure script.

Closes #25007
2015-05-14 00:42:32 +00:00
Chris Wong
2c0db5e331 Use printf %s instead of echo -n in build script
According to POSIX, the behavior of `echo -n` is "implementation
defined". So we can't guarantee that it gives the same result
everywhere.

See also:
* http://pubs.opengroup.org/onlinepubs/9699919799/utilities/echo.html
* http://unix.stackexchange.com/q/65803/9814
2015-05-13 10:17:59 +12:00
bors
8c9dc18355 Auto merge of #24859 - richo:valgrind-tests, r=brson
This stung me more than once in dev.

Bonus DRY'ing up of configure that I did on my way past.
2015-05-09 02:07:18 +00:00
Richo Healey
01fc026440 mk: Log that valgrind tests are disabled 2015-05-08 10:49:02 -07:00
Chris Wong
535040aab8 Generate CFG_FILENAME_EXTRA from the version
The code takes a prefix of the MD5 hash of the version string.

Since the hash command differs across GNU and BSD platforms, we scan for
the right one in the configure script.

Closes #25007
2015-05-08 22:26:26 +12:00
Alex Crichton
cd980b3bee mk: Add support for musl-based builds
This commit adds support to the makefiles, configuration script, and build
system to understand MUSL. This is broken up into a few parts:

* Any target of the form `*-musl` requires the `--musl-root` option to
  `./configure` which will indicate the root of the MUSL installation. It is
  also expected that there is a libunwind build inside of that installation
  built against that MUSL.

* Objects from MUSL are copied into the build tree for Rust to be statically
  linked into the appropriate Rust library.

* Objects for binary startup and shutdown are included in each Rust installation
  by default for MUSL. This requires MUSL to only be installed on the machine
  compiling rust. Only a linker will be necessary for compiling against MUSL on
  a target machine.

Eventually a MUSL and/or libunwind build may be integrated by default into the
build but for now they are just always assumed to exist externally.
2015-04-27 10:11:15 -07:00
Brian Anderson
193461c63a mk: Remove version numbers from beta artifacts
Instead of rustc-1.0.0-beta-$triple.tar.gz, betas will be named
rustc-beta-$triple.tar.gz. This will give betas a stable download
URL, prevent old artifacts from accumulating in the dist server's
root directory, and not require the website to be updated every
beta.

As a tradeoff, it will be harder to download previous betas because
they will need to be located in the archives.
2015-04-22 08:51:39 -07:00
Brian Anderson
5c70ff09da Bump version to 1.1.0
Also reset the prerelease number to ".1"
2015-04-21 10:51:53 -07:00
Brian Anderson
a5e53472c7 Bump prerelease to .3 2015-04-17 10:00:37 -07:00
Brian Anderson
2cf7bc3e3d Bump prerelease version 2015-04-10 10:12:27 -07:00
Brian Anderson
7cbf823353 configure: Add --enable-debuginfo 2015-04-08 13:57:37 -07:00
Brian Anderson
1b34f0aef0 configure: Clarify --enable-debug-assertions status message 2015-04-08 13:31:26 -07:00
Brian Anderson
59e332bd2f configure: Disable debug assertions by default 2015-04-08 13:23:44 -07:00
Brian Anderson
ed8eebd99b configure: Rename --enable-debug to --enable-debug-assertions 2015-04-08 13:22:56 -07:00
Ryan Prichard
00211ecfda Avoid passing -L "" during cross-compilation.
LLVM_LIBDIR_<triple> is only defined for host triples, not target triples.

FWIW, the same is true for LLVM_STDCPP_RUSTFLAGS_<triple>, where we
explicitly define it as empty when --enable-llvm-static-stdcpp is not
specified, but it's still undefined for cross-compiled triples.
2015-03-13 16:46:45 -07:00
Brian Anderson
ebcb1dca43 Fix naming of beta artifacts again 2015-03-12 17:37:51 -07:00
Cody P Schafer
fbc10c3851 configure: have --enable-debug set -C debug-assertions=on so debug!() works again 2015-03-10 14:06:59 -04:00
Brian Anderson
614853734e mk: Once again rename the beta channel artifacts as 'beta'
No more alphas, please.
2015-03-05 15:29:10 -08:00
Manish Goregaokar
ed728ec145 Rollup merge of #22292 - brson:alpha2, r=alexcrichton 2015-02-15 18:42:47 +05:30
Brian Anderson
effad62bc5 Add the build date to the reported version. #21957
rustc --version says

```
rustc 1.0.0-dev (d0e82a68a 2015-02-05) (built 2015-02-11)
```
2015-02-13 14:30:04 -08:00
Brian Anderson
be97aab5d3 Update version number for 1.0.0-alpha.2 2015-02-13 11:26:24 -08:00
Brian Anderson
4368f6161c mk: Add version number to output. Useful for logs 2015-02-05 14:37:16 -08:00
Brian Anderson
29be938136 mk: Remove redundant valgrind notices in build 2015-02-05 14:37:16 -08:00
Brian Anderson
2595780e26 Fix beta naming 2015-01-23 21:13:35 -08:00
Brian Anderson
056f8f0251 mk: Don't set RUSTC_BOOTSTRAP_KEY on -dev and -nightly. Not needed 2015-01-17 16:37:34 -08:00
Brian Anderson
fa1d63acd3 mk: Revert hack to pull the bootstrap key from the snapshot bins 2015-01-17 16:37:34 -08:00
Eduard Burtescu
89b80faa8e Register new snapshots. 2015-01-17 16:37:34 -08:00
Alex Crichton
7101ae4686 rollup merge of #21151: brson/beta 2015-01-15 14:11:56 -08:00
Brian Anderson
9b10e9ac32 mk: The beta channel produces things called 'beta' 2015-01-14 10:32:42 -08:00
Richo Healey
a36a8924b4 powerpc: Build llvm for powerpc 2015-01-11 21:14:30 -08:00
Brian Anderson
1f550b47c2 mk: Update prerelase versioning to conform to semver 2015-01-08 15:33:31 -08:00
Alex Crichton
a6bf7676a5 rollup merge of #20716: brson/RUST_DEBUG 2015-01-07 17:18:08 -08:00
Brian Anderson
c27133e2ce Preliminary feature staging
This partially implements the feature staging described in the
[release channel RFC][rc]. It does not yet fully conform to the RFC as
written, but does accomplish its goals sufficiently for the 1.0 alpha
release.

It has three primary user-visible effects:

* On the nightly channel, use of unstable APIs generates a warning.
* On the beta channel, use of unstable APIs generates a warning.
* On the beta channel, use of feature gates generates a warning.

Code that does not trigger these warnings is considered 'stable',
modulo pre-1.0 bugs.

Disabling the warnings for unstable APIs continues to be done in the
existing (i.e. old) style, via `#[allow(...)]`, not that specified in
the RFC. I deem this marginally acceptable since any code that must do
this is not using the stable dialect of Rust.

Use of feature gates is itself gated with the new 'unstable_features'
lint, on nightly set to 'allow', and on beta 'warn'.

The attribute scheme used here corresponds to an older version of the
RFC, with the `#[staged_api]` crate attribute toggling the staging
behavior of the stability attributes, but the user impact is only
in-tree so I'm not concerned about having to make design changes later
(and I may ultimately prefer the scheme here after all, with the
`#[staged_api]` crate attribute).

Since the Rust codebase itself makes use of unstable features the
compiler and build system to a midly elaborate dance to allow it to
bootstrap while disobeying these lints (which would otherwise be
errors because Rust builds with `-D warnings`).

This patch includes one significant hack that causes a
regression. Because the `format_args!` macro emits calls to unstable
APIs it would trigger the lint.  I added a hack to the lint to make it
not trigger, but this in turn causes arguments to `println!` not to be
checked for feature gates. I don't presently understand macro
expansion well enough to fix. This is bug #20661.

Closes #16678

[rc]: https://github.com/rust-lang/rfcs/blob/master/text/0507-release-channels.md
2015-01-07 15:34:56 -08:00
Brian Anderson
4a041170d1 mk: Remove RUST_NDEBUG and RUST_DEBUG defines. Unused 2015-01-07 13:33:22 -08:00
Brian Anderson
c548b879ef Typo 2015-01-05 10:29:09 -08:00
Brian Anderson
edbb7c3ed1 0.13.0 -> 1.0.0 2015-01-05 10:26:10 -08:00
Brian Anderson
40bd1c245f Put version number in beta channel artifacts 2015-01-05 10:25:49 -08:00
Akos Kiss
6e5fb8bd1b Initial version of AArch64 support.
Adds AArch64 knowledge to:
* configure,
* make files,
* sources,
* tests, and
* documentation.
2015-01-03 15:16:10 +00:00
Brian Anderson
e95cbb3aca mk: Change package name from 'rust' to 'rustc' 2015-01-02 13:36:51 -08:00
Alex Crichton
a239d71729 rollup merge of #20323: brson/beta
Adds a new 'beta cycle' variable that can be appended to the '-beta' version label, e.g. '-beta1'. Changes the version label for the beta channel temporarily to 'alpha'. Changes the artifact name of the beta channel to contain the version number instead of just being called 'beta'. The beta cycle number is currently set to 1.

The impact of this is that the first alphas will be called '1.0.0-alpha1' and the artifacts will also be called '1.0.0-alpha1-*.tar.gz'. We could alternately leave out the cycle number if we are confident there will be only one alpha cycle.

r? @alexcrichton cc @nikomatsakis @huonw
2014-12-30 16:26:09 -08:00
Brian Anderson
20fcece88b mk: The alpha will not have a cycle number 2014-12-30 10:18:54 -08:00
Michael Woerister
91a0e18866 debuginfo: Add a rust-gdb shell script that will start GDB with Rust pretty printers enabled. 2014-12-30 17:26:13 +01:00