The Sieve algorithm only requires checking all elements up to and including the square root of the maximum prime you're looking for. After that, the remaining elements are guaranteed to be prime.
The Windows-specific instruction under 'Quick Start' linked the wiki article on getting started developing Rust itself, but the quick start is just about obtaining a working Rust installation. The actual wiki page with Windows-specific instructions was difficult to find.
The most important thing to note on Windows is that you need mingw-builds, and it is totally not obvious. The only place where I have seen it mentioned is the wiki page, which was difficult to find before.
All deprecation warnings have been converted to errors. This includes
the warning for multiple cfgs on one item. We'll leave that as an error
for some period of time to ensure that all uses are updated before the
behavior changes from "or" to "and".
Position independent code has fewer requirements in executables, so pass
the appropriate flag to LLVM in order to allow more optimization. At the
moment this means faster thread-local storage.
`strftime` currently returns a `String`. This does not indicate that
this function may return an error due to to a malformed format string.
This change introduces a `ParseError` enum which indicates the type of
error that occurred. The return type of `strptime` was also changed to
use this new enum instead of returning `Result<String, String>`. Now,
all instances where `strftime` was used need to have their return value
checked to see if it were valid or not.
[breaking-change]
All deprecation warnings have been converted to errors. This includes
the warning for multiple cfgs on one item. We'll leave that as an error
for some period of time to ensure that all uses are updated before the
behavior changes from "or" to "and".
Doing so would incur deeply nested expansion of the tree with no useful
side effects. This is problematic for "wide" data types such as structs
with dozens of fields but where only a few are actually being matched or bound.
Most notably, matching a fixed slice would use a number of stack frames that
grows with the number of elements in the slice.
Fixes#17877.
Position independent code has fewer requirements in executables, so pass
the appropriate flag to LLVM in order to allow more optimization. At the
moment this means faster thread-local storage.
I previously avoided `#[inline]`ing anything assuming someone would come in and explain to me where this would be appropriate. Apparently no one *really* knows, so I'll just go the opposite way an inline everything assuming someone will come in and yell at me that such-and-such shouldn't be `#[inline]`.
==================
For posterity, iteration comparisons:
```
test btree::map::bench::iter_20 ... bench: 971 ns/iter (+/- 30)
test btree::map::bench::iter_1000 ... bench: 29445 ns/iter (+/- 480)
test btree::map::bench::iter_100000 ... bench: 2929035 ns/iter (+/- 21551)
test treemap::bench::iter_20 ... bench: 530 ns/iter (+/- 66)
test treemap::bench::iter_1000 ... bench: 26287 ns/iter (+/- 825)
test treemap::bench::iter_100000 ... bench: 7650084 ns/iter (+/- 356711)
test trie::bench_map::iter_20 ... bench: 646 ns/iter (+/- 265)
test trie::bench_map::iter_1000 ... bench: 43556 ns/iter (+/- 5014)
test trie::bench_map::iter_100000 ... bench: 12988002 ns/iter (+/- 139676)
```
As you can see `btree` "scales" much better than `treemap`. `triemap` scales quite poorly.
Note that *completely* different results are given if the elements are inserted in order from the range [0, size]. In particular, TrieMap *completely* dominates in the sorted case. This suggests adding benches for both might be worthwhile. However unsorted is *probably* the more "normal" case, so I consider this "good enough" for now.
compiletest needs to link to native crate, or at least the `rt` library.
(I tried using a dependency on `rustrt` instead, and that did not resolve the problem. But this does.)
Partially addresses #17883
Only one warning remain, and I can't find a way to remove it without doing more bound checks:
```
shootout-nbody.rs:105:36: 105:51 warning: use of deprecated item: use iter_mut, #[warn(deprecated)] on by default
shootout-nbody.rs:105 let bi = match b_slice.mut_shift_ref() {
```
using `split_at_mut` may be an option, but it will do more bound checking.
If anyone have an idea, I'll update this PR.