This replaces the per-shard counters with a single global counter, simplifying
the JobId struct down to just a u64 and removing the need to pipe a DepKind
generic through a bunch of code. The performance implications on non-parallel
compilers are likely minimal (this switches to `Cell<u64>` as the backing
storage over a `u64`, but the latter was already inside a `RefCell` so it's not
really a significance divergence). On parallel compilers, the cost of a single
global u64 counter may be more significant: it adds a serialization point in
theory. On the other hand, we can imagine changing the counter to have a
thread-local component if it becomes worrisome or some similar structure.
The new design is sufficiently simpler that it warrants the potential for slight
changes down the line if/when we get parallel compilation to be more of a
default.
A u64 counter, instead of u32 (the old per-shard width), is chosen to avoid
possibly overflowing it and causing problems; it is effectively impossible that
we would overflow a u64 counter in this context.
This performs a substitution of code following the pattern:
let <id> = if let <pat> = ... { identity } else { ... : ! };
To simplify it to:
let <pat> = ... { identity } else { ... : ! };
By adopting the let_else feature.
Refactor query forcing
The control flow in those functions was very complex, with several layers of continuations.
I tried to simplify the implementation, while keeping essentially the same logic.
Now, all code paths go through `try_execute_query` for the actual query execution.
Communication with the `dep_graph` and the live caches are the only difference between query getting/ensuring/forcing.
Previously, `QueryJobInfo` was composed of two parts: a `QueryInfo` and
a `QueryJob`. However, both `QueryInfo` and `QueryJob` have a `span`
field, which seem to be the same. So, the `span` was recorded twice.
Now, `QueryJobInfo` is composed of a `QueryStackFrame` (the other field
of `QueryInfo`) and a `QueryJob`. So, now, the `span` is only recorded
once.