Turns out for OSX our data layout was subtly wrong and the LLVM update must have
exposed this. Instead of fixing this I've removed all data layouts from the
compiler to just use the defaults that LLVM provides for all targets. All data
layouts (and a number of dead modules) are removed from the compiler here.
Custom target specifications can still provide a custom data layout, but it is
now an optional key as the default will be used if one isn't specified.
* segfault due to not copying drop flag when coercing
* fat pointer casts
* segfault due to not checking drop flag properly
* debuginfo for DST smart pointers
* unreachable code in drop glue
There are two places left where we used to only know the byte
size of/offset into an array and had to cast to i8 and back to get the
right addresses. But by now, we always know the sizes in terms of the
number of elements in the array. In fact we have to add an extra Mul
instruction so we can use the weird cast-to-u8 code. So we should really
just embrace our new knowledge and use simple GEPs to do the address
calculations.
Additionally, the pointer calculations in bind_subslice_pat don't handle
zero-sized types correctly, producing slices that point outside the
array that is being matched against. Using GEP fixes that as well.
Fixes#3729