bump windows crate 0.46 -> 0.48
This drops duped version of crate(0.46), reduces `rustc_driver.dll` ~800kb and reduces exported functions number from 26k to 22k.
Also while here, added `tidy-alphabetical` sorting to lists in tidy allowed lists.
Min specialization improvements
- Don't allow specialization impls with no items, such implementations are probably not correct and only occur as mistakes in the compiler and standard library
- Fix a missing normalization call
- Adds spans for lifetime errors from overly general specializations
Closes#79457Closes#109815
Such implementations are usually mistakes and are not used in the
compiler or standard library (after this commit) so forbid them with
`min_specialization`.
Move the WorkerLocal type from the rustc-rayon fork into rustc_data_structures
This PR moves the definition of the `WorkerLocal` type from `rustc-rayon` into `rustc_data_structures`. This is enabled by the introduction of the `Registry` type which allows you to group up threads to be used by `WorkerLocal` which is basically just an array with an per thread index. The `Registry` type mirrors the one in Rayon and each Rayon worker thread is also registered with the new `Registry`. Safety for `WorkerLocal` is ensured by having it keep a reference to the registry and checking on each access that we're still on the group of threads associated with the registry used to construct it.
Accessing a `WorkerLocal` is micro-optimized due to it being hot since it's used for most arena allocations.
Performance is slightly improved for the parallel compiler:
<table><tr><td rowspan="2">Benchmark</td><td colspan="1"><b>Before</b></th><td colspan="2"><b>After</b></th></tr><tr><td align="right">Time</td><td align="right">Time</td><td align="right">%</th></tr><tr><td>🟣 <b>clap</b>:check</td><td align="right">1.9992s</td><td align="right">1.9949s</td><td align="right"> -0.21%</td></tr><tr><td>🟣 <b>hyper</b>:check</td><td align="right">0.2977s</td><td align="right">0.2970s</td><td align="right"> -0.22%</td></tr><tr><td>🟣 <b>regex</b>:check</td><td align="right">1.1335s</td><td align="right">1.1315s</td><td align="right"> -0.18%</td></tr><tr><td>🟣 <b>syn</b>:check</td><td align="right">1.8235s</td><td align="right">1.8171s</td><td align="right"> -0.35%</td></tr><tr><td>🟣 <b>syntex_syntax</b>:check</td><td align="right">6.9047s</td><td align="right">6.8930s</td><td align="right"> -0.17%</td></tr><tr><td>Total</td><td align="right">12.1586s</td><td align="right">12.1336s</td><td align="right"> -0.21%</td></tr><tr><td>Summary</td><td align="right">1.0000s</td><td align="right">0.9977s</td><td align="right"> -0.23%</td></tr></table>
cc `@SparrowLii`
Sprinkle some `#[inline]` in `rustc_data_structures::tagged_ptr`
This is based on `nm --demangle (rustc +a --print sysroot)/lib/librustc_driver-*.so | rg CopyTaggedPtr` which shows many methods that should probably be inlined. May fix the regression in https://github.com/rust-lang/rust/pull/110795.
r? ```@Nilstrieb```
Add `impl_tag!` macro to implement `Tag` for tagged pointer easily
r? `@Nilstrieb`
This should also lifts the need to think about safety from the callers (`impl_tag!` is robust (ish, see the macro issue)) and removes the possibility of making a "weird" `Tag` impl.
Encode hashes as bytes, not varint
In a few places, we store hashes as `u64` or `u128` and then apply `derive(Decodable, Encodable)` to the enclosing struct/enum. It is more efficient to encode hashes directly than try to apply some varint encoding. This PR adds two new types `Hash64` and `Hash128` which are produced by `StableHasher` and replace every use of storing a `u64` or `u128` that represents a hash.
Distribution of the byte lengths of leb128 encodings, from `x build --stage 2` with `incremental = true`
Before:
```
( 1) 373418203 (53.7%, 53.7%): 1
( 2) 196240113 (28.2%, 81.9%): 3
( 3) 108157958 (15.6%, 97.5%): 2
( 4) 17213120 ( 2.5%, 99.9%): 4
( 5) 223614 ( 0.0%,100.0%): 9
( 6) 216262 ( 0.0%,100.0%): 10
( 7) 15447 ( 0.0%,100.0%): 5
( 8) 3633 ( 0.0%,100.0%): 19
( 9) 3030 ( 0.0%,100.0%): 8
( 10) 1167 ( 0.0%,100.0%): 18
( 11) 1032 ( 0.0%,100.0%): 7
( 12) 1003 ( 0.0%,100.0%): 6
( 13) 10 ( 0.0%,100.0%): 16
( 14) 10 ( 0.0%,100.0%): 17
( 15) 5 ( 0.0%,100.0%): 12
( 16) 4 ( 0.0%,100.0%): 14
```
After:
```
( 1) 372939136 (53.7%, 53.7%): 1
( 2) 196240140 (28.3%, 82.0%): 3
( 3) 108014969 (15.6%, 97.5%): 2
( 4) 17192375 ( 2.5%,100.0%): 4
( 5) 435 ( 0.0%,100.0%): 5
( 6) 83 ( 0.0%,100.0%): 18
( 7) 79 ( 0.0%,100.0%): 10
( 8) 50 ( 0.0%,100.0%): 9
( 9) 6 ( 0.0%,100.0%): 19
```
The remaining 9 or 10 and 18 or 19 are `u64` and `u128` respectively that have the high bits set. As far as I can tell these are coming primarily from `SwitchTargets`.
Spelling compiler
This is per https://github.com/rust-lang/rust/pull/110392#issuecomment-1510193656
I'm going to delay performing a squash because I really don't expect people to be perfectly happy w/ my changes, I really am a human and I really do make mistakes.
r? Nilstrieb
I'm going to be flying this evening, but I should be able to squash / respond to reviews w/in a day or two.
I tried to be careful about dropping changes to `tests`, afaict only two files had changes that were likely related to the changes for a given commit (this is where not having eagerly squashed should have given me an advantage), but, that said, picking things apart can be error prone.
Rollup of 7 pull requests
Successful merges:
- #109981 (Set commit information environment variables when building tools)
- #110348 (Add list of supported disambiguators and suffixes for intra-doc links in the rustdoc book)
- #110409 (Don't use `serde_json` to serialize a simple JSON object)
- #110442 (Avoid including dry run steps in the build metrics)
- #110450 (rustdoc: Fix invalid handling of nested items with `--document-private-items`)
- #110461 (Use `Item::expect_*` and `ImplItem::expect_*` more)
- #110465 (Assure everyone that `has_type_flags` is fast)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
Don't use `serde_json` to serialize a simple JSON object
This avoids `rustc_data_structures` depending on `serde_json` which allows it to be compiled much earlier, unlocking most of rustc.
This used to not matter, but after #110407 we're not blocked on fluent anymore, which means that it's now a blocking edge.
![image](https://user-images.githubusercontent.com/48135649/232313178-e0150420-3020-4eb6-98d3-fe5294a8f947.png)
This saves a few more seconds.
cc ````@Zoxc```` who added it recently
Implement StableHasher::write_u128 via write_u64
In https://github.com/rust-lang/rust/pull/110367#issuecomment-1510114777 the cachegrind diffs indicate that nearly all the regression is from this:
```
22,892,558 ???:<rustc_data_structures::sip128::SipHasher128>::slice_write_process_buffer
-9,502,262 ???:<rustc_data_structures::sip128::SipHasher128>::short_write_process_buffer::<8>
```
Which happens because the diff for that perf run swaps a `Hash::hash` of a `u64` to a `u128`. But `slice_write_process_buffer` is a `#[cold]` function, and is for handling hashes of arbitrary-length byte arrays.
Using the much more optimizer-friendly `u64` path twice to hash a `u128` provides a nice perf boost in some benchmarks.
Tagged pointers, now with strict provenance!
This is a big refactor of tagged pointers in rustc, with three main goals:
1. Porting the code to the strict provenance
2. Cleanup the code
3. Document the code (and safety invariants) better
This PR has grown quite a bit (almost a complete rewrite at this point...), so I'm not sure what's the best way to review this, but reviewing commit-by-commit should be fine.
r? `@Nilstrieb`
Remove some suspicious cast truncations
These truncations were added a long time ago, and as best I can tell without a perf justification. And with rust-lang/rust#110410 it has become perf-neutral to not truncate anymore. We worked hard for all these bits, let's use them.