This pulls all of our long-form documentation into a single document,
nicknamed "the book" and formally titled "The Rust Programming
Language."
A few things motivated this change:
* People knew of The Guide, but not the individual Guides. This merges
them together, helping discoverability.
* You can get all of Rust's longform documentation in one place, which
is nice.
* We now have rustbook in-tree, which can generate this kind of
documentation. While its style is basic, the general idea is much
better: a table of contents on the left-hand side.
* Rather than a almost 10,000-line guide.md, there are now smaller files
per section.
This commit takes a first pass at stabilizing `std::thread`:
* It removes the `detach` method in favor of two constructors -- `spawn`
for detached threads, `scoped` for "scoped" (i.e., must-join)
threads. This addresses some of the surprise/frustrating debug
sessions with the previous API, in which `spawn` produced a guard that
on destruction joined the thread (unless `detach` was called).
The reason to have the division in part is that `Send` will soon not
imply `'static`, which means that `scoped` thread creation can take a
closure over *shared stack data* of the parent thread. On the other
hand, this means that the parent must not pop the relevant stack
frames while the child thread is running. The `JoinGuard` is used to
prevent this from happening by joining on drop (if you have not
already explicitly `join`ed.) The APIs around `scoped` are
future-proofed for the `Send` changes by taking an additional lifetime
parameter. With the current definition of `Send`, this is forced to be
`'static`, but when `Send` changes these APIs will gain their full
flexibility immediately.
Threads that are `spawn`ed, on the other hand, are detached from the
start and do not yield an RAII guard.
The hope is that, by making `scoped` an explicit opt-in with a very
suggestive name, it will be drastically less likely to be caught by a
surprising deadlock due to an implicit join at the end of a scope.
* The module itself is marked stable.
* Existing methods other than `spawn` and `scoped` are marked stable.
The migration path is:
```rust
Thread::spawn(f).detached()
```
becomes
```rust
Thread::spawn(f)
```
while
```rust
let res = Thread::spawn(f);
res.join()
```
becomes
```rust
let res = Thread::scoped(f);
res.join()
```
[breaking-change]
This commit is an implementation of [RFC 494][rfc] which removes the entire
`std::c_vec` module and redesigns the `std::c_str` module as `std::ffi`.
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0494-c_str-and-c_vec-stability.md
The interface of the new `CString` is outlined in the linked RFC, the primary
changes being:
* The `ToCStr` trait is gone, meaning the `with_c_str` and `to_c_str` methods
are now gone. These two methods are replaced with a `CString::from_slice`
method.
* The `CString` type is now just a wrapper around `Vec<u8>` with a static
guarantee that there is a trailing nul byte with no internal nul bytes. This
means that `CString` now implements `Deref<Target = [c_char]>`, which is where
it gains most of its methods from. A few helper methods are added to acquire a
slice of `u8` instead of `c_char`, as well as including a slice with the
trailing nul byte if necessary.
* All usage of non-owned `CString` values is now done via two functions inside
of `std::ffi`, called `c_str_to_bytes` and `c_str_to_bytes_with_nul`. These
functions are now the one method used to convert a `*const c_char` to a Rust
slice of `u8`.
Many more details, including newly deprecated methods, can be found linked in
the RFC. This is a:
[breaking-change]
Closes#20444
While talking on IRC, someone wanted to post a link to the Rust source code, but while the lines of the rendered source code do have anchors (`<span id="[line number]">`), there is no convenient way to make links as they are not clickable. This PR makes them clickable.
Also, a minor fix of the FAQ is included.
This commit is an implementation of [RFC 494][rfc] which removes the entire
`std::c_vec` module and redesigns the `std::c_str` module as `std::ffi`.
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0494-c_str-and-c_vec-stability.md
The interface of the new `CString` is outlined in the linked RFC, the primary
changes being:
* The `ToCStr` trait is gone, meaning the `with_c_str` and `to_c_str` methods
are now gone. These two methods are replaced with a `CString::from_slice`
method.
* The `CString` type is now just a wrapper around `Vec<u8>` with a static
guarantee that there is a trailing nul byte with no internal nul bytes. This
means that `CString` now implements `Deref<Target = [c_char]>`, which is where
it gains most of its methods from. A few helper methods are added to acquire a
slice of `u8` instead of `c_char`, as well as including a slice with the
trailing nul byte if necessary.
* All usage of non-owned `CString` values is now done via two functions inside
of `std::ffi`, called `c_str_to_bytes` and `c_str_to_bytes_with_nul`. These
functions are now the one method used to convert a `*const c_char` to a Rust
slice of `u8`.
Many more details, including newly deprecated methods, can be found linked in
the RFC. This is a:
[breaking-change]
Closes#20444
This implements RFC 179 by making the pattern `&<pat>` require matching
against a variable of type `&T`, and introducing the pattern `&mut
<pat>` which only works with variables of type `&mut T`.
The pattern `&mut x` currently parses as `&(mut x)` i.e. a pattern match
through a `&T` or a `&mut T` that binds the variable `x` to have type
`T` and to be mutable. This should be rewritten as follows, for example,
for &mut x in slice.iter() {
becomes
for &x in slice.iter() {
let mut x = x;
Due to this, this is a
[breaking-change]
Closes#20496.