Previously an ExprLit was created *per byte* causing a huge increase in memory
bloat. This adds a new `lit_binary` to contain a literal of binary data, which
is currently only used by the include_bin! syntax extension. This massively
speeds up compilation times of the shootout-k-nucleotide-pipes test
before:
time: 469s
memory: 6GB
assertion failure in LLVM (section too large)
after:
time: 2.50s
memory: 124MB
Closes#2598
Previously an ExprLit was created *per byte* causing a huge increase in memory
bloat. This adds a new `lit_binary` to contain a literal of binary data, which
is currently only used by the include_bin! syntax extension. This massively
speeds up compilation times of the shootout-k-nucleotide-pipes test
before:
time: 469s
memory: 6GB
assertion failure in LLVM (section too large)
after:
time: 2.50s
memory: 124MB
Closes#2598
r? @metajack rustpkg now makes source files that it checks out automatically read-only, and stores
them under build/.
Also, refactored the `PkgSrc` type to keep track of separate source and destination
workspaces, as well as to have a `build_workspace` method that returns the workspace
to put temporary files in (usually the source, sometimes the destination -- see
comments for more details).
Closes#6480
rustpkg now makes source files that it checks out automatically read-only, and stores
them under build/.
Also, refactored the `PkgSrc` type to keep track of separate source and destination
workspaces, as well as to have a `build_workspace` method that returns the workspace
to put temporary files in (usually the source, sometimes the destination -- see
comments for more details).
Closes#6480
This removes the warning "Note" about visibility not being fully defined, as it
should now be considered fully defined with further bugs being considered just
bugs in the implementation.
This implements the necessary logic for gating particular features off by default in the compiler. There are a number of issues which have been wanting this form of mechanism, and this initially gates features which we have open issues for.
Additionally, this should unblock #9255
A few features are now hidden behind various #[feature(...)] directives. These
include struct-like enum variants, glob imports, and macro_rules! invocations.
Closes#9304Closes#9305Closes#9306Closes#9331
It is simply defined as `f64` across every platform right now.
A use case hasn't been presented for a `float` type defined as the
highest precision floating point type implemented in hardware on the
platform. Performance-wise, using the smallest precision correct for the
use case greatly saves on cache space and allows for fitting more
numbers into SSE/AVX registers.
If there was a use case, this could be implemented as simply a type
alias or a struct thanks to `#[cfg(...)]`.
Closes#6592
The mailing list thread, for reference:
https://mail.mozilla.org/pipermail/rust-dev/2013-July/004632.html
the switch from package `hello` to `pkg_id` is a little jarring; I'd use `<var>` but I don't see how. ALL_CAPS i.e. PKG_ID seems like a reasonable poor-man's `<var>`.
the switch from package `hello` to `rust_pkg` is a little jarring; I'd use <var> but I don't see how. ALL_CAPS seems like a reasonable poor-man's <var>.
Three things in this commit:
1. Actually build the rustpkg tutorial. I didn't know I needed this when
I first wrote it.
2. Link to it rather than the manual from the
tutorial.
3. Update the headers: most of them were one level too deeply
nested.
Three things in this commit:
1. Actually build the rustpkg tutorial. I didn't know I needed this when
I first wrote it.
2. Link to it rather than the manual from the
tutorial.
3. Update the headers: most of them were one level too deeply
nested.
Many people will be very confused that their debug! statements aren't working
when they first use rust only to learn that they should have been building with
`--cfg debug` the entire time. This inverts the meaning of the flag to instead
of enabling debug statements, now it disables debug statements.
This way the default behavior is a bit more reasonable, and requires less
end-user configuration. Furthermore, this turns on debug by default when
building the rustc compiler.
Many people will be very confused that their debug! statements aren't working
when they first use rust only to learn that they should have been building with
`--cfg debug` the entire time. This inverts the meaning of the flag to instead
of enabling debug statements, now it disables debug statements.
This way the default behavior is a bit more reasonable, and requires less
end-user configuration. Furthermore, this turns on debug by default when
building the rustc compiler.