Commit Graph

15 Commits

Author SHA1 Message Date
Austin Seipp
b513a5a500 Make valgrind usage more consistent and less error prone.
I was still having issues with the build system somehow getting confused
as to which set of valgrind headers to use when compiling rt.

This commit moves all the valgrind headers into their own directory
under rt and makes the usage more consistent. The compiler is now passed
the -DNVALGRIND flag when valgrind is not installed, as opposed to
passing -DHAVE_VALGRIND.

We also pass -I src/rt to the compiler when building rt so you can more
easily import what you want. I also cleaned up some erroneous #includes
along the way.

It should be safe to always just import the local valgrind headers and use
them without question. NVALGRIND turns the operations to no-ops when it
is active, and the build and tests run cleanly with or without.
2011-12-06 01:15:29 -06:00
Graydon Hoare
39151f2ad8 Prohibit trailing whitespace under 'tidy' script. Clean up all caught cases. 2011-07-13 15:44:09 -07:00
Graydon Hoare
49116adbe9 Fix compile-command lines in rt. 2011-07-13 13:51:20 -07:00
Eric Holk
657e5a2bd5 Renamed what's left of rust_dom to rust_scheduler 2011-06-28 16:12:33 -07:00
Eric Holk
02f6645fca Moved win32_require to the kernel. 2011-06-28 16:12:33 -07:00
Marijn Haverbeke
880be6a940 Overhaul logging system in runtime
See https://github.com/graydon/rust/wiki/Logging-vision

The runtime logging categories are now treated in the same way as
modules in compiled code. Each domain now has a log_lvl that can be
used to restrict the logging from that domain (will be used to allow
logging to be restricted to a single domain).

Features dropped (can be brought back to life if there is interest):
  - Logger indentation
  - Multiple categories per log statement
  - I possibly broke some of the color code -- it confuses me
2011-04-19 16:57:13 +02:00
Marijn Haverbeke
9a7576fe2c Move to macro-based logging checks in the C++ code
No functions should be called for log statements that turn out to be
inactive.
2011-04-07 15:15:30 -07:00
Graydon Hoare
7ff2094496 Back out too-platform-fussy bits in preempt-test work. I hate this test. 2010-07-22 15:39:41 -07:00
Graydon Hoare
0f220ecae9 Beat up on the preempt test a bit more, as it keeps hanging under valgrind. 2010-07-22 15:05:35 -07:00
Michael Bebenita
66181ce2cc Fixed Windows build. 2010-07-20 15:44:21 -07:00
Michael Bebenita
00d1465d13 Added a message passing system based on lock free queues for inter-thread communication. Channels now buffer on the sending side, and no longer require blocking when sending. Lots of other refactoring and bug fixes. 2010-07-19 14:05:18 -07:00
Graydon Hoare
75f0c36931 Perform valgrind-specific timing tweaks in a platform-sensitive manner. 2010-07-04 22:41:42 -07:00
Graydon Hoare
2a413070c6 Preempt works on non-windows, just needed a little valgrind love to complete in a reasonable time. 2010-07-04 21:18:47 -07:00
Graydon Hoare
4a1f86ccd7 Merge timer loop functions, fix win32 build broken by logger change. 2010-06-24 08:52:52 -07:00
Graydon Hoare
d6b7c96c3e Populate tree. 2010-06-23 21:03:09 -07:00