Move lint level source explanation to the bottom
So, uhhhhh
r? `@estebank`
## User-facing change
"note: `#[warn(...)]` on by default" and such are moved to the bottom of the diagnostic:
```diff
- = note: `#[warn(unsupported_calling_conventions)]` on by default
= warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
= note: for more information, see issue #87678 <https://github.com/rust-lang/rust/issues/87678>
+ = note: `#[warn(unsupported_calling_conventions)]` on by default
```
Why warning is enabled is the least important thing, so it shouldn't be the first note the user reads, IMO.
## Developer-facing change
`struct_span_lint` and similar methods have a different signature.
Before: `..., impl for<'a> FnOnce(LintDiagnosticBuilder<'a, ()>)`
After: `..., impl Into<DiagnosticMessage>, impl for<'a, 'b> FnOnce(&'b mut DiagnosticBuilder<'a, ()>) -> &'b mut DiagnosticBuilder<'a, ()>`
The reason for this is that `struct_span_lint` needs to edit the diagnostic _after_ `decorate` closure is called. This also makes lint code a little bit nicer in my opinion.
Another option is to use `impl for<'a> FnOnce(LintDiagnosticBuilder<'a, ()>) -> DiagnosticBuilder<'a, ()>` altough I don't _really_ see reasons to do `let lint = lint.build(message)` everywhere.
## Subtle problem
By moving the message outside of the closure (that may not be called if the lint is disabled) `format!(...)` is executed earlier, possibly formatting `Ty` which may call a query that trims paths that crashes the compiler if there were no warnings...
I don't think it's that big of a deal, considering that we move from `format!(...)` to `fluent` (which is lazy by-default) anyway, however this required adding a workaround which is unfortunate.
## P.S.
I'm sorry, I do not how to make this PR smaller/easier to review. Changes to the lint API affect SO MUCH 😢
`Res::SelfTy` currently has two `Option`s. When the second one is `Some`
the first one is never consulted. So we can split it into two variants,
`Res::SelfTyParam` and `Res::SelfTyAlias`, reducing the size of `Res`
from 24 bytes to 12. This then shrinks `hir::Path` and
`hir::PathSegment`, which are the HIR types that take up the most space.
fix a ui test
use `into`
fix clippy ui test
fix a run-make-fulldeps test
implement `IntoQueryParam<DefId>` for `OwnerId`
use `OwnerId` for more queries
change the type of `ParentOwnerIterator::Item` to `(OwnerId, OwnerNode)`
FIX - ambiguous Diagnostic link in docs
UPDATE - rename diagnostic_items to IntoDiagnostic and AddToDiagnostic
[Gardening] FIX - formatting via `x fmt`
FIX - rebase conflicts. NOTE: Confirm wheather or not we want to handle TargetDataLayoutErrorsWrapper this way
DELETE - unneeded allow attributes in Handler method
FIX - broken test
FIX - Rebase conflict
UPDATE - rename residual _SessionDiagnostic and fix LintDiag link
On later stages, the feature is already stable.
Result of running:
rg -l "feature.let_else" compiler/ src/librustdoc/ library/ | xargs sed -s -i "s#\\[feature.let_else#\\[cfg_attr\\(bootstrap, feature\\(let_else\\)#"
Compute lint levels by definition
Lint levels are currently computed once for the whole crate. Any code that wants to emit a lint depends on this single `lint_levels(())` query. This query contains the `Span` for each attribute that participates in the lint level tree, so any code that wants to emit a lint basically depends on the spans in all files in the crate.
Contrary to hard errors, we do not clear the incremental session on lints, so this implicit world dependency pessimizes incremental reuse. (And is furthermore invisible for allowed lints.)
This PR completes https://github.com/rust-lang/rust/pull/99634 (thanks for the initial work `@fee1-dead)` and includes it in the dependency graph.
The design is based on 2 queries:
1. `lint_levels_on(HirId) -> FxHashMap<LintId, LevelAndSource>` which accesses the attributes at the given `HirId` and processes them into lint levels. The `TyCtxt` is responsible for probing the HIR tree to find the user-visible level.
2. `lint_expectations(())` which lists all the `#[expect]` attributes in the crate.
This PR also introduces the ability to reconstruct a `HirId` from a `DepNode` by encoding the local part of the `DefPathHash` and the `ItemLocalId` in the two `u64` of the fingerprint. This allows for the dep-graph to directly recompute `lint_levels_on` directly, without having to force the calling query.
Closes https://github.com/rust-lang/rust/issues/95094.
Supersedes https://github.com/rust-lang/rust/pull/99634.
Initial implementation of dyn*
This PR adds extremely basic and incomplete support for [dyn*](https://smallcultfollowing.com/babysteps//blog/2022/03/29/dyn-can-we-make-dyn-sized/). The goal is to get something in tree behind a flag to make collaboration easier, and also to make sure the implementation so far is not unreasonable. This PR does quite a few things:
* Introduce `dyn_star` feature flag
* Adds parsing for `dyn* Trait` types
* Defines `dyn* Trait` as a sized type
* Adds support for explicit casts, like `42usize as dyn* Debug`
* Including const evaluation of such casts
* Adds codegen for drop glue so things are cleaned up properly when a `dyn* Trait` object goes out of scope
* Adds codegen for method calls, at least for methods that take `&self`
Quite a bit is still missing, but this gives us a starting point. Note that this is never intended to become stable surface syntax for Rust, but rather `dyn*` is planned to be used as an implementation detail for async functions in dyn traits.
Joint work with `@nikomatsakis` and `@compiler-errors.`
r? `@bjorn3`
Avoid `Iterator::last`
Adapters like `Filter` and `Map` use the default implementation of `Iterator::last` which is not short-circuiting (and so does `core::str::Split`). The predicate function will be run for every single item of the underlying iterator. I hope that removing those calls to `last` results in slight performance improvements.
The `visit_path_segment` method of both the AST and HIR visitors has a
`path_span` argument that isn't necessary. This commit removes it.
There are two very small and inconsequential functional changes.
- One call to `NodeCollector::insert` now is passed a path segment
identifier span instead of a full path span. This span is only used in
a panic message printed in the case of an internal compiler bug.
- Likewise, one call to `LifetimeCollectVisitor::record_elided_anchor`
now uses a path segment identifier span instead of a full path span.
This span is used to make some `'_` lifetimes.