1424 Commits

Author SHA1 Message Date
Jeff Olson
82f8d8cb2a removing some unneeded native fn mappingsin uv.rs and misc clean
.. 32bit linux issues persist.
2012-04-06 15:35:50 -07:00
Jeff Olson
6b349f3d11 experimenting with a different uv_buf_init impl to placate 32bit linux 2012-04-06 15:35:50 -07:00
Jeff Olson
ce34ccfec9 removed this binding a few commits back. missed it in rustrt.def.in 2012-04-06 15:35:50 -07:00
Jeff Olson
625c518eec whitespace cleanup after rebase 2012-04-06 15:35:50 -07:00
Jeff Olson
2b606ae5f3 add libuv error msg helpers.. flushing out windows tcp issue. 2012-04-06 15:35:49 -07:00
Jeff Olson
2c26cf7f96 add low-level uv_async bindings for use in tcp test 2012-04-06 15:35:49 -07:00
Jeff Olson
922ed6f947 hello world test for a tcp server in libuv
.. im now going to refactor the tcp request and server tests to utilize
each other, so no more external network ugliness
2012-04-06 15:35:49 -07:00
Jeff Olson
85e26eff6a fixing libuv stuff in win32 (see #2064) .. pass sockaddr_in by-ref, for now 2012-04-06 15:35:49 -07:00
Jeff Olson
f920d38808 adding missing rust_uv_* entries in rustrt.def.in 2012-04-06 15:35:48 -07:00
Jeff Olson
9ad67e8c14 test_uv_tcp_request() fully working on linux
.. up next: windows!
.. impl'd uv::direct::read_stop() and uv::direct::close() to wrap things up
.. demonstrated sending data out of the uv_read_cb via a channel (which
we block on to recv all of it, complete w/ EOF notification) that is
read from after the loop exits.
.. helpers to read the guts of a uv_buf_t
.. an idea im kicking around: starting to pile up all of these hideous
data accessor functions in uv::direct .. I might make impl/iface pairs
for the various uv_* types that I'm using, in order to encapsulate those
data access functions and, perhaps, make the access look a little cleaner
(it still won't be straight field access, but it'll be a lot better)
.. formatting cleanup to satisfy make check
2012-04-06 15:35:48 -07:00
Jeff Olson
877747d0ac wired up uv_read_start and some helper funcs around uv_alloc_cb tasks 2012-04-06 15:35:48 -07:00
Jeff Olson
e0193dac6e uv_buf_t's for uv_write() passed by-val .. no more mallocs or ptr cop-outs
so we're now adhering the libuv C api and passing structs by-val where
it is expected, instead of pulling pointer trickery (or worse having to
malloc structs in c++ to be passed back to rust and then into C again)
2012-04-06 15:35:48 -07:00
Jeff Olson
e5ccc76bc4 fixed by-val from rust->c, use ++ sigil in native fn sig <-- NEVAR FORGET
have to use ++ sigil in rust-side extern fn decls in order to have rust
actually copy the struct, by value, onto the C stack. gotcha, indeed.

also adding a helper method to verify/remind how to pass a struct by-val
into C... check out the rust fn sig for rust_uv_ip4_test_verify_port_val()
for more infos
2012-04-06 15:35:48 -07:00
Jeff Olson
43c82bdb45 fixed passing in uv_buf_t ptr array in uv_write.. return status 0
ways to go, still..
2012-04-06 15:35:48 -07:00
Jeff Olson
f179029296 uv_write works, buffer passing still broke, can get sockaddr_in by val
.. but passing sockaddr_in by val back to C is broken, still passing by
ptr
.. the uv_write_cb is processed, but we have a status -1.. there is
also valgrind spew.. so buf passing is broken, still.
2012-04-06 15:35:48 -07:00
Jeff Olson
da779988d5 impl of rustrt::rust_uv_write in c++ and whitespace cleanup 2012-04-06 15:35:48 -07:00
Jeff Olson
af08aba573 some more stuff for libuv dealing w/ 1402.. should go away soon 2012-04-06 15:35:48 -07:00
Jeff Olson
3817ba7578 adding uv::direct and beginning to work out tcp request case
lots of changes, here.. should've commited sooner.
- added uv::direct module that contains rust fns that map, neatly, to
the libuv c library as much as possible. they operate on ptrs to libuv
structs mapped in rust, as much as possible (there are some notable
exceptions). these uv::direct fns should only take inputs from rust and,
as neccesary, translate them into C-friendly types and then pass to the
C functions. We want to them to return ints, as the libuv functions do,
so we can start tracking status.
- the notable exceptions for structs above is due to ref gh-1402, which
prevents us from passing structs, by value, across the Rust<->C barrier
(they turn to garbage, pretty much). So in the cases where we get back
by-val structs from C (uv_buf_init(), uv_ip4_addr(), uv_err_t in callbacks)
, we're going to use *ctypes::void (or just errnum ints for uv_err_t) until
gh-1402 is resolved.
- using crust functions, in these uv::direct fns, for callbacks from libuv,
will eschew uv_err_t, if possible, in favor a struct int.. if at all
possible (probably isn't.. hm.. i know libuv wants to eventually move to
replace uv_err_t with an int, as well.. so hm).
- started flushing out a big, gnarly test case to exercise the tcp request
side of the uv::direct functions. I'm at the point where, after the
connection is established, we write to the stream... when the writing is
done, we will read from it, then tear the whole thing down.

overall, it turns out that doing "close to the metal" interaction with
c libraries is painful (and more chatty) when orchestrated from rust. My
understanding is that not much, at all, is written in this fashion in the
existant core/std codebase.. malloc'ing in C has been preferred, from what
I've gathered. So we're treading new ground, here!
2012-04-06 15:35:48 -07:00
Patrick Walton
851fde879d rt: Add architecture-specific general-purpose register definitions
This will be used for stack crawling, which in turn will be used for GC and
unwinding.
2012-04-04 21:40:34 -07:00
Erick Tryzelaar
4a4889859e std: add localtime/gmtime support. 2012-04-03 22:43:10 -07:00
Erick Tryzelaar
44c7386376 std: fix a typo. 2012-04-03 22:43:09 -07:00
Erick Tryzelaar
4871f11439 std: change timeval to ns resolution timespec
This lets us use the more precise clock_gettime on posix
machines.
2012-04-03 22:43:08 -07:00
Erick Tryzelaar
7aae7320db std: change time::timeval to be {sec: i64, usec: i32}.
It's possible to have negative times if expressing time before 1970, so
we should use signed types. Other platforms can return times at a higher
resolution, so we should use 64 bits.
2012-04-03 22:43:08 -07:00
Brian Anderson
e325146eb4 Merge remote-tracking branch 'brson/mainthread'
Conflicts:
	src/rt/rust_kernel.cpp
	src/rt/rust_scheduler.cpp
	src/rt/rust_scheduler.h
2012-04-03 20:30:01 -07:00
Brian Anderson
4cf7efc8f7 rt: Fix bugs in the osmain scheduler 2012-04-03 20:24:29 -07:00
Brian Anderson
c0e12854ed rt: Fix bugs in the osmain scheduler 2012-04-03 18:01:13 -07:00
Brian Anderson
81ce090643 rt: Include the correct header for alloca on windows 2012-04-03 17:19:15 -07:00
Brian Anderson
ab2158f070 rt: alloca is spelled differently on win32 2012-04-03 17:12:10 -07:00
Brian Anderson
f4b293f0e3 rt: Fix the 0 bytes lost issue
This is a workaround for #1815. libev uses realloc(0) to
free the loop, which valgrind doesn't like. We have suppressions
to make valgrind ignore them.

Valgrind also has a sanity check when collecting allocation backtraces
that the stack pointer must be at least 512 bytes into the stack (at
least 512 bytes of frames must have come before). When this is not
the case it doesn't collect the backtrace.

Unfortunately, with our spaghetti stacks that valgrind check triggers
sometimes and we don't get the backtrace for the realloc(0), it
fails to be suppressed, and it gets reported as 0 bytes lost
from a malloc with no backtrace.

This fixes the issue by alloca'ing 512 bytes before calling uv_loop_delete
2012-04-03 17:08:33 -07:00
Brian Anderson
4f4b7b10bb rt: Futz with headers to satisfy FreeBSD 2012-04-03 16:02:38 -07:00
Jon Morton
72ffb4b446 fix 'I don't know how C works' 2012-04-03 16:02:38 -07:00
Jon Morton
386069f39e actually remove memory.h; include cleanups 2012-04-03 16:02:38 -07:00
Jon Morton
632a4c9326 Refactor includes structure, getting rid of rust_internal.h
Many changes to code structure are included:
- removed TIME_SLICE_IN_MS
- removed sychronized_indexed_list
- removed region_owned
- kernel_owned move to kernel.h, task_owned moved to task.h
- global configs moved to rust_globals.h
- changed #pragma once to standard guard in rust_upcall.h
- got rid of memory.h
2012-04-03 16:02:38 -07:00
Brian Anderson
bef72447e7 core: Add a scheduler mode, osmain, to spawn onto the main scheduler 2012-04-03 14:28:30 -07:00
Graydon Hoare
28a0e9c999 Construct new strings through upcalls. 2012-04-02 17:38:06 -07:00
Brian Anderson
e1858882a4 rt: Run a single-threaded scheduler on the main thread 2012-04-02 15:35:47 -07:00
Brian Anderson
dd63c5ef1d rt: Add an assert to rust_get_current_task 2012-04-02 14:23:24 -07:00
Jon Morton
fa88d15d63 remove unneeded assert, move get_task_tls to sched_loop 2012-04-02 14:21:09 -07:00
Jon Morton
33a949eed6 Add global rust_get_current_task
Previously two methods existed: rust_sched_loop::get_task and rust_task::get_task_from_tcb. Merge both of them into one, trying the faster one (tcb) first, and if that fails, the slower one from the tls.
2012-04-02 14:21:08 -07:00
Jon Morton
bcb9269d84 rt: cleanup passing around of rust_env 2012-04-02 03:11:58 -05:00
Brian Anderson
bee45f0ef0 rt: rust_env is a struct 2012-04-01 21:07:42 -07:00
Brian Anderson
3232c52a61 rt: Assert things that are true 2012-04-01 20:54:30 -07:00
Brian Anderson
6042aefeeb rt: Convert an old warning to an assert 2012-04-01 20:49:41 -07:00
Jon Morton
128a8b6ed5 remove rust_srv 2012-04-01 22:18:40 -05:00
Jon Morton
413994ea3e replace assertion macros with plain asserts 2012-04-01 21:14:16 -05:00
Brian Anderson
3654ef0078 rt: Introduce rust_manual_sched_launcher_factory. Again, so sorry 2012-04-01 17:35:35 -07:00
Brian Anderson
7c1be236a5 rt: Introduce rust_sched_launcher_factory. Sorry, I need one 2012-04-01 17:27:18 -07:00
Brian Anderson
fb528dd7d6 rt: Allow some schedulers to stay alive even without tasks to execute 2012-04-01 16:57:14 -07:00
Brian Anderson
0a5e9d45e1 rt: Introduce rust_manual_sched_launcher 2012-04-01 16:21:48 -07:00
Brian Anderson
9d5c20ecca rt: rust_sched_launcher needs a virtual destructor 2012-04-01 13:25:49 -07:00