This restructures tidy.py to walk the tree itself,
and improves performance considerably by not loading entire
files into buffers for licenseck.
Splits build rules into 'tidy', 'tidy-basic', 'tidy-binaries',
'tidy-errors', 'tidy-features'.
Use the crates.io crate `rand` (version 0.1 should be a drop in
replacement for `std::rand`) and `rand_macros` (`#[derive_Rand]` should
be a drop-in replacement).
[breaking-change]
This is an implementation of [RFC 578][rfc] which adds a new `std::env` module
to replace most of the functionality in the current `std::os` module. More
details can be found in the RFC itself, but as a summary the following methods
have all been deprecated:
[rfc]: https://github.com/rust-lang/rfcs/pull/578
* `os::args_as_bytes` => `env::args`
* `os::args` => `env::args`
* `os::consts` => `env::consts`
* `os::dll_filename` => no replacement, use `env::consts` directly
* `os::page_size` => `env::page_size`
* `os::make_absolute` => use `env::current_dir` + `join` instead
* `os::getcwd` => `env::current_dir`
* `os::change_dir` => `env::set_current_dir`
* `os::homedir` => `env::home_dir`
* `os::tmpdir` => `env::temp_dir`
* `os::join_paths` => `env::join_paths`
* `os::split_paths` => `env::split_paths`
* `os::self_exe_name` => `env::current_exe`
* `os::self_exe_path` => use `env::current_exe` + `pop`
* `os::set_exit_status` => `env::set_exit_status`
* `os::get_exit_status` => `env::get_exit_status`
* `os::env` => `env::vars`
* `os::env_as_bytes` => `env::vars`
* `os::getenv` => `env::var` or `env::var_string`
* `os::getenv_as_bytes` => `env::var`
* `os::setenv` => `env::set_var`
* `os::unsetenv` => `env::remove_var`
Many function signatures have also been tweaked for various purposes, but the
main changes were:
* `Vec`-returning APIs now all return iterators instead
* All APIs are now centered around `OsString` instead of `Vec<u8>` or `String`.
There is currently on convenience API, `env::var_string`, which can be used to
get the value of an environment variable as a unicode `String`.
All old APIs are `#[deprecated]` in-place and will remain for some time to allow
for migrations. The semantics of the APIs have been tweaked slightly with regard
to dealing with invalid unicode (panic instead of replacement).
The new `std::env` module is all contained within the `env` feature, so crates
must add the following to access the new APIs:
#![feature(env)]
[breaking-change]
While waiting on some builds I started cleaning up the various python bits and pieces.
I'm going to keep poking, want to ping me before the next rollup?
when saving .rs files under vim
do not fail to run the syntax checker
error: Unrecognized option: 'parse-only'.
due to this commit
953f294ea3
which removed the deprecated flag --parse-only
the syntax of 'case' is:
`case word in [[(] pattern [| pattern] ...) list ;; ] ... esac`
`list` don't have to issue `break`. `break` is normally used to exit a
`for`, `until` or `while` loop.
when saving .rs files under vim
do not fail to run the syntax checker
error: Unrecognized option: 'parse-only'.
due to this commit
953f294ea3
which removed the deprecated flag --parse-only
This does the bare minimum to make registration of error codes work again. After this patch, every call to `span_err!` with an error code gets that error code validated against a list in that crate and a new tidy script `errorck.py` validates that no error codes are duplicated globally.
There are further improvements to be made yet, detailed in #19624.
r? @nikomatsakis
The timezone of the server that builds rustc nightlies
appears to be in UTC. From what I can tell, it builds
the nightlies at 0300 UTC, which takes about ~15 minutes.
So, there were a couple options here for which offset to use.
UTC+3 would ensure that you always got the latest rust, but it
would mean the script is broken ~15/20 minutes a day. UTC+4
means users get a stale nightly for 45 minutes, but that feels
okay to me.
Ideally, buildbot would publish the "current" nightly, but
that seems unneeded relative to fixing it for all Timezones
quickly.
Fixes#21270
I added an option to auto-indent method chains to line up along their '.' operators. Like so:
```
let input = io::stdin().readline()
.ok()
.expect("Failed to read line");
```
The old default would indent like so:
```
let input = io::stdin().readme()
.ok()
.expect("Failed to read line");
```
The Rust guide explicitly condones the former, so I thought it would be nice for the emacs mode to support it. It's off by default, you have to set ```rust-indent-method-chain``` to ```t``` via your .emacs or the customize menu
There's only one build-critical path in which perl is used, and it was to do a text replacement trivially achievable with sed(1).
I ported the indenter script because it [appears to be used][indenter], but removed check links because it appears to be entirely out of date.
[indenter]: https://github.com/rust-lang/rust/blob/master/src/librustc/util/common.rs#L60-70