rustc: Rearchitect lints to be emitted more eagerly
In preparation for incremental compilation this commit refactors the lint
handling infrastructure in the compiler to be more "eager" and overall more
incremental-friendly. Many passes of the compiler can emit lints at various
points but before this commit all lints were buffered in a table to be emitted
at the very end of compilation. This commit changes these lints to be emitted
immediately during compilation using pre-calculated lint level-related data
structures.
Linting today is split into two phases, one set of "early" lints run on the
`syntax::ast` and a "late" set of lints run on the HIR. This commit moves the
"early" lints to running as late as possible in compilation, just before HIR
lowering. This notably means that we're catching resolve-related lints just
before HIR lowering. The early linting remains a pass very similar to how it was
before, maintaining context of the current lint level as it walks the tree.
Post-HIR, however, linting is structured as a method on the `TyCtxt` which
transitively executes a query to calculate lint levels. Each request to lint on
a `TyCtxt` will query the entire crate's 'lint level data structure' and then go
from there about whether the lint should be emitted or not.
The query depends on the entire HIR crate but should be very quick to calculate
(just a quick walk of the HIR) and the red-green system should notice that the
lint level data structure rarely changes, and should hopefully preserve
incrementality.
Overall this resulted in a pretty big change to the test suite now that lints
are emitted much earlier in compilation (on-demand vs only at the end). This in
turn necessitated the addition of many `#![allow(warnings)]` directives
throughout the compile-fail test suite and a number of updates to the UI test
suite.
Closes https://github.com/rust-lang/rust/issues/42511
In preparation for incremental compilation this commit refactors the lint
handling infrastructure in the compiler to be more "eager" and overall more
incremental-friendly. Many passes of the compiler can emit lints at various
points but before this commit all lints were buffered in a table to be emitted
at the very end of compilation. This commit changes these lints to be emitted
immediately during compilation using pre-calculated lint level-related data
structures.
Linting today is split into two phases, one set of "early" lints run on the
`syntax::ast` and a "late" set of lints run on the HIR. This commit moves the
"early" lints to running as late as possible in compilation, just before HIR
lowering. This notably means that we're catching resolve-related lints just
before HIR lowering. The early linting remains a pass very similar to how it was
before, maintaining context of the current lint level as it walks the tree.
Post-HIR, however, linting is structured as a method on the `TyCtxt` which
transitively executes a query to calculate lint levels. Each request to lint on
a `TyCtxt` will query the entire crate's 'lint level data structure' and then go
from there about whether the lint should be emitted or not.
The query depends on the entire HIR crate but should be very quick to calculate
(just a quick walk of the HIR) and the red-green system should notice that the
lint level data structure rarely changes, and should hopefully preserve
incrementality.
Overall this resulted in a pretty big change to the test suite now that lints
are emitted much earlier in compilation (on-demand vs only at the end). This in
turn necessitated the addition of many `#![allow(warnings)]` directives
throughout the compile-fail test suite and a number of updates to the UI test
suite.
Replaced by adding extra imports, adding hidden code (`# ...`), modifying
examples to be runnable (sorry Homura), specifying non-Rust code, and
converting to should_panic, no_run, or compile_fail.
Remaining "```ignore"s received an explanation why they are being ignored.
Improve the librustc on-demand/query API ergonomics.
Queries are now performed through these two forms:
* `tcx.type_of(def_id)` (the most common usage)
* `tcx.at(span).type_of(def_id)` (to provide a more specific location in the cycle stack)
Several queries were renamed to work better as method names, i.e. by suffixing with `_of`.
r? @nikomatsakis
Now that we've also updated cargo's release process this commit also changes the
download location of Cargo from Cargos archives back to the static.r-l.o
archives. This should ensure that the Cargo download is the exact Cargo paired
with the rustc that we release.
[11/n] Separate ty::Tables into one per each body.
_This is part of a series ([prev](https://github.com/rust-lang/rust/pull/38449) | [next]()) of patches designed to rework rustc into an out-of-order on-demand pipeline model for both better feature support (e.g. [MIR-based](https://github.com/solson/miri) early constant evaluation) and incremental execution of compiler passes (e.g. type-checking), with beneficial consequences to IDE support as well.
If any motivation is unclear, please ask for additional PR description clarifications or code comments._
<hr>
In order to track the results of type-checking and inference for incremental recompilation, they must be stored separately for each function or constant value, instead of lumped together.
These side-`Tables` also have to be tracked by various passes, as they visit through bodies (all of which have `Tables`, even if closures share the ones from their parent functions). This is usually done by switching a `tables` field in an override of `visit_nested_body` before recursing through `visit_body`, to the relevant one and then restoring it - however, in many cases the nesting is unnecessary and creating the visitor for each body in the crate and then visiting that body, would be a much cleaner solution.
To simplify handling of inlined HIR & its side-tables, their `NodeId` remapping and entries HIR map were fully stripped out, which means that `NodeId`s from inlined HIR must not be used where a local `NodeId` is expected. It might be possible to make the nodes (`Expr`, `Block`, `Pat`, etc.) that only show up within a `Body` have IDs that are scoped to that `Body`, which would also allow `Tables` to use `Vec`s.
That last part also fixes#38790 which was accidentally introduced in a previous refactor.
Historically this was done to accommodate bugs in lints, but there hasn't been a
bug in a lint since this feature was added which the warnings affected. Let's
completely purge warnings from all our stages by denying warnings in all stages.
This will also assist in tracking down `stage0` code to be removed whenever
we're updating the bootstrap compiler.
[9/n] rustc: move type information out of AdtDef and TraitDef.
_This is part of a series ([prev](https://github.com/rust-lang/rust/pull/37688) | [next]()) of patches designed to rework rustc into an out-of-order on-demand pipeline model for both better feature support (e.g. [MIR-based](https://github.com/solson/miri) early constant evaluation) and incremental execution of compiler passes (e.g. type-checking), with beneficial consequences to IDE support as well.
If any motivation is unclear, please ask for additional PR description clarifications or code comments._
<hr>
Both `AdtDef` and `TraitDef` contained type information (field types, generics and predicates) which was required to create them, preventing their use before that type information exists, or in the case of field types, *mutation* was required, leading to a variance-magicking implementation of `ivar`s.
This PR takes that information out and the resulting cleaner setup could even eventually end up merged with HIR, because, just like `AssociatedItem` before it, there's no dependency on types anymore.
(With one exception, variant discriminants should probably be moved into their own map later.)
Refactor TraitObject to Slice<ExistentialPredicate>
For reference, the primary types changes in this PR are shown below. They may add in the understanding of what is discussed below, though they should not be required.
We change `TraitObject` into a list of `ExistentialPredicate`s to allow for a couple of things:
- Principal (ExistentialPredicate::Trait) is now optional.
- Region bounds are moved out of `TraitObject` into `TyDynamic`. This permits wrapping only the `ExistentialPredicate` list in `Binder`.
- `BuiltinBounds` and `BuiltinBound` are removed entirely from the codebase, to permit future non-constrained auto traits. These are replaced with `ExistentialPredicate::AutoTrait`, which only requires a `DefId`. For the time being, only `Send` and `Sync` are supported; this constraint can be lifted in a future pull request.
- Binder-related logic is extracted from `ExistentialPredicate` into the parent (`Binder<Slice<EP>>`), so `PolyX`s are inside `TraitObject` are replaced with `X`.
The code requires a sorting order for `ExistentialPredicate`s in the interned `Slice`. The sort order is asserted to be correct during interning, but the slices are not sorted at that point.
1. `ExistentialPredicate::Trait` are defined as always equal; **This may be wrong; should we be comparing them and sorting them in some way?**
1. `ExistentialPredicate::Projection`: Compared by `ExistentialProjection::sort_key`.
1. `ExistentialPredicate::AutoTrait`: Compared by `TraitDef.def_path_hash`.
Construction of `ExistentialPredicate`s is conducted through `TyCtxt::mk_existential_predicates`, which interns a passed iterator as a `Slice`. There are no convenience functions to construct from a set of separate iterators; callers must pass an iterator chain. The lack of convenience functions is primarily due to few uses and the relative difficulty in defining a nice API due to optional parts and difficulty in recognizing which argument goes where. It is also true that the current situation isn't significantly better than 4 arguments to a constructor function; but the extra work is deemed unnecessary as of this time.
```rust
// before this PR
struct TraitObject<'tcx> {
pub principal: PolyExistentialTraitRef<'tcx>,
pub region_bound: &'tcx ty::Region,
pub builtin_bounds: BuiltinBounds,
pub projection_bounds: Vec<PolyExistentialProjection<'tcx>>,
}
// after
pub enum ExistentialPredicate<'tcx> {
// e.g. Iterator
Trait(ExistentialTraitRef<'tcx>),
// e.g. Iterator::Item = T
Projection(ExistentialProjection<'tcx>),
// e.g. Send
AutoTrait(DefId),
}
```