Doing so would incur deeply nested expansion of the tree with no useful
side effects. This is problematic for "wide" data types such as structs
with dozens of fields but where only a few are actually being matched or bound.
Most notably, matching a fixed slice would use a number of stack frames that
grows with the number of elements in the slice.
Fixes#17877.
This change is an implementation of [RFC 69][rfc] which adds a third kind of
global to the language, `const`. This global is most similar to what the old
`static` was, and if you're unsure about what to use then you should use a
`const`.
The semantics of these three kinds of globals are:
* A `const` does not represent a memory location, but only a value. Constants
are translated as rvalues, which means that their values are directly inlined
at usage location (similar to a #define in C/C++). Constant values are, well,
constant, and can not be modified. Any "modification" is actually a
modification to a local value on the stack rather than the actual constant
itself.
Almost all values are allowed inside constants, whether they have interior
mutability or not. There are a few minor restrictions listed in the RFC, but
they should in general not come up too often.
* A `static` now always represents a memory location (unconditionally). Any
references to the same `static` are actually a reference to the same memory
location. Only values whose types ascribe to `Sync` are allowed in a `static`.
This restriction is in place because many threads may access a `static`
concurrently. Lifting this restriction (and allowing unsafe access) is a
future extension not implemented at this time.
* A `static mut` continues to always represent a memory location. All references
to a `static mut` continue to be `unsafe`.
This is a large breaking change, and many programs will need to be updated
accordingly. A summary of the breaking changes is:
* Statics may no longer be used in patterns. Statics now always represent a
memory location, which can sometimes be modified. To fix code, repurpose the
matched-on-`static` to a `const`.
static FOO: uint = 4;
match n {
FOO => { /* ... */ }
_ => { /* ... */ }
}
change this code to:
const FOO: uint = 4;
match n {
FOO => { /* ... */ }
_ => { /* ... */ }
}
* Statics may no longer refer to other statics by value. Due to statics being
able to change at runtime, allowing them to reference one another could
possibly lead to confusing semantics. If you are in this situation, use a
constant initializer instead. Note, however, that statics may reference other
statics by address, however.
* Statics may no longer be used in constant expressions, such as array lengths.
This is due to the same restrictions as listed above. Use a `const` instead.
[breaking-change]
[rfc]: https://github.com/rust-lang/rfcs/pull/246
They were only correct in the simplest case. Some of the optimisations
are certainly possible but should be introduced carefully and only
when the whole pattern codegen infrastructure is in a better shape.
Fixes#16648.
This is accomplished by rewriting static expressions into equivalent patterns.
This way, patterns referencing static variables can both participate
in exhaustiveness analysis as well as be compiled down into the appropriate
branch of the decision trees that match expressions are codegened to.
Fixes#6533.
Fixes#13626.
Fixes#13731.
Fixes#14576.
Fixes#15393.
Rationale: for what appear to be historical reasons only, the PatIdent contains
a Path rather than an Ident. This means that there are many places in the code
where an ident is artificially promoted to a path, and---much more problematically---
a bunch of elements from a path are simply thrown away, which seems like an invitation
to some really nasty bugs.
This commit replaces the Path in a PatIdent with a SpannedIdent, which just contains an ident
and a span.
Slice patterns are different from the rest in that a single slice pattern
does not have a distinct constructor if it contains a variable-length subslice
pattern. For example, the pattern [a, b, ..tail] can match a slice of length 2, 3, 4
and so on.
As a result, the decision tree for exhaustiveness and redundancy analysis should
explore each of those constructors separately to determine if the pattern could be useful
when specialized for any of them.
These two containers are indeed collections, so their place is in
libcollections, not in libstd. There will always be a hash map as part of the
standard distribution of Rust, but by moving it out of the standard library it
makes libstd that much more portable to more platforms and environments.
This conveniently also removes the stuttering of 'std::hashmap::HashMap',
although 'collections::HashMap' is only one character shorter.
Major changes:
- Define temporary scopes in a syntax-based way that basically defaults
to the innermost statement or conditional block, except for in
a `let` initializer, where we default to the innermost block. Rules
are documented in the code, but not in the manual (yet).
See new test run-pass/cleanup-value-scopes.rs for examples.
- Refactors Datum to better define cleanup roles.
- Refactor cleanup scopes to not be tied to basic blocks, permitting
us to have a very large number of scopes (one per AST node).
- Introduce nascent documentation in trans/doc.rs covering datums and
cleanup in a more comprehensive way.
Mostly just low-haning fruit, i.e. function arguments that were @ even
though & would work just as well.
Reduces librustc.so size by 200k when compiling without -O, by 100k when
compiling with -O.
borrow checker and generalize what moves are allowed. Fixes a nasty
bug or two in the pattern move checking code. Unifies dataflow code
used for initialization and other things. First step towards
once fns. Everybody wins.
Fixes#4384. Fixes#4715. cc once fns (#2202), optimizing local moves (#5016).