This pulls out the implementations of most built-in lints into a
separate crate, to reduce edit-compile-test iteration times with
librustc_lint and increase parallelism. This should enable lints to be
refactored, added and deleted much more easily as it slashes the
edit-compile cycle to get a minimal working compiler to test with (`make
rustc-stage1`) from
librustc -> librustc_typeck -> ... -> librustc_driver ->
libcore -> ... -> libstd
to
librustc_lint -> librustc_driver -> libcore -> ... libstd
which is significantly faster, mainly due to avoiding the librustc build
itself.
The intention would be to move as much as possible of the infrastructure
into the crate too, but the plumbing is deeply intertwined with librustc
itself at the moment. Also, there are lints for which diagnostics are
registered directly in the compiler code, not in their own crate
traversal, and their definitions have to remain in librustc.
This is a [breaking-change] for direct users of the compiler APIs:
callers of `rustc::session::build_session` or
`rustc::session::build_session_` need to manually call
`rustc_lint::register_builtins` on their return value.
This should make #22206 easier.
After making `rustc` fail on errors at a stop point, like `-Z parse-only`, in #22117, the files in this PR also fail during the parse stage and should be moved as well. Sorry for spliting this move up in two PRs.
- Now "make check-stage2-T-aarch64-linux-android-H-x86_64-unknown-linux-gnu" works (#21773)
- Fix & enable debuginfo tests for android (#10381)
- Fix & enable more tests for android (both for arm/aarch64)
- Enable many already-pass tests on android (both for arm/aarch64)
This restructures tidy.py to walk the tree itself,
and improves performance considerably by not loading entire
files into buffers for licenseck.
Splits build rules into 'tidy', 'tidy-basic', 'tidy-binaries',
'tidy-errors', 'tidy-features'.
This does the bare minimum to make registration of error codes work again. After this patch, every call to `span_err!` with an error code gets that error code validated against a list in that crate and a new tidy script `errorck.py` validates that no error codes are duplicated globally.
There are further improvements to be made yet, detailed in #19624.
r? @nikomatsakis
The script is intended as a tool for doing every sort of verifications
amenable to Rustdoc's HTML output. For example, link checkers would go
to this script. It already parses HTML into a document tree form (with
a slight caveat), so future tests can make use of it.
As an example, relevant `rustdoc-*` run-make tests have been updated
to use `htmldocck.py` and got their `verify.sh` removed. In the future
they may go to a dedicated directory with htmldocck running by default.
The detailed explanation of test scripts is provided as a docstring of
htmldocck.
cc #19723
This pulls all of our long-form documentation into a single document,
nicknamed "the book" and formally titled "The Rust Programming
Language."
A few things motivated this change:
* People knew of The Guide, but not the individual Guides. This merges
them together, helping discoverability.
* You can get all of Rust's longform documentation in one place, which
is nice.
* We now have rustbook in-tree, which can generate this kind of
documentation. While its style is basic, the general idea is much
better: a table of contents on the left-hand side.
* Rather than a almost 10,000-line guide.md, there are now smaller files
per section.
This removes a large array of deprecated functionality, regardless of how
recently it was deprecated. The purpose of this commit is to clean out the
standard libraries and compiler for the upcoming alpha release.
Some notable compiler changes were to enable warnings for all now-deprecated
command line arguments (previously the deprecated versions were silently
accepted) as well as removing deriving(Zero) entirely (the trait was removed).
The distribution no longer contains the libtime or libregex_macros crates. Both
of these have been deprecated for some time and are available externally.
Enable parallel codegen (2 units) by default when --opt-level is 0 or 1. This
gives a minor speedup on large crates (~10%), with only a tiny slowdown (~2%)
for small ones (which usually build in under a second regardless). The current
default (no parallelization) is used when the user requests optimization
(--opt-level 2 or 3), and when the user has enabled LTO (which is incompatible
with parallel codegen).
This commit also changes the rust build system to use parallel codegen
when appropriate. This means codegen-units=4 for stage0 always, and
also for stage1 and stage2 when configured with --disable-optimize.
(Other settings use codegen-units=1 for stage1 and stage2, to get
maximum performance for release binaries.) The build system also sets
codegen-units=1 for compiletest tests (compiletest does its own
parallelization) and uses the same setting as stage2 for crate tests.
----
To reproduce issue on commit ba246100ca
it does not suffice to add just `check-build-compiletest` to
`check-secondary`; one must also ensure that `check-build-compiletest`
precedes the satisification of the `check` rule.
Otherwise hidden dependencies of `compiletest` would end up getting
satisfied when make builds `rustc` at each stage in order to
eventually run `check-stage2`.
So to handle that I moved `check-secondary` before `check` in the
`check-all` rule that bors uses, and for good measure, I also put
`check-build-compiltest` at the front of the `check-secondary` rule's
dependencies.
My understanding is that running `check-secondary` should be
relatively cheap, and thus such a reordering will not hurt bors.
----
Fix#17883.