This script invokes the gdbgui graphical GDB front-end
with the Rust pretty printers loaded. The script does not install
gdbgui, that must be done manually.
This way the process we get by calling rust-{gdb,lldb} is an actual
{gdb,lldb} instance and not (perhaps surprisingly) a script waiting for
the debugger process to finish. Thus, sending a SIGINT to the spawned
process stops execution of the child, for example.
pretty print BTreeSet
I want pretty printing for BTreeSet.
```rust
use std::collections::*;
fn main() {
let mut s = BTreeSet::new();
s.insert(5);
s.insert(3);
s.insert(7);
s.remove(&3);
println!("{:?}", s);
}
```
```
(gdb) b 9
(gdb) p s
$1 = BTreeSet<i32> with 2 elements = {[0] = 5, [1] = 7}
```
This is analogy of pretty printing for C++ std::set.
Previously, two comparison operations would be generated for each field, each of which could delegate to another derived PartialOrd. Now we use ordering and optional chaining to ensure each pair of fields is only compared once.
Ignore copyright year when generating deriving span tests
Previously, generate-deriving-span-tests.py would regenerate all the tests anew, even if they hadn't changed. This creates unnecessary diffs that only change the copyright year. Now we check to see if any of the content of the test has changed before generating the new one.
Previously, generate-deriving-span-tests.py would regenerate all the tests anew, even if they hadn't changed. This creates unnecessary diffs that only change the copyright year. Now we check to see if any of the content of the test has changed before generating the new one.
It is mostly for BSD system. Some tests (run-make/issue-35164 and
run-make/cat-and-grep-sanity-check) are failing with BSD
fgrep, whereas they pass with gnu version (gfgrep).
This Python script converts documentation comments from the
`#[doc = "..."]` attribute to the `///` syntax. It was added six
years ago, presumably to help with the transition when `///` was
implemented and hasn't really been touched since. I don't think there's
much value in keeping it around at this point.
This commit imports the LLD project from LLVM to serve as the default linker for
the `wasm32-unknown-unknown` target. The `binaryen` submoule is consequently
removed along with "binaryen linker" support in rustc.
Moving to LLD brings with it a number of benefits for wasm code:
* LLD is itself an actual linker, so there's no need to compile all wasm code
with LTO any more. As a result builds should be *much* speedier as LTO is no
longer forcibly enabled for all builds of the wasm target.
* LLD is quickly becoming an "official solution" for linking wasm code together.
This, I believe at least, is intended to be the main supported linker for
native code and wasm moving forward. Picking up support early on should help
ensure that we can help LLD identify bugs and otherwise prove that it works
great for all our use cases!
* Improvements to the wasm toolchain are currently primarily focused around LLVM
and LLD (from what I can tell at least), so it's in general much better to be
on this bandwagon for bugfixes and new features.
* Historical "hacks" like `wasm-gc` will soon no longer be necessary, LLD
will [natively implement][gc] `--gc-sections` (better than `wasm-gc`!) which
means a postprocessor is no longer needed to show off Rust's "small wasm
binary size".
LLD is added in a pretty standard way to rustc right now. A new rustbuild target
was defined for building LLD, and this is executed when a compiler's sysroot is
being assembled. LLD is compiled against the LLVM that we've got in tree, which
means we're currently on the `release_60` branch, but this may get upgraded in
the near future!
LLD is placed into rustc's sysroot in a `bin` directory. This is similar to
where `gcc.exe` can be found on Windows. This directory is automatically added
to `PATH` whenever rustc executes the linker, allowing us to define a `WasmLd`
linker which implements the interface that `wasm-ld`, LLD's frontend, expects.
Like Emscripten the LLD target is currently only enabled for Tier 1 platforms,
notably OSX/Windows/Linux, and will need to be installed manually for compiling
to wasm on other platforms. LLD is by default turned off in rustbuild, and
requires a `config.toml` option to be enabled to turn it on.
Finally the unstable `#![wasm_import_memory]` attribute was also removed as LLD
has a native option for controlling this.
[gc]: https://reviews.llvm.org/D42511
When using bash-specific features, scripts using env to call bash
are more convenient, as bash be installed in different places
according the OS.
Same applies for other languages' interpreters.
Replace most call to grep in run-make by a script that cat the input.
Introduced a new `src/etc/cat-and-grep.sh` script (called in run-make as `$(CGREP)`), which prints the input and do a grep simultaneously. This is mainly used to debug spurious failures in run-make, such as the spurious error in #45810, as well as real errors such as #46126.
(cc #40713)
Some `grep` still remains, mainly the `grep -c` calls that count the number of matches and print the result to stdout.
This commit allocates a builder to running wasm32 tests on Travis. Not all test
suites pass right now so this is starting out with just the run-pass and the
libcore test suites. This'll hopefully give us a pretty broad set of coverage
for integration in rustc itself as well as a somewhat broad coverage of the llvm
backend itself through integration/unit tests.
Introduced a new src/etc/cat-and-grep.sh script (called in run-make as
$(CGREP)), which prints the input and do a grep simultaneously. This is
mainly used to debug spurious failures in run-make, such as the sanitizer
error in #45810, as well as real errors such as #46126.
std: Add a new wasm32-unknown-unknown target
This commit adds a new target to the compiler: wasm32-unknown-unknown. This target is a reimagining of what it looks like to generate WebAssembly code from Rust. Instead of using Emscripten which can bring with it a weighty runtime this instead is a target which uses only the LLVM backend for WebAssembly and a "custom linker" for now which will hopefully one day be direct calls to lld.
Notable features of this target include:
* There is zero runtime footprint. The target assumes nothing exists other than the wasm32 instruction set.
* There is zero toolchain footprint beyond adding the target. No custom linker is needed, rustc contains everything.
* Very small wasm modules can be generated directly from Rust code using this target.
* Most of the standard library is stubbed out to return an error, but anything related to allocation works (aka `HashMap`, `Vec`, etc).
* Naturally, any `#[no_std]` crate should be 100% compatible with this new target.
This target is currently somewhat janky due to how linking works. The "linking" is currently unconditional whole program LTO (aka LLVM is being used as a linker). Naturally that means compiling programs is pretty slow! Eventually though this target should have a linker.
This target is also intended to be quite experimental. I'm hoping that this can act as a catalyst for further experimentation in Rust with WebAssembly. Breaking changes are very likely to land to this target, so it's not recommended to rely on it in any critical capacity yet. We'll let you know when it's "production ready".
### Building yourself
First you'll need to configure the build of LLVM and enable this target
```
$ ./configure --target=wasm32-unknown-unknown --set llvm.experimental-targets=WebAssembly
```
Next you'll want to remove any previously compiled LLVM as it needs to be rebuilt with WebAssembly support. You can do that with:
```
$ rm -rf build
```
And then you're good to go! A `./x.py build` should give you a rustc with the appropriate libstd target.
### Test support
Currently testing-wise this target is looking pretty good but isn't complete. I've got almost the entire `run-pass` test suite working with this target (lots of tests ignored, but many passing as well). The `core` test suite is [still getting LLVM bugs fixed](https://reviews.llvm.org/D39866) to get that working and will take some time. Relatively simple programs all seem to work though!
In general I've only tested this with a local fork that makes use of LLVM 5 rather than our current LLVM 4 on master. The LLVM 4 WebAssembly backend AFAIK isn't broken per se but is likely missing bug fixes available on LLVM 5. I'm hoping though that we can decouple the LLVM 5 upgrade and adding this wasm target!
### But the modules generated are huge!
It's worth nothing that you may not immediately see the "smallest possible wasm module" for the input you feed to rustc. For various reasons it's very difficult to get rid of the final "bloat" in vanilla rustc (again, a real linker should fix all this). For now what you'll have to do is:
cargo install --git https://github.com/alexcrichton/wasm-gc
wasm-gc foo.wasm bar.wasm
And then `bar.wasm` should be the smallest we can get it!
---
In any case for now I'd love feedback on this, particularly on the various integration points if you've got better ideas of how to approach them!
This commit adds a new target to the compiler: wasm32-unknown-unknown. This
target is a reimagining of what it looks like to generate WebAssembly code from
Rust. Instead of using Emscripten which can bring with it a weighty runtime this
instead is a target which uses only the LLVM backend for WebAssembly and a
"custom linker" for now which will hopefully one day be direct calls to lld.
Notable features of this target include:
* There is zero runtime footprint. The target assumes nothing exists other than
the wasm32 instruction set.
* There is zero toolchain footprint beyond adding the target. No custom linker
is needed, rustc contains everything.
* Very small wasm modules can be generated directly from Rust code using this
target.
* Most of the standard library is stubbed out to return an error, but anything
related to allocation works (aka `HashMap`, `Vec`, etc).
* Naturally, any `#[no_std]` crate should be 100% compatible with this new
target.
This target is currently somewhat janky due to how linking works. The "linking"
is currently unconditional whole program LTO (aka LLVM is being used as a
linker). Naturally that means compiling programs is pretty slow! Eventually
though this target should have a linker.
This target is also intended to be quite experimental. I'm hoping that this can
act as a catalyst for further experimentation in Rust with WebAssembly. Breaking
changes are very likely to land to this target, so it's not recommended to rely
on it in any critical capacity yet. We'll let you know when it's "production
ready".
---
Currently testing-wise this target is looking pretty good but isn't complete.
I've got almost the entire `run-pass` test suite working with this target (lots
of tests ignored, but many passing as well). The `core` test suite is still
getting LLVM bugs fixed to get that working and will take some time. Relatively
simple programs all seem to work though!
---
It's worth nothing that you may not immediately see the "smallest possible wasm
module" for the input you feed to rustc. For various reasons it's very difficult
to get rid of the final "bloat" in vanilla rustc (again, a real linker should
fix all this). For now what you'll have to do is:
cargo install --git https://github.com/alexcrichton/wasm-gc
wasm-gc foo.wasm bar.wasm
And then `bar.wasm` should be the smallest we can get it!
---
In any case for now I'd love feedback on this, particularly on the various
integration points if you've got better ideas of how to approach them!
char_private.rs is generated programmatically by char_private.py, using data
retrieved from the Unicode Consortium's website.
The motivation here was to make `is_printable` crate-visible (with
`pub(crate)`), but it would seem that the Unicode data has changed slightly
since char_private.rs was last generated.
This commit enables configuring the RLS/rustfmt tools to the "broken" state and
actually get it past CI. The main changes here were to update all dist-related
code to handle the situation where the RLS isn't available. This in turn
involved a homegrown preprocessor-like-function to edit the configuration files
we pass to the various combined installer tools.
Implement display_hint in gdb pretty printers
A few pretty-printers were returning a quoted string from their
to_string method. It's preferable in gdb to return a lazy string and to
let gdb handle the display by having a "display_hint" method that
returns "string" -- it lets gdb settings (like "set print ...") work, it
handles corrupted strings a bit better, and it passes the information
along to IDEs.
LLDB's output may be None instead of '', and that will cause type
mismatch when normalize_whitespace() expects a string instead of
None. This commit simply ensures we do pass '' even if the output
is None.
A few pretty-printers were returning a quoted string from their
to_string method. It's preferable in gdb to return a lazy string and to
let gdb handle the display by having a "display_hint" method that
returns "string" -- it lets gdb settings (like "set print ...") work, it
handles corrupted strings a bit better, and it passes the information
along to IDEs.
let htmldocck.py check for directories
Since i messed this up during https://github.com/rust-lang/rust/pull/44613, i wanted to codify this into the rustdoc tests to make sure that doesn't happen again.