This commit shuffles around some of the `rand` code, along with some
reorganization. The new state of the world is as follows:
* The librand crate now only depends on libcore. This interface is experimental.
* The standard library has a new module, `std::rand`. This interface will
eventually become stable.
Unfortunately, this entailed more of a breaking change than just shuffling some
names around. The following breaking changes were made to the rand library:
* Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which
will return an infinite stream of random values. Previous behavior can be
regained with `rng.gen_iter().take(n).collect()`
* Rng::gen_ascii_str() was removed. This has been replaced with
Rng::gen_ascii_chars() which will return an infinite stream of random ascii
characters. Similarly to gen_iter(), previous behavior can be emulated with
`rng.gen_ascii_chars().take(n).collect()`
* {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all
relied on being able to use an OSRng for seeding, but this is no longer
available in librand (where these types are defined). To retain the same
functionality, these types now implement the `Rand` trait so they can be
generated with a random seed from another random number generator. This allows
the stdlib to use an OSRng to create seeded instances of these RNGs.
* Rand implementations for `Box<T>` and `@T` were removed. These seemed to be
pretty rare in the codebase, and it allows for librand to not depend on
liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not
supported. If this is undesirable, librand can depend on liballoc and regain
these implementations.
* The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`,
but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice
structure now has a lifetime associated with it.
* The `sample` method on `Rng` has been moved to a top-level function in the
`rand` module due to its dependence on `Vec`.
cc #13851
[breaking-change]
This commit moves reflection (as well as the {:?} format modifier) to a new
libdebug crate, all of which is marked experimental.
This is a breaking change because it now requires the debug crate to be
explicitly linked if the :? format qualifier is used. This means that any code
using this feature will have to add `extern crate debug;` to the top of the
crate. Any code relying on reflection will also need to do this.
Closes#12019
[breaking-change]
Most of the links I've removed are for types that don't exist anymore with the exception of `SendReceiver` though I'm not sure how useful it is to link to that without the accompanying `Receiver` and `Sender` and I don't know how useful those links are when they're discussed below and `channel`/`sync_channel` is on the `std::comm` page already linked.
Improve tutorial discussion of closures, e.g. with respect to type inference and variable capture.
Fix#13621
---- original description follows
I'd like this pulled to master if possible but if not I'd appreciate comments on what I need to change. I found the closures difficult to understand as they were so I tried to explain it so I would've had an easier time understanding it. I think it's better at least, somewhat.
I don't know that everyone liked the `-> ()` I included but I thought explicit is best to aid understanding. I thought it was much harder to understand than it should have been.
[EDIT] - Clicked too early.
This doesn't `make check` without errors on my Xubuntu on Virtualbox machine. Not sure why. I don't think I changed anything problematic. I'll try `make check` on master tomorrow.
Opened https://github.com/mozilla/rust/issues/13621 regarding this.
This primary fix brought on by this upgrade is the proper matching of the ```
and ~~~ doc blocks. This also moves hoedown to a git submodule rather than a
bundled repository.
Additionally, hoedown is stricter about code blocks, so this ended up fixing a
lot of invalid code blocks (ending with " ```" instead of "```", or ending with
"~~~~" instead of "~~~").
Closes#12776
This pull request:
- Merges the `Round` trait into the `Float` trait, continuing issue #10387.
- Has floating point functions take their parameters by value.
- Cleans up the formatting and organisation in the definition and implementations of the `Float` trait.
More information on the breaking changes can be found in the commit messages.
Make all of the methods in `std::num::Float` take `self` and their other parameters by value.
Some of the `Float` methods took their parameters by value, and others took them by reference. This standardises them to one convention. The `Float` trait is intended for the built in IEEE 754 numbers only so we don't have to worry about the trait serving types of larger sizes.
[breaking-change]
The `Float` trait provides correct `min` and `max` methods on floating
point types, providing a consistent result regardless of the order the
parameters are passed.
These generic functions do not take the necessary performance hit to
correctly support a partial order, so the true requirement should be
given as a type bound.
Closes#12712
The `Float` trait provides correct `min` and `max` methods on floating
point types, providing a consistent result regardless of the order the
parameters are passed.
These generic functions do not take the necessary performance hit to
correctly support a partial order, so the true requirement should be
given as a type bound.
Closes#12712
This, the Nth rewrite of channels, is not a rewrite of the core logic behind
channels, but rather their API usage. In the past, we had the distinction
between oneshot, stream, and shared channels, but the most recent rewrite
dropped oneshots in favor of streams and shared channels.
This distinction of stream vs shared has shown that it's not quite what we'd
like either, and this moves the `std::comm` module in the direction of "one
channel to rule them all". There now remains only one Chan and one Port.
This new channel is actually a hybrid oneshot/stream/shared channel under the
hood in order to optimize for the use cases in question. Additionally, this also
reduces the cognitive burden of having to choose between a Chan or a SharedChan
in an API.
My simple benchmarks show no reduction in efficiency over the existing channels
today, and a 3x improvement in the oneshot case. I sadly don't have a
pre-last-rewrite compiler to test out the old old oneshots, but I would imagine
that the performance is comparable, but slightly slower (due to atomic reference
counting).
This commit also brings the bonus bugfix to channels that the pending queue of
messages are all dropped when a Port disappears rather then when both the Port
and the Chan disappear.