2061: Theme loading and "editor.tokenColorCustomizations" support. r=matklad a=seivan
Fixes: [Issue#1294](https://github.com/rust-analyzer/rust-analyzer/issues/1294#issuecomment-497450325)
TODO:
- [x] Load themes
- [x] Load existing `ralsp`-prefixed overrides from `"workbench.colorCustomizations"`.
- [x] Load overrides from `"editor.tokenColorCustomizations.textMateRules"`.
- [x] Use RA tags to load `vscode.DecorationRenderOptions` (colors) from theme & overrides.
- [x] Map RA tags to common TextMate scopes before loading colors.
- [x] Add default scope mappings in extension.
- [x] Cache mappings between settings updates.
- [x] Add scope mapping configuration manifest in `package.json`
- [x] Load configurable scope mappings from settings.
- [x] Load JSON Scheme for text mate scope rules in settings.
- [x] Update [Readme](https://github.com/seivan/rust-analyzer/blob/feature/themes/docs/user/README.md#settings).
Borrowed the theme loading (`scopes.ts`) from `Tree Sitter` with some modifications to reading `"editor.tokenColorCustomizations"` for merging with loaded themes and had to remove the async portions to be able to load it from settings updates.
~Just a PoC and an idea I toyed around with a lot of room for improvement.~
For starters, certain keywords aren't part of the standard TextMate grammar, so it still reads colors from the `ralsp` prefixed values in `"workbench.colorCustomizations"`.
But I think there's more value making the extension work with existing themes by maping some of the decoration tags to existing key or keys.
<img width="453" alt="Screenshot 2019-11-09 at 17 43 18" src="https://user-images.githubusercontent.com/55424/68531968-71b4e380-0318-11ea-924e-cdbb8d5eae06.png">
<img width="780" alt="Screenshot 2019-11-09 at 17 41 45" src="https://user-images.githubusercontent.com/55424/68531950-4b8f4380-0318-11ea-8f85-24a84efaf23b.png">
<img width="468" alt="Screenshot 2019-11-09 at 17 40 29" src="https://user-images.githubusercontent.com/55424/68531952-51852480-0318-11ea-800a-6ae9215f5368.png">
These will merge with the default ones coming with the extension, so you don't have to implement all of them and works well with overrides defined in settings.
```jsonc
"editor.tokenColorCustomizations": {
"textMateRules": [
{
"scope": "keyword",
"settings": {
"fontStyle": "bold",
}
},
]
},
```
Edit: The idea is to work with 90% of the themes out there by working within existing scopes available that are generally styled. It's not to say I want to erase the custom Rust scopes - those should still remain and eventually worked into a custom grammar bundle for Rust specific themes that target those, I just want to make it work with generic themes offered on the market place for now.
A custom grammar bundle and themes for Rust specific scopes is out of... scope for this PR.
We'll make another round to tackle those issues.
Current fallbacks implemented
```typescript
[
'comment',
[
'comment',
'comment.block',
'comment.line',
'comment.block.documentation'
]
],
['string', ['string']],
['keyword', ['keyword']],
['keyword.control', ['keyword.control', 'keyword', 'keyword.other']],
[
'keyword.unsafe',
['storage.modifier', 'keyword.other', 'keyword.control', 'keyword']
],
['function', ['entity.name.function']],
['parameter', ['variable.parameter']],
['constant', ['constant', 'variable']],
['type', ['entity.name.type']],
['builtin', ['variable.language', 'support.type', 'support.type']],
['text', ['string', 'string.quoted', 'string.regexp']],
['attribute', ['keyword']],
['literal', ['string', 'string.quoted', 'string.regexp']],
['macro', ['support.other']],
['variable', ['variable']],
['variable.mut', ['variable', 'storage.modifier']],
[
'field',
[
'variable.object.property',
'meta.field.declaration',
'meta.definition.property',
'variable.other'
]
],
['module', ['entity.name.section', 'entity.other']]
```
Co-authored-by: Seivan Heidari <seivan.heidari@icloud.com>
2583: Use prettier settings in ts-lint r=matklad a=edwin0cheng
This PR add `tslint-plugin-prettier` extension in ts-lint, which "runs prettier rules as tslint rules." and remove `quotemark` from ts-lint and let prettier to handle it.
And also fix#2515
Co-authored-by: Edwin Cheng <edwin0cheng@gmail.com>
2568: Add option to disable all-targets. r=matklad a=pftbest
Can be useful in embedded.
Co-authored-by: Vadzim Dambrouski <vadzim.dambrouski@promwad.com>
2571: Fixed a typo in settings r=matklad a=omerbenamram
@lnicola found a typo in the description for one of the settings introduced in #2559.
Co-authored-by: Omer Ben-Amram <omerbenamram@gmail.com>
2565: Fixed syntax highlighting not refreshing on windows. r=matklad a=omerbenamram
I was encoutering the same probelm described in #1690.
It seems that events initiated by the frontend with `rust-analyzer/decorationsRequest` would go through.
So whenever a user switches tabs, highlighting will update.
However, when decorations are initiated by a notification with `rust-analyzer/publishDecorations`, it would fail on this check here 6cbd8a4a4b/editors/code/src/notifications/publish_decorations.ts (L15) (`targetEditor` will always be `undefined`).
This is because it's trying to match the uri `rust-analyzer` sends (which uses an uppercase drive letter) to the uri provided at `editor.document.uri.toString()`, which is both escaped (uses `%3a` for `:`), and uses a lowercase letter drive.
Aparrently this was an issue for some other extensions aswell - https://github.com/Microsoft/vscode/issues/68325.
But this is the defined behavior - c110d84460/src/vs/vscode.d.ts (L1304)
This fix is only relevant for windows.
I've opted for a server-side fix, since rust will always return uppercase letters for drives, there seems to be no other easy solution than manipulating the Url string before sending it to the frontend.
Closes#1690.
Co-authored-by: Omer Ben-Amram <omerbenamram@gmail.com>
2508: Code: don't check for ra_lsp_server on Windows r=matklad a=lnicola
Workaround for https://github.com/rust-analyzer/rust-analyzer/pull/2503#issuecomment-562980020.
~~(not yet tested on Windows)~~
We can't run `ra_lsp_server --version` right now because the server doesn't seem to handle arguments (so it hangs).
Co-authored-by: Laurențiu Nicola <lnicola@dend.ro>
This commit implements a general truncation framework for HirFormatter
that keeps track of how much has been output so far. This information
can then be used to perform truncation inside the language server,
instead of relying on the client.
Initial support is implemented for truncating types hints using the
maxInlayHintLength server config option. The existing solution in the
VSCode extension has been removed in favor of letting the server
truncate type hints.
1984: Bump rollup and vsce r=matklad a=kjeremy
I got sick of the vsce warning on install and noticed that rollup was also out of date.
Co-authored-by: kjeremy <kjeremy@gmail.com>
The old `vscode` package is outdated and it is recommened to switch to
these two new packages. This also solves a problem of a missing `.d.ts`
for `vscode` in Nixos.
1652: Improve type hints behavior r=matklad a=SomeoneToIgnore
This PR fixed the following type hints issues:
* Restructures the `InlayKind` enum contents based on the discussion here: https://github.com/rust-analyzer/rust-analyzer/pull/1606#issuecomment-515968055
* Races described in #1639
* Caches the latest decorations received for each file to show them the next time the file is opened (instead of a new server request)
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
1458: Run VS Code tests on CI r=matklad a=etaoins
This is actually much faster than I expected; it takes about 13 seconds to download VS Code and run the unit tests. This means the VS Code tests are still significantly faster than the Rust ones.
If this ends up being unreliable we can always remove it later or move it to a separate optional job.
We also need to ignore the `.vscode-test` directory when running `prettier` or it will get upset about some temporary JSON files VS Code creates.
cc @killercup
Co-authored-by: Ryan Cumming <etaoins@gmail.com>
1459: Include primary span label in VS Code diagnostics r=matklad a=etaoins
In most cases the primary label span repeats information found elsewhere in the diagnostic. For example, with E0061:
```json
{
"message": "this function takes 2 parameters but 3 parameters were supplied",
"spans": [{"label": "expected 2 parameters"}]
}
```
However, with some mismatched type errors (E0308) the expected type only appears in the primary span's label, e.g.:
```json
{
"message": "mismatched types",
"spans": [{"label": "expected usize, found u32"}]
}
```
I initially added the primary span label to the message unconditionally. However, for most error types the child diagnostics repeat the primary span label with more detail. `rustc` also renders the duplicate text but because the span label and child diagnostics appear in visually distinct places it's not as confusing.
This takes a heuristic approach where it will only add the primary span label if there are no child message lines. For most error types the child messages repeat the primary span label with more detail.
Co-authored-by: Ryan Cumming <etaoins@gmail.com>
This adds `unreachable_code` to the list of diagnostic codes we map to
`Unnecessary` in Visual Studio Code. This is consistent with what the
TypeScript language server does.
In most cases the primary label span repeats information found elsewhere
in the diagnostic. For example, with E0061:
```
{
"message": "this function takes 2 parameters but 3 parameters were supplied",
"spans": [{"label": "expected 2 parameters"}]
}
```
However, with some mismatched type errors (E0308) the expected type only
appears in the primary span's label, e.g.:
```
{
"message": "mismatched types",
"spans": [{"label": "expected usize, found u32"}]
}
```
I initially added the primary span label to the message unconditionally.
However, for most error types the child diagnostics repeat the primary
span label with more detail. `rustc` also renders the duplicate text but
because the span label and child diagnostics appear in visually distinct
places it's not as confusing.
This takes a heuristic approach where it will only add the primary span
label if there are no child message lines.
This is actually much faster than I expected; it takes about 13 seconds
to download VS Code and run the unit tests. This means the VS Code tests
are still significantly faster than the Rust ones.
If this ends up being unreliable we can always remove it later or move
it to a separate optional job.
We also need to ignore the `.vscode-test` directory when running
`prettier` or it will get upset about some temporary JSON files VS Code
creates.
1454: Fix `cargo watch` code action filtering r=etaoins a=etaoins
There are two issues with the implementation of `provideCodeActions` introduced in #1439:
1. We're returning the code action based on the file its diagnostic is in; not the file the suggested fix is in. I'm not sure how often fixes are suggested cross-file but it's something we should handle.
2. We're not filtering code actions based on the passed range. The means if there is any suggestion in a file we'll show an action for every line of the file. I naively thought that VS Code would filter for us but that was wrong.
Unfortunately the VS Code `CodeAction` object is very complex - it can handle edits across multiple files, run commands, etc. This makes it complex to check them for equality or see if any of their edits intersects with a specified range.
To make it easier to work with suggestions this introduces a `SuggestedFix` model object and a `SuggestFixCollection` code action provider. This is a layer between the raw Rust JSON and VS Code's `CodeAction`s. I was reluctant to introduce another layer of abstraction here but my attempt to work directly with VS Code's model objects was worse.
Co-authored-by: Ryan Cumming <etaoins@gmail.com>
`tslint` doesn't catch this because TypeScript has had this check
builtin since 2.9. However, it's disabled by default so right now
nothing is checking for unused variables.
There are two issues with the implementation of `provideCodeActions`
introduced in #1439:
1. We're returning the code action based on the file its diagnostic is
in; not the file the suggested fix is in. I'm not sure how often
fixes are suggested cross-file but it's something we should handle.
2. We're not filtering code actions based on the passed range. The means
if there is any suggestion in a file we'll show an action for every
line of the file. I naively thought that VS Code would filter for us
but that was wrong.
Unfortunately the VS Code `CodeAction` object is very complex - it can
handle edits across multiple files, run commands, etc. This makes it
complex to check them for equality or see if any of their edits
intersects with a specified range.
To make it easier to work with suggestions this introduces a
`SuggestedFix` model object and a `SuggestFixCollection` code action
provider. This is a layer between the raw Rust JSON and VS Code's
`CodeAction`s. I was reluctant to introduce another layer of abstraction
here but my attempt to work directly with VS Code's model objects was
worse.
Currently all of our VS Code diagnostics are given the source of
`rustc`. However, if you have something like `cargo-watch.command` set
to `clippy` it will also watch for Clippy lints. The `rustc` source is a
bit misleading in that case.
Fortunately, Rust's tool lints (RFC 2103) line up perfectly with VS
Code's concept of `source`. This checks for lints scoped to a given tool
and then splits them in to a `source` and tool-specific `code`.
As promised in #1439 this is an initial attempt at unit testing the
VSCode extension. There are two separate parts to this: getting the test
framework working and unit testing the code in #1439.
The test framework nearly intact from the VSCode extension generator.
The main thing missing was `test/index.ts` which acts as an entry point
for Mocha. This was simply copied back in. I also needed to open the
test VSCode instance inside a workspace as our file URI generation
depends on a workspace being open.
There are two ways to run the test framework:
1. Opening the extension's source in VSCode, pressing F5 and selecting
the "Extensions Test" debug target.
2. Closing all copies of VSCode and running `npm test`. This is started
from the command line but actually opens a temporary VSCode window to
host the tests.
This doesn't attempt to wire this up to CI. That requires running a
headless X11 server which is a bit daunting. I'll assess the difficulty
of that in a follow-up branch. This PR is at least helpful for local
development without having to induce errors on a Rust project.
For the actual tests this uses snapshots of `rustc` output from a real
Rust project captured from the command line. Except for extracting the
`message` object and reformatting they're copied verbatim into fixture
JSON files.
Only four different types of diagnostics are tested but they represent
the main combinations of code actions and related information possible.
They can be considered the happy path tests; as we encounter
corner-cases we can introduce new tests fixtures.
The first cut was a bit rough with the blanket `unused_*` rule. This
trigger for things like `unused_mut` where the code is used but it's
suboptimal. It's misleading to grey out the code in those cases.
Instead, use an explicit list of things known to be dead code.
Currently we depend on the ASCII rendering string that `rustc` provides
to populate Visual Studio Code's diagnostic. This has a number of
shortcomings:
1. It's not a very good use of space in the error list
2. We can't jump to secondary spans (e.g. where a called function is
defined)
3. We can't use Code Actions aka Quick Fix
This moves all of the low-level parsing and mapping to a
`rust_diagnostics.ts`. This uses some heuristics to map Rust diagnostics
to VsCode:
1. As before, the Rust diagnostic message and primary span is used for
the root diagnostic. However, we now just use the message instead of
the rendered version.
2. Every secondary span is converted to "related information". This
shows as child in the error list and can be jumped to.
3. Every child diagnostic is categorised in to three buckets:
1. If they have no span they're treated as another line of the root
messages
2. If they have replacement text they're treated as a Code Action
3. If they have a span but no replacement text they're treated as
related information (same as secondary spans).
Very simple approach: For each identifier, set the hash of the range
where it's defined as its 'id' and use it in the VSCode extension to
generate unique colors.
Thus, the generated colors are per-file. They are also quite fragile,
and I'm not entirely sure why. Looks like we need to make sure the
same ranges aren't overwritten by a later request?