Forcing them to be embedded in makefiles precludes being able to run them in
rustbuild, and adding them to compiletest gives us a great way to leverage
future enhancements to our "all encompassing test suite runner" as well as just
moving more things into Rust.
All tests are still Makefile-based in the sense that they rely on `make` being
available to run them, but there's no longer any Makefile-trickery to run them
and rustbuild can now run them out of the box as well.
The `--disable-jemalloc` configure option has a failure mode where it will
create a distribution that is not compatible with other compilers. For example
the nightly for Linux will assume that it will link to jemalloc by default as
an allocator for executable crates. If, however, a standard library is used
which was built via `./configure --disable-jemalloc` then this will fail
because the jemalloc crate wasn't built.
While this seems somewhat reasonable as a niche situation, the same mechanism is
used for disabling jemalloc for platforms that just don't support it. For
example if the rumprun target is compiled then the sibiling Linux target *also*
doesn't have jemalloc. This is currently a problem for our cross-build nightlies
which build many targets. If rumprun is also built, it will disable jemalloc for
all targets, which isn't desired.
This commit moves the platform-specific disabling of jemalloc as hardcoded logic
into the makefiles that is scoped per-platform. This way when configuring
multiple targets **without the `--disable-jemalloc` option specified** all
targets will get jemalloc as they should.
This commit modifies the configure script and our makefiles to support building
32-bit MSVC targets. The MSVC toolchain is now parameterized over whether it can
produce a 32-bit or 64-bit binary. The configure script was updated to export
more variables at configure time, and the makefiles were rejiggered to
selectively reexport the relevant environment variables for the applicable
targets they're going to run for.
Right now the distribution tarball for MSVC only includes the *.dll files for
the supporting libraries, but not the corresponding *.lib files which allow
actually linking to the dll. This means that the current MSVC nightlies cannot
produce dynamically linked binaries as the *.lib files are not available to link
against.
This commit modifies the `LIB_GLOB` used to copy the files around to include the
`lib` variant of the `dll`.
On MSVC there are two ways that the CRT can be linked, either statically or
dynamically. Each object file produced by the compiler is compiled against
msvcrt (a dll) or libcmt (a static library). When the linker is dealing with
more than one object file, it requires that all object files link to the same
CRT, or else the linker will spit out some errors.
For now, compile code with `-MD` as it seems to appear more often in C libraries
so we'll stick with the same trend.
Now that MSVC support has landed in the most recent nightlies we can now have
MSVC bootstrap itself without going through a GNU compiler first. Unfortunately,
however, the bootstrap currently fails due to the compiler not being able to
find the llvm-ar.exe tool during the stage0 libcore compile. The compiler cannot
find this tool because it's looking inside a directory that does not exist:
$SYSROOT/rustlib/x86_64-pc-windows-gnu/bin
The `gnu` on this triple is because the bootstrap compiler's host architecture
is GNU. The build system, however, only arranges for the llvm-ar.exe tool to be
available in this location:
$SYSROOT/rustlib/x86_64-pc-windows-msvc/bin
To resolve this discrepancy, the build system has been modified to understand
triples that are bootstrapped from another triple, and in this case copy the
native tools to the right location.
This commit updates the `dist` target for MSVC to not build the mingw components
and to also ensure that the `llvm-ar.exe` binary is ferried along into the right
location for installs.
Windows needs explicit exports of functions from DLLs but LLVM does not mention
any of its symbols as being export-able from a DLL. The compiler, however,
relies on being able to use LLVM symbols across DLL boundaries so we need to
force many of LLVM's symbols to be exported from `rustc_llvm.dll`. This commit
adds support for generation of a `rustc_llvm.def` file which is passed along to
the linker when generating `rustc_llvm.dll` which should keep all these symbols
exportable and usable.
The compiler will require that `llvm-ar.exe` be available for MSVC-targeting
builds (more comments on this soon), so this commit adds support for targets to
depend on LLVM tools. The `core` library for MSVC depends on `llvm-ar.exe` which
will be copied into place for the target before the compiler starts to run.
Note that these targets all depend on `llvm-config.exe` to ensure that they're
built before they're attempted to be copied.
This commit starts to add MSVC support to the ./configure script to enable the
build system to detect and build an MSVC target with the cl.exe compiler and
toolchain. The primary change here is a large sanity check when an MSVC target
is requested (and currently only `x86_64-pc-windows-msvc` is recognized).
When building an MSVC target, the configure script either requires the
`--msvc-root` argument or for `cl.exe` to be in `PATH`. It also requires that if
in the path `cl.exe` is the 64-bit version of the compiler.
Once detected the configure script will run the `vcvarsall.bat` script provided
by Visual Studio to learn about the `INCLUDE` and `LIB` variables needed by the
`cl.exe` compiler to run (the default include/lib paths for the
compiler/linker). These variables are then reexported when running `make` to
ensure that our own compiles are running the same toolchain.
The purpose of this detection and environment variable scraping is to avoid
requiring the build itself to be run inside of a `cmd.exe` shell but rather
allow it to run in the currently expected MinGW/MSYS shell.