Checker:: Execute levenshtein before other context checking
As explain [here]() i think it's better to check for a miss typing before checking context dependent help.
```rust
struct Handle {}
struct Something {
handle: Handle
}
fn main() {
let handle: Handle = Handle {};
let s: Something = Something {
// Checker detect an error and propose a solution with `Handle { /* ... */ }`
// but it's a miss typing of `handle`
handle: Handle
};
}
```
Ping: @nagisa for #39226
Signed-off-by: Freyskeyd <simon.paitrault@gmail.com>
use diff crate for compile-fail test diagnostics #41474
Hello!
This fixes#41474
We were using a custom implementation to dump the differences between expected and actual outputs of compile-fail tests.
I removed this internal implementation and added `diff` crate as a new dependency to `compile-fail`.
Again, huge thanks to @nikomatsakis for guiding.
Disable ref hint for pattern in let and adding ui tests #40402
A fix to #40402
The `to prevent move, use ref e or ref mut e ` has been disabled.
```
fn main() {
let v = vec![String::from("oh no")];
let e = v[0];
}
```
now gives
```
error[E0507]: cannot move out of indexed content
--> example.rs:4:13
|
4 | let e = v[0];
| ^^^^ cannot move out of indexed content
error: aborting due to previous error
```
I have added ui tests for the same and also modified a compile-fail test.
Replaces the llvm-c exposed LLVMRelocMode, which does not include all
relocation model variants, with a LLVMRustRelocMode modeled after
LLVMRustCodeMode.
The comments for flt2dec::to_shortest_str says that we only need a slice
of length 5 for the parts array. Initializing a 16-part array is just
wasted effort and wasted stack space. Other functions in the flt2dec
module have similar comments, so we adjust the parts arrays passed to
those functions accordingly.
For the two major entry points for float formatting, we split the exact
case and the shortest cases into separate functions. We mark the
separate functions as #[inline(never) so the exact cases won't bloat
stack space in their callers unnecessarily. The shortest cases are
marked so for similar reasons.
Fixes#41234.
We have benchmarks for the floating-point formatting algorithms
themselves, but not for the surrounding machinery like Formatter and
translating to the flt2dec::Part slices.
Many links in this series have the `[link text]` and `(url)` on separate
lines, which doesn't get correctly interpreted in markdown. Or maybe it
once did, but it doesn't now. This patch joins the lines together.
make *most* maps private
Currently we access the `DepTrackingMap` fields directly rather than using the query accessors. This seems bad. This branch removes several such uses, but not all, and extends the macro so that queries can hide their maps (so we can prevent regressions). The extension to the macro is kind of ugly :/ but couldn't find a simple way to do it otherwise (I guess I could use a nested macro...). Anyway I figure it's only temporary.
r? @eddyb
travis: Parallelize tests on Android
Currently our slowest test suite on android, run-pass, takes over 5 times longer
than the x86_64 component (~400 -> ~2200s). Typically QEMU emulation does indeed
add overhead, but not 5x for this kind of workload. One of the slowest parts of
the Android process is that *compilation* happens serially. Tests themselves
need to run single-threaded on the emulator (due to how the test harness works)
and this forces the compiles themselves to be single threaded.
Now Travis gives us more than one core per machine, so it'd be much better if we
could take advantage of them! The emulator itself is still fundamentally
single-threaded, but we should see a nice speedup by sending binaries for it to
run much more quickly.
It turns out that we've already got all the toos to do this in-tree. The
qemu-test-{server,client} that are in use for the ARM Linux testing are a
perfect match for the Android emulator. This commit migrates the custom adb
management code in compiletest/rustbuild to the same qemu-test-{server,client}
implementation that ARM Linux uses.
This allows us to lift the parallelism restriction on the compiletest test
suites, namely run-pass. Consequently although we'll still basically run the
tests themselves in single threaded mode we'll be able to compile all of them in
parallel, keeping the pipeline much more full hopefully and using more cores for
the work at hand. Additionally the architecture here should be a bit speedier as
it should have less overhead than adb which is a whole new process on both the
host and the emulator!
Locally on an 8 core machine I've seen the run-pass test suite speed up from
taking nearly an hour to only taking 5 minutes. I don't think we'll see quite a
drastic speedup on Travis but I'm hoping this change can place the Android tests
well below 2 hours instead of just above 2 hours.
Because the client/server here are now repurposed for more than just QEMU,
they've been renamed to `remote-test-{server,client}`.
Note that this PR does not currently modify how debuginfo tests are executed on
Android. While parallelizable it wouldn't be quite as easy, so that's left to
another day. Thankfull that test suite is much smaller than the run-pass test
suite.
And use this in save-analysis, which used to read the map directly.
This is an attempt to sidestep the failure occuring on homu that I
cannot reproduce.
Implement a file-path remapping feature in support of debuginfo and reproducible builds
This PR adds the `-Zremap-path-prefix-from`/`-Zremap-path-prefix-to` commandline option pair and is a more general implementation of #41419. As opposed to the previous attempt, this implementation should enable reproducible builds regardless of the working directory of the compiler.
This implementation of the feature is more general in the sense that the re-mapping will affect *all* paths the compiler emits, including the ones in error messages.
r? @alexcrichton
This requires copying out the cycle error to avoid a cyclic borrow. Is
this a problem? Are there paths where we expect cycles to arise and not
result in errors? (In such cases, we could add a faster way to test for
cycle.)
windows: Copy libwinpthread-1.dll into libdir bin
Recently we switched from the win32 MinGW toolchain to the pthreads-based
toolchain. We ship `gcc.exe` from this toolchain with the `rust-mingw` package
in the standard distribution but the pthreads version of `gcc.exe` depends on
`libwinpthread-1.dll`. While we're shipping this DLL for the compiler to depend
on we're not shipping it for gcc. As a workaround just copy the dll to gcc.exe
location and don't attempt to share for now.
cc https://github.com/rust-lang/rust/issues/31840#issuecomment-297478538
query for describe_def
Resolves `fn describe_def(&self, def: DefId) -> Option<Def>;` of #41417.
r? @nikomatsakis I would greatly appreciate a review. I hope I covered everything described in the pr.
Currently our slowest test suite on android, run-pass, takes over 5 times longer
than the x86_64 component (~400 -> ~2200s). Typically QEMU emulation does indeed
add overhead, but not 5x for this kind of workload. One of the slowest parts of
the Android process is that *compilation* happens serially. Tests themselves
need to run single-threaded on the emulator (due to how the test harness works)
and this forces the compiles themselves to be single threaded.
Now Travis gives us more than one core per machine, so it'd be much better if we
could take advantage of them! The emulator itself is still fundamentally
single-threaded, but we should see a nice speedup by sending binaries for it to
run much more quickly.
It turns out that we've already got all the tools to do this in-tree. The
qemu-test-{server,client} that are in use for the ARM Linux testing are a
perfect match for the Android emulator. This commit migrates the custom adb
management code in compiletest/rustbuild to the same qemu-test-{server,client}
implementation that ARM Linux uses.
This allows us to lift the parallelism restriction on the compiletest test
suites, namely run-pass. Consequently although we'll still basically run the
tests themselves in single threaded mode we'll be able to compile all of them in
parallel, keeping the pipeline much more full and using more cores for the work
at hand. Additionally the architecture here should be a bit speedier as it
should have less overhead than adb which is a whole new process on both the host
and the emulator!
Locally on an 8 core machine I've seen the run-pass test suite speed up from
taking nearly an hour to only taking 6 minutes. I don't think we'll see quite a
drastic speedup on Travis but I'm hoping this change can place the Android tests
well below 2 hours instead of just above 2 hours.
Because the client/server here are now repurposed for more than just QEMU,
they've been renamed to `remote-test-{server,client}`.
Note that this PR does not currently modify how debuginfo tests are executed on
Android. While parallelizable it wouldn't be quite as easy, so that's left to
another day. Thankfully that test suite is much smaller than the run-pass test
suite.
As a final fix I discovered that the ARM and Android test suites were actually
running all library unit tests (e.g. stdtest, coretest, etc) twice. I've
corrected that to only run tests once which should also give a nice boost in
overall cycle time here.
typeck: resolve type vars before calling `try_index_step`
`try_index_step` does not resolve type variables by itself and would
fail otherwise. Also harden the failure path in `confirm` to cause less
confusing errors.
r? @eddyb
Fixes#41498.
beta-nominating because regression (caused by #41279).
Adding links and examples for various mspc pages #29377
Adding links and copying examples for the various Iterators; adding some extra stuff to `Sender`/`SyncSender`/`Receiver`.