Now that the final bug fixes have been merged into sccache we can start
leveraging sccache on the MSVC builders on AppVeyor instead of relying on the
ad-hoc caching strategy of trigger files and whatnot.
We need this to compile Cargo and we download it at build time, but as like all
other network requests it has a chance of failing. This commit moves the source
of the tarball to a mirror (S3 seems semi-more-reliable most of the time) and
also wraps the download in a retry loop.
cc #40474
This commit adds support to rustbuild for compiling Cargo as part of the release
process. Previously rustbuild would simply download a Cargo snapshot and
repackage it. With this change we should be able to turn off artifacts from the
rust-lang/cargo repository and purely rely on the artifacts Cargo produces here.
The infrastructure added here is intended to be extensible to other components,
such as the RLS. It won't exactly be a one-line addition, but the addition of
Cargo didn't require too much hooplah anyway.
The process for release Cargo will now look like:
* The rust-lang/rust repository has a Cargo submodule which is used to build a
Cargo to pair with the rust-lang/rust release
* Periodically we'll update the cargo submodule as necessary on rust-lang/rust's
master branch
* When branching beta we'll create a new branch of Cargo (as we do today), and
the first commit to the beta branch will be to update the Cargo submodule to
this exact revision.
* When branching stable, we'll ensure that the Cargo submodule is updated and
then make a stable release.
Backports to Cargo will look like:
* Send a PR to cargo's master branch
* Send a PR to cargo's release branch (e.g. rust-1.16.0)
* Send a PR to rust-lang/rust's beta branch updating the submodule
* Eventually send a PR to rust-lang/rust's master branch updating the submodule
For reference, the process to add a new component to the rust-lang/rust release
would look like:
* Add `$foo` as a submodule in `src/tools`
* Add a `tool-$foo` step which compiles `$foo` with the specified compiler,
likely mirroring what Cargo does.
* Add a `dist-$foo` step which uses `src/tools/$foo` and the `tool-$foo` output
to create a rust-installer package for `$foo` likely mirroring what Cargo
does.
* Update the `dist-extended` step with a new dependency on `dist-$foo`
* Update `src/tools/build-manifest` for the new component.
This commit changes all MSVC rustc binaries to be compiled with
`-C target-feature=+crt-static` to link statically against the MSVCRT instead of
dynamically (as it does today). This also necessitates compiling LLVM in a
different fashion, ensuring it's compiled with `/MT` instead of `/MD`.
cc #37406
A new option is introduced under the `[llvm]` section of `config.toml`,
`targets`, for overriding the list of LLVM targets to build support for.
The option is passed through to LLVM configure script. Also notes are
added about the implications of (ab)using the option; since the default
is not changed, and users of the option are expected to know what
they're doing anyway (as every porter should), the impact should be
minimal.
Fixes#38200.
- `--emit=asm --target=nvptx64-nvidia-cuda` can be used to turn a crate
into a PTX module (a `.s` file).
- intrinsics like `__syncthreads` and `blockIdx.x` are exposed as
`"platform-intrinsics"`.
- "cabi" has been implemented for the nvptx and nvptx64 architectures.
i.e. `extern "C"` works.
- a new ABI, `"ptx-kernel"`. That can be used to generate "global"
functions. Example: `extern "ptx-kernel" fn kernel() { .. }`. All
other functions are "device" functions.
This commit adds support for sccache, a ccache-like compiler which works on MSVC
and stores results into an S3 bucket. This also switches over all Travis and
AppVeyor automation to using sccache to ensure a shared and unified cache over
time which can be shared across builders.
The support for sccache manifests as a new `--enable-sccache` option which
instructs us to configure LLVM differently to use a 'sccache' binary instead of
a 'ccache' binary. All docker images for Travis builds are updated to download
Mozilla's tooltool builds of sccache onto various containers and systems.
Additionally a new `rust-lang-ci-sccache` bucket is configured to hold all of
our ccache goodies.
This commit switches the default build system for Rust from the makefiles to
rustbuild. The rustbuild build system has been in development for almost a year
now and has become quite mature over time. This commit is an implementation of
the proposal on [internals] which slates deletion of the makefiles on
2016-01-02.
[internals]: https://internals.rust-lang.org/t/proposal-for-promoting-rustbuild-to-official-status/4368
This commit also updates various documentation in `README.md`,
`CONTRIBUTING.md`, `src/bootstrap/README.md`, and throughout the source code of
rustbuild itself.
Closes#37858
We hope to move to AppVeyor in the near future off of Buildbot + EC2. This adds
an `appveyor.yml` configuration file which is ready to run builds on the auto
branch. This is also accompanied with a few minor fixes to the build system and
such to accomodate AppVeyor.
The intention is that we're not switching over to AppVeyor entirely just yet,
but rather we'll watch the builds for a week or so. If everything checks out
then we'll start gating on AppVeyor instead of Buildbot!
libcompiler-rt.a is dead, long live libcompiler-builtins.rlib
This commit moves the logic that used to build libcompiler-rt.a into a
compiler-builtins crate on top of the core crate and below the std crate.
This new crate still compiles the compiler-rt instrinsics using gcc-rs
but produces an .rlib instead of a static library.
Also, with this commit rustc no longer passes -lcompiler-rt to the
linker. This effectively makes the "no-compiler-rt" field of target
specifications a no-op. Users of `no_std` will have to explicitly add
the compiler-builtins crate to their crate dependency graph *if* they
need the compiler-rt intrinsics. Users of the `std` have to do nothing
extra as the std crate depends on compiler-builtins.
Finally, this a step towards lazy compilation of std with Cargo as the
compiler-rt intrinsics can now be built by Cargo instead of having to
be supplied by the user by some other method.
closes#34400
A new target, `s390x-unknown-linux-gnu`, has been added to the compiler
and can be used to build no_core/no_std Rust programs.
Known limitations:
- librustc_trans/cabi_s390x.rs is missing. This means no support for
`extern "C" fn`.
- No support for this arch in libc. This means std can be cross compiled
for this target.
Disable gcc_personality_v0.c in rustbuild as well as the normal build.
Rustbuild now gets further on FreeBSD, but it still fails due to other problems.
The compiler-rt build system has been a never ending cause of pain for Rust
unfortunately:
* The build system is very difficult to invoke and configure to only build
compiler-rt, especially across platforms.
* The standard build system doesn't actually do what we want, not working for
some of our platforms and requiring a significant number of patches on our end
which are difficult to apply when updating compiler-rt.
* Compiling compiler-rt requires LLVM to be compiled, which... is a big
dependency! This also means that over time compiler-rt is not guaranteed to
build against older versions of LLVM (or newer versions), and we often want to
work with multiple versions of LLVM simultaneously.
The makefiles and rustbuild already know how to compile C code, the code here is
far from the *only* C code we're compiling. This patch jettisons all logic to
work with compiler-rt's build system and just goes straight to the source. We
just list all files manually (copied from compiler-rt's
lib/builtins/CMakeLists.txt) and compile them into an archive.
It's likely that this means we'll fail to pick up new files when we upgrade
compiler-rt, but that seems like a much less significant cost to pay than what
we're currently paying.
cc #34400, first steps towards that
The organization in rustbuild was a little odd at the moment where the `lib.rs`
was quite small but the binary `main.rs` was much larger. Unfortunately as well
there was a `build/` directory with the implementation of the build system, but
this directory was ignored by GitHub on the file-search prompt which was a
little annoying.
This commit reorganizes rustbuild slightly where all the library files (the
build system) is located directly inside of `src/bootstrap` and all the binaries
now live in `src/bootstrap/bin` (they're small). Hopefully this should allow
GitHub to index and allow navigating all the files while maintaining a
relatively similar layout to the other libraries in `src/`.