Avoid monomorphization
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@ -231,6 +231,41 @@ if words.len() != 2 {
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# Avoid Monomorphization
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Rust uses monomorphization to compile generic code, meaning that for each instantiation of a generic functions with concrete types, the function is compiled afresh, *per crate*.
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This allows for exceptionally good performance, but leads to increased compile times.
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Runtime performance obeys 80%/20% rule -- only a small fraction of code is hot.
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Compile time **does not** obey this rule -- all code has to be compiled.
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For this reason, avoid making a lot of code type parametric, *especially* on the boundaries between crates.
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```rust
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// Good
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fn frbonicate(f: impl FnMut()) {
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frobnicate_impl(&mut f)
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}
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fn frobnicate_impl(f: &mut dyn FnMut()) {
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// lots of code
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}
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// Not as good
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fn frbonicate(f: impl FnMut()) {
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// lots of code
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}
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```
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Avoid `AsRef` polymorphism, it pays back only for widely used libraries:
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```rust
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// Good
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fn frbonicate(f: &Path) {
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}
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// Not as good
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fn frbonicate(f: impl AsRef<Path>) {
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}
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```
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# Documentation
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For `.md` and `.adoc` files, prefer a sentence-per-line format, don't wrap lines.
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