parent
8e863eb59a
commit
fbc17410b2
@ -846,6 +846,12 @@
|
||||
/// destination value, then forgets the original. It's equivalent to C's
|
||||
/// `memcpy` under the hood, just like `transmute_copy`.
|
||||
///
|
||||
/// Because `transmute` is a by-value operation, alignment of the *transmuted values
|
||||
/// themselves* is not a concern. As with any other function, the compiler already ensures
|
||||
/// both `T` and `U` are properly aligned. However, when transmuting values that *point
|
||||
/// elsewhere* (such as pointers, references, boxes…), the caller has to ensure proper
|
||||
/// alignment of the pointed-to values.
|
||||
///
|
||||
/// `transmute` is **incredibly** unsafe. There are a vast number of ways to
|
||||
/// cause [undefined behavior][ub] with this function. `transmute` should be
|
||||
/// the absolute last resort.
|
||||
@ -965,7 +971,13 @@
|
||||
/// assert_eq!(b"Rust", &[82, 117, 115, 116]);
|
||||
/// ```
|
||||
///
|
||||
/// Turning a `Vec<&T>` into a `Vec<Option<&T>>`:
|
||||
/// Turning a `Vec<&T>` into a `Vec<Option<&T>>`.
|
||||
///
|
||||
/// To transmute the inner type of the contents of a container, you must make sure to not
|
||||
/// violate any of the container's invariants. For `Vec`, this means that both the size
|
||||
/// *and alignment* of the inner types have to match. Other containers might rely on the
|
||||
/// size of the type, alignment, or even the `TypeId`, in which case transmuting wouldn't
|
||||
/// be possible at all without violating the container invariants.
|
||||
///
|
||||
/// ```
|
||||
/// let store = [0, 1, 2, 3];
|
||||
@ -991,14 +1003,11 @@
|
||||
///
|
||||
/// let v_clone = v_orig.clone();
|
||||
///
|
||||
/// // The no-copy, unsafe way, still using transmute, but not relying on the data layout.
|
||||
/// // Like the first approach, this reuses the `Vec` internals.
|
||||
/// // Therefore, the new inner type must have the
|
||||
/// // exact same size, *and the same alignment*, as the old type.
|
||||
/// // The same caveats exist for this method as transmute, for
|
||||
/// // the original inner type (`&i32`) to the converted inner type
|
||||
/// // (`Option<&i32>`), so read the nomicon pages linked above and also
|
||||
/// // consult the [`from_raw_parts`] documentation.
|
||||
/// // This is the proper no-copy, unsafe way of "transmuting" a `Vec`, without relying on the
|
||||
/// // data layout. Instead of literally calling `transmute`, we perform a pointer cast, but
|
||||
/// // in terms of converting the original inner type (`&i32`) to the new one (`Option<&i32>`),
|
||||
/// // this has all the same caveats. Besides the information provided above, also consult the
|
||||
/// // [`from_raw_parts`] documentation.
|
||||
/// let v_from_raw = unsafe {
|
||||
// FIXME Update this when vec_into_raw_parts is stabilized
|
||||
/// // Ensure the original vector is not dropped.
|
||||
|
Loading…
Reference in New Issue
Block a user