Enable #[thread_local] on armv6k-nintendo-3ds
Since libctru 2.1.2 was released (https://github.com/devkitPro/libctru/releases/tag/v2.1.2) we should be able to use real #[thread_local] without corruption issues on the 3DS target.
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@ -29,8 +29,7 @@ pub fn target() -> Target {
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pre_link_args,
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exe_suffix: ".elf".into(),
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no_default_libraries: false,
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// There are some issues in debug builds with this enabled in certain programs.
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has_thread_local: false,
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has_thread_local: true,
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..Default::default()
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},
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}
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