std::trie: optimise insert slightly.
This reduces the number of moves/memcpy's we do, which makes insert faster, especially in cases of keys with long equal prefixes (the _low_bits tests): Before: bench_insert_large ... bench: 553966 ns/iter (+/- 64050) bench_insert_large_low_bits ... bench: 1048151 ns/iter (+/- 92484) bench_insert_small ... bench: 168840 ns/iter (+/- 22410) bench_insert_small_low_bits ... bench: 185069 ns/iter (+/- 38332) After: bench_insert_large ... bench: 422132 ns/iter (+/- 35112) bench_insert_large_low_bits ... bench: 339083 ns/iter (+/- 34421) bench_insert_small ... bench: 134539 ns/iter (+/- 15254) bench_insert_small_low_bits ... bench: 88775 ns/iter (+/- 5746)
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@ -12,7 +12,7 @@
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use prelude::*;
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use uint;
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use util::{swap, replace};
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use util::replace;
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use vec;
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// FIXME: #5244: need to manually update the TrieNode constructor
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@ -415,39 +415,41 @@ fn find_mut<'r, T>(child: &'r mut Child<T>, key: uint, idx: uint) -> Option<&'r
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fn insert<T>(count: &mut uint, child: &mut Child<T>, key: uint, value: T,
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idx: uint) -> Option<T> {
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let mut tmp = Nothing;
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let ret;
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swap(&mut tmp, child);
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// we branch twice to avoid having to do the `replace` when we
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// don't need to; this is much faster, especially for keys that
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// have long shared prefixes.
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match *child {
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Nothing => {
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*count += 1;
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*child = External(key, value);
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return None;
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}
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Internal(ref mut x) => {
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return insert(&mut x.count, &mut x.children[chunk(key, idx)], key, value, idx + 1);
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}
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External(stored_key, ref mut stored_value) if stored_key == key => {
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// swap in the new value and return the old.
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return Some(replace(stored_value, value));
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}
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_ => {}
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}
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*child = match tmp {
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// conflict, an external node with differing keys: we have to
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// split the node, so we need the old value by value; hence we
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// have to move out of `child`.
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match replace(child, Nothing) {
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External(stored_key, stored_value) => {
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if stored_key == key {
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ret = Some(stored_value);
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External(stored_key, value)
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} else {
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// conflict - split the node
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let mut new = ~TrieNode::new();
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insert(&mut new.count,
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&mut new.children[chunk(stored_key, idx)],
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stored_key, stored_value, idx + 1);
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ret = insert(&mut new.count, &mut new.children[chunk(key, idx)],
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let ret = insert(&mut new.count, &mut new.children[chunk(key, idx)],
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key, value, idx + 1);
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Internal(new)
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}
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}
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Internal(x) => {
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let mut x = x;
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ret = insert(&mut x.count, &mut x.children[chunk(key, idx)], key,
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value, idx + 1);
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Internal(x)
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}
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Nothing => {
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*count += 1;
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ret = None;
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External(key, value)
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}
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};
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*child = Internal(new);
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return ret;
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}
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_ => unreachable!()
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}
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}
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fn remove<T>(count: &mut uint, child: &mut Child<T>, key: uint,
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