Use ManuallyDrop in examples for {Vec,String}::from_raw_parts
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@ -194,7 +194,10 @@ use crate::vec::Vec;
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/// ```
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/// use std::mem;
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///
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/// let mut story = String::from("Once upon a time...");
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/// let story = String::from("Once upon a time...");
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///
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/// // Prevent automatically dropping the String's data
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/// let mut story = mem::ManuallyDrop::new(story);
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///
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/// let ptr = story.as_mut_ptr();
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/// let len = story.len();
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@ -203,9 +206,6 @@ use crate::vec::Vec;
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/// // story has nineteen bytes
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/// assert_eq!(19, len);
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///
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/// // Now that we have our parts, we throw the story away.
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/// mem::forget(story);
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///
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/// // We can re-build a String out of ptr, len, and capacity. This is all
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/// // unsafe because we are responsible for making sure the components are
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/// // valid:
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@ -676,13 +676,15 @@ impl String {
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/// use std::mem;
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///
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/// unsafe {
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/// let mut s = String::from("hello");
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/// let s = String::from("hello");
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///
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/// // Prevent automatically dropping the String's data
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/// let mut s = mem::ManuallyDrop::new(s);
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///
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/// let ptr = s.as_mut_ptr();
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/// let len = s.len();
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/// let capacity = s.capacity();
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///
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/// mem::forget(s);
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///
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/// let s = String::from_raw_parts(ptr, len, capacity);
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///
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/// assert_eq!(String::from("hello"), s);
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@ -389,7 +389,11 @@ impl<T> Vec<T> {
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/// use std::ptr;
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/// use std::mem;
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///
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/// let mut v = vec![1, 2, 3];
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/// let v = vec![1, 2, 3];
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///
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/// // Prevent running `v`'s destructor so we are in complete control
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/// // of the allocation.
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/// let mut v = mem::ManuallyDrop::new(v);
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///
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/// // Pull out the various important pieces of information about `v`
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/// let p = v.as_mut_ptr();
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@ -397,10 +401,6 @@ impl<T> Vec<T> {
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/// let cap = v.capacity();
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///
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/// unsafe {
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/// // Cast `v` into the void: no destructor run, so we are in
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/// // complete control of the allocation to which `p` points.
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/// mem::forget(v);
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///
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/// // Overwrite memory with 4, 5, 6
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/// for i in 0..len as isize {
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/// ptr::write(p.offset(i), 4 + i);
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