auto merge of #8725 : bblum/rust/docs, r=graydon
This documents how to use trait bounds in a (hopefully) user-friendly way, in the containers tutorial, and also documents the task watching implementation for runtime developers in kill.rs. r anybody
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@ -1864,7 +1864,7 @@ so you could not apply `head` to a type
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that does not implement `Clone`.
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While most traits can be defined and implemented by user code,
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two traits are automatically derived and implemented
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three traits are automatically derived and implemented
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for all applicable types by the compiler,
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and may not be overridden:
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@ -1877,6 +1877,12 @@ These are types that do not contain anything intrinsically mutable.
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Intrinsically mutable values include `@mut`
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and `Cell` in the standard library.
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* `'static` - Non-borrowed types.
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These are types that do not contain any data whose lifetime is bound to
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a particular stack frame. These are types that do not contain any
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borrowed pointers, or types where the only contained borrowed pointers
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have the `'static` lifetime.
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> ***Note:*** These two traits were referred to as 'kinds' in earlier
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> iterations of the language, and often still are.
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@ -2135,6 +2141,30 @@ select the method to call at runtime.
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This usage of traits is similar to Java interfaces.
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By default, each of the three storage classes for traits enforce a
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particular set of built-in kinds that their contents must fulfill in
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order to be packaged up in a trait object of that storage class.
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* The contents of owned traits (`~Trait`) must fulfill the `Send` bound.
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* The contents of managed traits (`@Trait`) must fulfill the `'static` bound.
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* The contents of borrowed traits (`&Trait`) are not constrained by any bound.
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Consequently, the trait objects themselves automatically fulfill their
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respective kind bounds. However, this default behavior can be overridden by
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specifying a list of bounds on the trait type, for example, by writing `~Trait:`
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(which indicates that the contents of the owned trait need not fulfill any
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bounds), or by writing `~Trait:Send+Freeze`, which indicates that in addition
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to fulfilling `Send`, contents must also fulfill `Freeze`, and as a consequence,
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the trait itself fulfills `Freeze`.
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* `~Trait:Send` is equivalent to `~Trait`.
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* `@Trait:'static` is equivalent to `@Trait`.
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* `&Trait:` is equivalent to `&Trait`.
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Builtin kind bounds can also be specified on closure types in the same way (for
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example, by writing `fn:Freeze()`), and the default behaviours are the same as
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for traits of the same storage class.
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## Trait inheritance
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We can write a trait declaration that _inherits_ from other traits, called _supertraits_.
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@ -20,6 +20,7 @@ observed by the parent of a task::try task that itself spawns child tasks
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(such as any #[test] function). In both cases the data structures live in
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KillHandle.
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I. Task killing.
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The model for killing involves two atomic flags, the "kill flag" and the
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@ -60,9 +61,92 @@ killer does perform both writes, it means it saw a KILL_RUNNING in the
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unkillable flag, which means an unkillable task will see KILL_KILLED and fail
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immediately (rendering the subsequent write to the kill flag unnecessary).
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II. Exit code propagation.
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FIXME(#7544): Decide on the ultimate model for this and document it.
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The basic model for exit code propagation, which is used with the "watched"
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spawn mode (on by default for linked spawns, off for supervised and unlinked
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spawns), is that a parent will wait for all its watched children to exit
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before reporting whether it succeeded or failed. A watching parent will only
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report success if it succeeded and all its children also reported success;
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otherwise, it will report failure. This is most useful for writing test cases:
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~~~
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#[test]
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fn test_something_in_another_task {
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do spawn {
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assert!(collatz_conjecture_is_false());
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}
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}
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~~~
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Here, as the child task will certainly outlive the parent task, we might miss
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the failure of the child when deciding whether or not the test case passed.
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The watched spawn mode avoids this problem.
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In order to propagate exit codes from children to their parents, any
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'watching' parent must wait for all of its children to exit before it can
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report its final exit status. We achieve this by using an UnsafeArc, using the
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reference counting to track how many children are still alive, and using the
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unwrap() operation in the parent's exit path to wait for all children to exit.
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The UnsafeArc referred to here is actually the KillHandle itself.
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This also works transitively, as if a "middle" watched child task is itself
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watching a grandchild task, the "middle" task will do unwrap() on its own
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KillHandle (thereby waiting for the grandchild to exit) before dropping its
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reference to its watching parent (which will alert the parent).
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While UnsafeArc::unwrap() accomplishes the synchronization, there remains the
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matter of reporting the exit codes themselves. This is easiest when an exiting
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watched task has no watched children of its own:
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- If the task with no watched children exits successfully, it need do nothing.
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- If the task with no watched children has failed, it sets a flag in the
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parent's KillHandle ("any_child_failed") to false. It then stays false forever.
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However, if a "middle" watched task with watched children of its own exits
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before its child exits, we need to ensure that the grandparent task may still
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see a failure from the grandchild task. While we could achieve this by having
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each intermediate task block on its handle, this keeps around the other resources
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the task was using. To be more efficient, this is accomplished via "tombstones".
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A tombstone is a closure, ~fn() -> bool, which will perform any waiting necessary
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to collect the exit code of descendant tasks. In its environment is captured
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the KillHandle of whichever task created the tombstone, and perhaps also any
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tombstones that that task itself had, and finally also another tombstone,
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effectively creating a lazy-list of heap closures.
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When a child wishes to exit early and leave tombstones behind for its parent,
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it must use a LittleLock (pthread mutex) to synchronize with any possible
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sibling tasks which are trying to do the same thing with the same parent.
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However, on the other side, when the parent is ready to pull on the tombstones,
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it need not use this lock, because the unwrap() serves as a barrier that ensures
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no children will remain with references to the handle.
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The main logic for creating and assigning tombstones can be found in the
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function reparent_children_to() in the impl for KillHandle.
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IIA. Issues with exit code propagation.
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There are two known issues with the current scheme for exit code propagation.
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- As documented in issue #8136, the structure mandates the possibility for stack
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overflow when collecting tombstones that are very deeply nested. This cannot
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be avoided with the closure representation, as tombstones end up structured in
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a sort of tree. However, notably, the tombstones do not actually need to be
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collected in any particular order, and so a doubly-linked list may be used.
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However we do not do this yet because DList is in libextra.
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- A discussion with Graydon made me realize that if we decoupled the exit code
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propagation from the parents-waiting action, this could result in a simpler
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implementation as the exit codes themselves would not have to be propagated,
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and could instead be propagated implicitly through the taskgroup mechanism
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that we already have. The tombstoning scheme would still be required. I have
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not implemented this because currently we can't receive a linked failure kill
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signal during the task cleanup activity, as that is currently "unkillable",
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and occurs outside the task's unwinder's "try" block, so would require some
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restructuring.
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*/
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