Merge #4908
4908: Fix typos in docs/dev/README.md r=kjeremy a=okaneco Small grammar and spelling changes in the README.md for the dev docs. Co-authored-by: okaneco <47607823+okaneco@users.noreply.github.com>
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@ -1,6 +1,6 @@
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# Contributing Quick Start
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Rust Analyzer is just a usual rust project, which is organized as a Cargo
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Rust Analyzer is an ordinary Rust project, which is organized as a Cargo
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workspace, builds on stable and doesn't depend on C libraries. So, just
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```
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@ -65,7 +65,7 @@ directory).
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# Launching rust-analyzer
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Debugging language server can be tricky: LSP is rather chatty, so driving it
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Debugging the language server can be tricky: LSP is rather chatty, so driving it
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from the command line is not really feasible, driving it via VS Code requires
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interacting with two processes.
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@ -73,14 +73,14 @@ For this reason, the best way to see how rust-analyzer works is to find a
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relevant test and execute it (VS Code includes an action for running a single
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test).
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However, launching a VS Code instance with locally build language server is
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However, launching a VS Code instance with a locally built language server is
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possible. There's **"Run Extension (Debug Build)"** launch configuration for this.
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In general, I use one of the following workflows for fixing bugs and
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implementing features.
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If the problem concerns only internal parts of rust-analyzer (i.e. I don't need
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to touch `rust-analyzer` crate or TypeScript code), there is a unit-test for it.
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to touch the `rust-analyzer` crate or TypeScript code), there is a unit-test for it.
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So, I use **Rust Analyzer: Run** action in VS Code to run this single test, and
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then just do printf-driven development/debugging. As a sanity check after I'm
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done, I use `cargo xtask install --server` and **Reload Window** action in VS
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@ -88,8 +88,8 @@ Code to sanity check that the thing works as I expect.
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If the problem concerns only the VS Code extension, I use **Run Installed Extension**
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launch configuration from `launch.json`. Notably, this uses the usual
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`rust-analyzer` binary from `PATH`. For this it is important to have the following
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in `setting.json` file:
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`rust-analyzer` binary from `PATH`. For this, it is important to have the following
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in your `settings.json` file:
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```json
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{
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"rust-analyzer.serverPath": "rust-analyzer"
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@ -107,7 +107,7 @@ things up, sometimes I open a temporary hello-world project which has
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`"rust-analyzer.withSysroot": false` in `.code/settings.json`. This flag causes
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rust-analyzer to skip loading the sysroot, which greatly reduces the amount of
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things rust-analyzer needs to do, and makes printf's more useful. Note that you
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should only use `eprint!` family of macros for debugging: stdout is used for LSP
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should only use the `eprint!` family of macros for debugging: stdout is used for LSP
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communication, and `print!` would break it.
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If I need to fix something simultaneously in the server and in the client, I
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@ -119,20 +119,20 @@ performance optimizations, or for bug minimization.
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# Code Style & Review Process
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Our approach to "clean code" is two fold:
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Our approach to "clean code" is two-fold:
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* We generally don't block PRs on style changes.
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* At the same time, all code in rust-analyzer is constantly refactored.
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It is explicitly OK for reviewer to flag only some nits in the PR, and than send a follow up cleanup PR for things which are easier to explain by example, cc-ing the original author.
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Sending small cleanup PRs (like rename a single local variable) is encouraged.
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It is explicitly OK for a reviewer to flag only some nits in the PR, and then send a follow-up cleanup PR for things which are easier to explain by example, cc-ing the original author.
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Sending small cleanup PRs (like renaming a single local variable) is encouraged.
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## Scale of Changes
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Everyone knows that it's better to send small & focused pull requests.
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The problem is, sometimes you *have* to, eg, rewrite the whole compiler, and that just doesn't fit into a set of isolated PRs.
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The main thing too keep an eye on is the boundaries between various components.
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The main things to keep an eye on are the boundaries between various components.
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There are three kinds of changes:
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1. Internals of a single component are changed.
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@ -144,20 +144,20 @@ There are three kinds of changes:
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A good example here would be expansion of assist API, for example, to implement lazy assists or assists groups.
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3. A new dependency between components is introduced.
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Specifically, you add a `pub use` reexport from another crate or you add a new line to `[dependencies]` section of `Cargo.toml`.
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Specifically, you add a `pub use` reexport from another crate or you add a new line to the `[dependencies]` section of `Cargo.toml`.
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A good example here would be adding reference search capability to the assists crates.
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For the first group, the change is generally merged as long as:
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* it works for the happy case,
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* it has tests,
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* it doesn't panic for unhappy case.
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* it doesn't panic for the unhappy case.
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For the second group, the change would be subjected to quite a bit of scrutiny and iteration.
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The new API needs to be right (or at least easy to change later).
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The actual implementation doesn't matter that much.
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It's very important to minimize the amount of changed lines of code for changes of the second kind.
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Often, you start doing change of the first kind, only to realise that you need to elevate to a change of the second kind.
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Often, you start doing a change of the first kind, only to realise that you need to elevate to a change of the second kind.
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In this case, we'll probably ask you to split API changes into a separate PR.
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Changes of the third group should be pretty rare, so we don't specify any specific process for them.
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@ -239,7 +239,7 @@ struct Foo {
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## Variable Naming
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We generally use boring and long names for local variables ([yay code completion](https://github.com/rust-analyzer/rust-analyzer/pull/4162#discussion_r417130973)).
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The default name is lowercased named of the type: `global_state: GlobalState`.
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The default name is a lowercased name of the type: `global_state: GlobalState`.
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Avoid ad-hoc acronyms and contractions, but use the ones that exist consistently (`db`, `ctx`, `acc`).
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The default name for "result of the function" local variable is `res`.
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@ -265,8 +265,8 @@ fn frobnicate(walrus: Option<Walrus>) {
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## Premature Pessimization
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While we don't specifically optimize code yet, avoid writing the code which is slower than it needs to be.
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Don't allocate a `Vec` were an iterator would do, don't allocate strings needlessly.
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While we don't specifically optimize code yet, avoid writing code which is slower than it needs to be.
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Don't allocate a `Vec` where an iterator would do, don't allocate strings needlessly.
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```rust
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// Good
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@ -305,7 +305,7 @@ always obvious from the low-level code.
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## Incomplete syntax trees
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Syntax trees are by design incomplete and do not enforce well-formedness.
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If ast method returns an `Option`, it *can* be `None` at runtime, even if this is forbidden by the grammar.
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If an AST method returns an `Option`, it *can* be `None` at runtime, even if this is forbidden by the grammar.
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## LSP independence
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@ -333,7 +333,7 @@ The results are 100% Rust specific though.
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## Parser Tests
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Test for parser (`ra_parser`) live in `ra_syntax` crate (see `test_data` direcotory).
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Tests for the parser (`ra_parser`) live in the `ra_syntax` crate (see `test_data` directory).
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There are two kinds of tests:
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* Manually written test cases in `parser/ok` and `parser/err`
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@ -374,7 +374,7 @@ To log all communication between the server and the client, there are two choice
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[@DJMcNab](https://github.com/DJMcNab) for setting this awesome infra up!
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There's also two VS Code commands which might be of interest:
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There are also two VS Code commands which might be of interest:
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* `Rust Analyzer: Status` shows some memory-usage statistics. To take full
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advantage of it, you need to compile rust-analyzer with jemalloc support:
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