Reduce some duplicate work that is being done around statics
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dd1e27120d
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@ -225,9 +225,20 @@ pub(crate) fn static_addr_of_mut(
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}
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}
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#[instrument(level = "debug", skip(self))]
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pub(crate) fn get_static(&self, def_id: DefId) -> &'ll Value {
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let instance = Instance::mono(self.tcx, def_id);
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if let Some(&g) = self.instances.borrow().get(&instance) {
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trace!(?instance);
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let ty = instance.ty(self.tcx, ty::ParamEnv::reveal_all());
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trace!(?ty);
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let llty = self.layout_of(ty).llvm_type(self);
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self.get_static_inner(def_id, llty)
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}
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#[instrument(level = "debug", skip(self, llty))]
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pub(crate) fn get_static_inner(&self, def_id: DefId, llty: &'ll Type) -> &'ll Value {
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if let Some(&g) = self.instances.borrow().get(&Instance::mono(self.tcx, def_id)) {
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trace!("used cached value");
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return g;
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}
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@ -239,12 +250,10 @@ pub(crate) fn get_static(&self, def_id: DefId) -> &'ll Value {
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statics defined in the same CGU, but did not for `{def_id:?}`"
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);
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let ty = instance.ty(self.tcx, ty::ParamEnv::reveal_all());
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let sym = self.tcx.symbol_name(instance).name;
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let sym = self.tcx.symbol_name(Instance::mono(self.tcx, def_id)).name;
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let fn_attrs = self.tcx.codegen_fn_attrs(def_id);
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debug!("get_static: sym={} instance={:?} fn_attrs={:?}", sym, instance, fn_attrs);
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let llty = self.layout_of(ty).llvm_type(self);
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debug!(?sym, ?fn_attrs);
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let g = if def_id.is_local() && !self.tcx.is_foreign_item(def_id) {
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if let Some(g) = self.get_declared_value(sym) {
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@ -331,7 +340,7 @@ pub(crate) fn get_static(&self, def_id: DefId) -> &'ll Value {
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}
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}
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self.instances.borrow_mut().insert(instance, g);
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self.instances.borrow_mut().insert(Instance::mono(self.tcx, def_id), g);
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g
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}
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}
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@ -367,13 +376,14 @@ fn codegen_static(&self, def_id: DefId, is_mutable: bool) {
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};
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let alloc = alloc.inner();
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let g = self.get_static(def_id);
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let val_llty = self.val_ty(v);
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let instance = Instance::mono(self.tcx, def_id);
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let ty = instance.ty(self.tcx, ty::ParamEnv::reveal_all());
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let llty = self.layout_of(ty).llvm_type(self);
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let g = self.get_static_inner(def_id, llty);
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let g = if val_llty == llty {
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g
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} else {
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