use AllocId instead of Allocation in ConstValue::ByRef

This commit is contained in:
Ralf Jung 2023-09-11 20:01:48 +02:00
parent 1956fb84f3
commit d1ea6997e8
2 changed files with 11 additions and 6 deletions

View File

@ -200,11 +200,15 @@ pub(crate) fn codegen_const_value<'tcx>(
CValue::by_val(val, layout)
}
},
ConstValue::ByRef { alloc, offset } => CValue::by_ref(
ConstValue::ByRef { alloc_id, offset } => {
let alloc = fx.tcx.global_alloc(alloc_id).unwrap_memory();
// FIXME: avoid creating multiple allocations for the same AllocId?
CValue::by_ref(
pointer_for_allocation(fx, alloc)
.offset_i64(fx, i64::try_from(offset.bytes()).unwrap()),
layout,
),
)
}
ConstValue::Slice { data, start, end } => {
let ptr = pointer_for_allocation(fx, data)
.offset_i64(fx, i64::try_from(start).unwrap())

View File

@ -172,7 +172,8 @@ pub(super) fn codegen_simd_intrinsic_call<'tcx>(
.expect("simd_shuffle idx not const");
let idx_bytes = match idx_const {
ConstValue::ByRef { alloc, offset } => {
ConstValue::ByRef { alloc_id, offset } => {
let alloc = fx.tcx.global_alloc(alloc_id).unwrap_memory();
let size = Size::from_bytes(
4 * ret_lane_count, /* size_of([u32; ret_lane_count]) */
);