Merge #2906
2906: Fix thread priority problems on windows r=matklad a=matklad Co-authored-by: Aleksey Kladov <aleksey.kladov@gmail.com>
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commit
d1330a4a65
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Cargo.lock
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1
Cargo.lock
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@ -1079,6 +1079,7 @@ dependencies = [
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"tempfile 3.1.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"test_utils 0.1.0",
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"threadpool 1.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"winapi 0.3.8 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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[[package]]
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@ -1,6 +1,6 @@
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status = [
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"Rust (ubuntu-latest)",
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# "Rust (windows-latest)",
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"Rust (windows-latest)",
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"Rust (macos-latest)",
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"TypeScript"
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]
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@ -30,6 +30,9 @@ env_logger = { version = "0.7.1", default-features = false }
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ra_cargo_watch = { path = "../ra_cargo_watch" }
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either = "1.5"
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[target.'cfg(windows)'.dependencies]
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winapi = "0.3"
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[dev-dependencies]
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tempfile = "3"
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test_utils = { path = "../test_utils" }
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@ -29,9 +29,6 @@ use crate::{
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Result, ServerConfig,
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};
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const THREADPOOL_SIZE: usize = 8;
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const MAX_IN_FLIGHT_LIBS: usize = THREADPOOL_SIZE - 3;
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#[derive(Debug)]
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pub struct LspError {
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pub code: i32,
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@ -60,6 +57,25 @@ pub fn main_loop(
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) -> Result<()> {
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log::info!("server_config: {:#?}", config);
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// Windows scheduler implements priority boosts: if thread waits for an
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// event (like a condvar), and event fires, priority of the thread is
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// temporary bumped. This optimization backfires in our case: each time the
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// `main_loop` schedules a task to run on a threadpool, the worker threads
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// gets a higher priority, and (on a machine with fewer cores) displaces the
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// main loop! We work-around this by marking the main loop as a
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// higher-priority thread.
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//
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// https://docs.microsoft.com/en-us/windows/win32/procthread/scheduling-priorities
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// https://docs.microsoft.com/en-us/windows/win32/procthread/priority-boosts
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// https://github.com/rust-analyzer/rust-analyzer/issues/2835
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#[cfg(windows)]
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unsafe {
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use winapi::um::processthreadsapi::*;
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let thread = GetCurrentThread();
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let thread_priority_above_normal = 1;
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SetThreadPriority(thread, thread_priority_above_normal);
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}
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let mut loop_state = LoopState::default();
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let mut world_state = {
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let feature_flags = {
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@ -168,7 +184,7 @@ pub fn main_loop(
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)
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};
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let pool = ThreadPool::new(THREADPOOL_SIZE);
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let pool = ThreadPool::default();
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let (task_sender, task_receiver) = unbounded::<Task>();
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let (libdata_sender, libdata_receiver) = unbounded::<LibraryData>();
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@ -371,7 +387,8 @@ fn loop_turn(
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loop_state.pending_libraries.extend(changes);
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}
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while loop_state.in_flight_libraries < MAX_IN_FLIGHT_LIBS
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let max_in_flight_libs = pool.max_count().saturating_sub(2).max(1);
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while loop_state.in_flight_libraries < max_in_flight_libs
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&& !loop_state.pending_libraries.is_empty()
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{
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let (root, files) = loop_state.pending_libraries.pop().unwrap();
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