2906: Fix thread priority problems on windows r=matklad a=matklad



Co-authored-by: Aleksey Kladov <aleksey.kladov@gmail.com>
This commit is contained in:
bors[bot] 2020-01-26 13:17:19 +00:00 committed by GitHub
commit d1330a4a65
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4 changed files with 27 additions and 6 deletions

1
Cargo.lock generated
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@ -1079,6 +1079,7 @@ dependencies = [
"tempfile 3.1.0 (registry+https://github.com/rust-lang/crates.io-index)",
"test_utils 0.1.0",
"threadpool 1.7.1 (registry+https://github.com/rust-lang/crates.io-index)",
"winapi 0.3.8 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]

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@ -1,6 +1,6 @@
status = [
"Rust (ubuntu-latest)",
# "Rust (windows-latest)",
"Rust (windows-latest)",
"Rust (macos-latest)",
"TypeScript"
]

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@ -30,6 +30,9 @@ env_logger = { version = "0.7.1", default-features = false }
ra_cargo_watch = { path = "../ra_cargo_watch" }
either = "1.5"
[target.'cfg(windows)'.dependencies]
winapi = "0.3"
[dev-dependencies]
tempfile = "3"
test_utils = { path = "../test_utils" }

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@ -29,9 +29,6 @@ use crate::{
Result, ServerConfig,
};
const THREADPOOL_SIZE: usize = 8;
const MAX_IN_FLIGHT_LIBS: usize = THREADPOOL_SIZE - 3;
#[derive(Debug)]
pub struct LspError {
pub code: i32,
@ -60,6 +57,25 @@ pub fn main_loop(
) -> Result<()> {
log::info!("server_config: {:#?}", config);
// Windows scheduler implements priority boosts: if thread waits for an
// event (like a condvar), and event fires, priority of the thread is
// temporary bumped. This optimization backfires in our case: each time the
// `main_loop` schedules a task to run on a threadpool, the worker threads
// gets a higher priority, and (on a machine with fewer cores) displaces the
// main loop! We work-around this by marking the main loop as a
// higher-priority thread.
//
// https://docs.microsoft.com/en-us/windows/win32/procthread/scheduling-priorities
// https://docs.microsoft.com/en-us/windows/win32/procthread/priority-boosts
// https://github.com/rust-analyzer/rust-analyzer/issues/2835
#[cfg(windows)]
unsafe {
use winapi::um::processthreadsapi::*;
let thread = GetCurrentThread();
let thread_priority_above_normal = 1;
SetThreadPriority(thread, thread_priority_above_normal);
}
let mut loop_state = LoopState::default();
let mut world_state = {
let feature_flags = {
@ -168,7 +184,7 @@ pub fn main_loop(
)
};
let pool = ThreadPool::new(THREADPOOL_SIZE);
let pool = ThreadPool::default();
let (task_sender, task_receiver) = unbounded::<Task>();
let (libdata_sender, libdata_receiver) = unbounded::<LibraryData>();
@ -371,7 +387,8 @@ fn loop_turn(
loop_state.pending_libraries.extend(changes);
}
while loop_state.in_flight_libraries < MAX_IN_FLIGHT_LIBS
let max_in_flight_libs = pool.max_count().saturating_sub(2).max(1);
while loop_state.in_flight_libraries < max_in_flight_libs
&& !loop_state.pending_libraries.is_empty()
{
let (root, files) = loop_state.pending_libraries.pop().unwrap();