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# What is rustc?
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Welcome to "The rustc book"! `rustc` is the compiler for the Rust programming
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language, provided by the project itself. Compilers take your source code and
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produce binary code, either as a library or executable.
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Most Rust programmers don't invoke `rustc` directly, but instead do it through
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[Cargo](../cargo/index.html). It's all in service of `rustc` though! If you
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want to see how Cargo calls `rustc`, you can
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```bash
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$ cargo build --verbose
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```
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And it will print out each `rustc` invocation. This book can help you
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understand what each of these options does. Additionally, while most
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Rustaceans use Cargo, not all do: sometimes they integrate `rustc` into other
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build systems. This book should provide a guide to all of the options you'd
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need to do so.
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## Basic usage
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Let's say you've got a little hello world program in a file `hello.rs`:
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```rust
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fn main() {
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println!("Hello, world!");
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}
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```
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To turn this source code into an executable, you can use `rustc`:
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```bash
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$ rustc hello.rs
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$ ./hello # on a *NIX
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$ .\hello.exe # on Windows
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```
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Note that we only ever pass `rustc` the *crate root*, not every file we wish
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to compile. For example, if we had a `main.rs` that looked like this:
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```rust,ignore
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mod foo;
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fn main() {
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foo::hello();
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}
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```
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And a `foo.rs` that had this:
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```rust,ignore
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fn hello() {
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println!("Hello, world!");
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}
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```
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To compile this, we'd run this command:
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```bash
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$ rustc main.rs
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```
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No need to tell `rustc` about `foo.rs`; the `mod` statements give it
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everything that it needs. This is different than how you would use a C
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compiler, where you invoke the compiler on each file, and then link
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everything together. In other words, the *crate* is a translation unit, not a
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particular module.
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